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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-12-28
SCI/new music code: Fixed music fading in SCI2 - seems like setting the signa...
Filippos Karapetis
2009-12-27
SCI/new music code:
Filippos Karapetis
2009-12-27
Fix regression in SCI1/1.1 wave sound from r46660. I knew it was a bad omen t...
Matthew Hoops
2009-12-27
SCI/newmusic: fixed warning
Martin Kiewitz
2009-12-27
wCompressed is still a uint16 in SCI32, so correct the vol version detection.
Matthew Hoops
2009-12-27
Add support for external wave files used as audio resources in the ResourceMa...
Matthew Hoops
2009-12-27
fix resource refactor regression
Andrew Kurushin
2009-12-27
SCI/newmusic: Accept WAVE files as audio resources (needed for gk1 title musi...
Martin Kiewitz
2009-12-27
Implement kPlatform subfunctions 0 and 2, and stub 1 and 3 (CD speed and CD c...
Matthew Hoops
2009-12-27
SCI/newmusic: fix getting of mastervolume. cause of rounding we will otherwis...
Martin Kiewitz
2009-12-27
implemented fade in/out effects
Vladimir Menshakov
2009-12-27
Fixed priority bug
Filippos Karapetis
2009-12-27
SCI/newmusic: Fixed fading (fixes intro of castle of brain)
Martin Kiewitz
2009-12-27
Removed _hasNodePtr
Filippos Karapetis
2009-12-27
Added some currently disabled code to be used when sound fading is done (need...
Filippos Karapetis
2009-12-27
cmdGetPolyphony always returns true in SCI0, according to specs
Filippos Karapetis
2009-12-27
allowed list to be sorted with default comparator
Vladimir Menshakov
2009-12-27
SCI/new music code:
Filippos Karapetis
2009-12-27
Some more code format fixes.
Johannes Schickel
2009-12-27
more code convention fixes
Vladimir Menshakov
2009-12-27
added whitespace to conform code convention
Vladimir Menshakov
2009-12-27
replaced bubble sort with quick sort
Vladimir Menshakov
2009-12-27
Renamed gameName -> gameId, to keep the same vocabulary everywhere
Filippos Karapetis
2009-12-27
SCI/newmusic: moving commented assert
Martin Kiewitz
2009-12-27
SCI/newmusic: now playing sample data for sci0 games (this also fixes sq3 ami...
Martin Kiewitz
2009-12-27
Really fixed compilation
Filippos Karapetis
2009-12-27
SCI/newmusic: now adding digital sample data as separate channel for sci0 gam...
Martin Kiewitz
2009-12-27
Hopefully fixed compilation
Filippos Karapetis
2009-12-27
Changed some comments
Filippos Karapetis
2009-12-27
SCI/new music code:
Filippos Karapetis
2009-12-27
Add some tests for checkSort just in case... :-)
Johannes Schickel
2009-12-27
Typo.
Johannes Schickel
2009-12-27
Do not use TS_ASSERT_EQUALS in checkSort, but rather let return checkSort an
Johannes Schickel
2009-12-27
More cleanup.
Johannes Schickel
2009-12-27
Use some pseudo random numbers in test_container_sort.
Johannes Schickel
2009-12-27
Cleanup.
Johannes Schickel
2009-12-27
fixed typo
Vladimir Menshakov
2009-12-27
added tests for sort() functions
Vladimir Menshakov
2009-12-27
SCI32: Partially implemented kOnMe. Now the main menu in GK1 works
Filippos Karapetis
2009-12-27
Turned some unimplemented debug related kernel functions into dummy functions
Filippos Karapetis
2009-12-27
Silenced a chatty console debug message
Filippos Karapetis
2009-12-27
SCI/new music code: split the MidiParser class into a separate file
Filippos Karapetis
2009-12-27
The state selector is only available in SCI0 games
Filippos Karapetis
2009-12-27
Now using m_kiewitz's picture code to show pictures in SCI32. Also took some ...
Filippos Karapetis
2009-12-26
SCI/newmusic: added state change to sample play as well
Martin Kiewitz
2009-12-26
SCI/newmusic: Update state when music is done playing (fixes sq3)
Martin Kiewitz
2009-12-26
SCI: Added #ifdefs for sci32 picture format code
Martin Kiewitz
2009-12-26
SCI: added TODO priority map of sci32 pictures
Martin Kiewitz
2009-12-26
SCI: support for "no compression" pictures in sci32
Martin Kiewitz
2009-12-26
SCI: support for sci32 picture resource data
Martin Kiewitz
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