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2011-07-02ENGINES: Clean up SaveStateDescriptor.Johannes Schickel
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible saved meta data is included directly into SaveStateDescriptor. This is slightly less flexible, but we never needed that flexibility so far. On the other hand it should reduce the memory usage. At least on my system (Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new SaveStateDescriptor has a size of 200.
2011-07-02CGE: Removed unused NumStr() function.eriktorbjorn
It was used, until my previous commit. :-)
2011-07-02CGE: Simplify error() callseriktorbjorn
This also silences a few GCC warnings.
2011-07-02CGE: Some more renaming (WIP)Strangerke
2011-07-02CGE: Bugfix for wrapping event queue when it reaches the 256th eventPaul Gilbert
2011-07-02CGE: Fix for crash in BITMAP::solidAt when negative co-ordinates passedPaul Gilbert
2011-07-02CGE: Added code for Mouse::On and Mouse::OffPaul Gilbert
2011-07-02CGE: Hooked up mouse event handlerPaul Gilbert
2011-07-02CGE: Graceful exit rather than an errorPaul Gilbert
2011-07-02CGE: Fix naming of touch() virtual methods, and fixed keyboard handlingPaul Gilbert
2011-07-02TSAGE: Remove outdated extra channel variablePaul Gilbert
2011-07-02CGE: Created an EventManager class and hooked it up to the Keyboard classPaul Gilbert
2011-07-02CGE: Changed MOUSE class from using static fields to an instantiated classPaul Gilbert
2011-07-02CGE: Added engine prefix to header file #definesPaul Gilbert
2011-07-02CGE: Merged mouse.* and keybd.* files to centralise event handlingPaul Gilbert
2011-07-02CGE: Fix problem with calculating box sizes for text stringsPaul Gilbert
2011-07-02CGE: Bugfix to correctly reset wait timeouts when donePaul Gilbert
2011-07-02TSAGE: Linked in the (in progress) SoundBlaster Fx classPaul Gilbert
2011-07-02TSAGE: Fixed problem with saving double valuesPaul Gilbert
2011-07-02TSAGE: Beginnings of SoundBlaster sound driverPaul Gilbert
2011-07-02MOHAWK: Don't allocate zero-size array.Alyssa Milburn
2011-07-02CGE: Some more renaming (WIP)Strangerke
2011-07-01MOHAWK: Add the Mac version of Arthur's Reading RaceMatthew Hoops
2011-07-02MOHAWK: Always create a code object for every LBPage.Alyssa Milburn
2011-07-02MOHAWK: Try implementing LBCode eval, random and seek.Alyssa Milburn
2011-07-02MOHAWK: Use LBCode instead of running scripts in LBItem.Alyssa Milburn
2011-07-02MOHAWK: Add LBCode::parseCode.Alyssa Milburn
This allows script strings to be parsed into LB bytecode.
2011-07-02MOHAWK: Allow creation of LBCode instances without an associated BCOD.Alyssa Milburn
2011-07-02MOHAWK: Add LBCode::resolveItem helper function.Alyssa Milburn
2011-07-02MOHAWK: Fix/add bounds checking in LBCode::nextToken.Alyssa Milburn
2011-07-01BACKENDS: Fix PS2 backend compilation for real.Johannes Schickel
2011-07-01BACKENDS: Fix compilation of PS2 backend.Johannes Schickel
2011-07-01GRAPHICS: Fix possible memory leak in BdfFont code.Johannes Schickel
2011-07-01GRAPHICS: Rename NewFont to BdfFont.Johannes Schickel
2011-07-01GRAPHICS: Format NewFont code with astyle.Johannes Schickel
2011-07-01GRAPHICS: Move NewFont code to a separate file.Johannes Schickel
2011-07-01CGE: Reimplemented game timer from using thread to using getMillis()Paul Gilbert
2011-07-01CGE: Fix initialisation of the MOUSE classPaul Gilbert
2011-07-01CGE: Palette fixes so that first screen shows correctlyPaul Gilbert
2011-07-01CGE: Some more renaming (wip)Strangerke
2011-07-01Merge branch 'master' of github.com:scummvm/scummvmTravis Howell
2011-07-01BUILD: Update Windows installer script.Travis Howell
2011-07-01CREATE_PROJECT: Update with new location of NSIS script and updated parametersLittleboy
2011-07-01NSIS: Always pass ARCH variable to script and handle case when the variable ↵Littleboy
is empty
2011-07-01NSIS: Convert line endings on the fly during installationLittleboy
2011-07-01TOOLS: Update NSIS script locationLittleboy
2011-07-01DISTS: Add missing IDI_COUNT to scummvm.rc.inLittleboy
2011-07-01CONFIGURE: Rename $WIN32BUILD to $STAGINGLittleboy
2011-07-01LASTEXPRESS: Fix loading of subtitles from sound nameLittleboy
2011-07-01BUILD: Use static build when compiling with later GCC versions under mingw, ↵Travis Howell
to avoid additional DLL requirements.