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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-10-07
Missed a few lines.
Travis Howell
2005-10-07
FF starts VGA script.
Travis Howell
2005-10-07
Draw acrtors (eriktorbjorn, rejoice).
Eugene Sandulenko
2005-10-06
It should always be possible to interrupt the intro with Escape now. Most
Torbjörn Andersson
2005-10-06
Disabled scene background music for IHNM, for now. It was trying to start
Torbjörn Andersson
2005-10-06
Add slight difference.
Travis Howell
2005-10-06
Add FF table.
Travis Howell
2005-10-06
Bah. Forgot to add these files in the previous commit.
Torbjörn Andersson
2005-10-06
Moved the sequence player into its own class. I'm sure this could be
Torbjörn Andersson
2005-10-06
Removed unnecessary empty line. (I made this change while working on a much
Torbjörn Andersson
2005-10-05
Applied my patch #1314023, since cyx liked the idea of cleaning up the
Torbjörn Andersson
2005-10-05
Revert
Travis Howell
2005-10-05
Update
Travis Howell
2005-10-05
Cleanup
Travis Howell
2005-10-05
Cleanup
Travis Howell
2005-10-05
Remove leftover
Travis Howell
2005-10-05
oops. reverted last change.
Eugene Sandulenko
2005-10-05
Fix to fixed palette range.
Eugene Sandulenko
2005-10-05
Simplified palette code.
Eugene Sandulenko
2005-10-05
IHNM used only 248 colors for game graphics. Top part of the palette
Eugene Sandulenko
2005-10-04
Proper place for cutawaySkip() call
Eugene Sandulenko
2005-10-04
IHNM changes:
Eugene Sandulenko
2005-10-04
I misunderstood sev on how sf75() should work. Perhaps this is better?
Torbjörn Andersson
2005-10-04
Unstubbed sf75() as sfSetPortraitBgColor(), using information from sev. Any
Torbjörn Andersson
2005-10-03
committed patch #1312156 'Various sprite-related things'. Thanks Oystein Eft...
Gregory Montoir
2005-10-03
Cleanup
Travis Howell
2005-10-03
We've done sshots... some time ago.
Eugene Sandulenko
2005-10-03
Experimental IHNM fix: Since it looks like the intro doesn't clear the
Torbjörn Andersson
2005-10-02
Update
Travis Howell
2005-10-02
Fixed overlapping speech in ferret puzzle. See bug #1260904.
Torbjörn Andersson
2005-10-02
Basic verb display for C64 maniac.
Travis Howell
2005-10-02
Disabling actors during cutscenes did make a difference though. Reenabling
Eugene Sandulenko
2005-10-02
Attempt to make proper subtitles outline color.
Eugene Sandulenko
2005-10-02
Inventory works in Macintosh version of indy3 now.
Travis Howell
2005-10-01
Patch #1259034 (Scumm Savegame Informations)
Max Horn
2005-10-01
Update Symbian README, default Joystick config is on, Updated pkg files for S...
Lars Persson
2005-10-01
Add inventory display for Mac. version of indy3.
Travis Howell
2005-10-01
Update
Travis Howell
2005-10-01
Fix mingw compile.
Travis Howell
2005-10-01
fix #1298659 [WyrmKeep logo overdraw]
Andrew Kurushin
2005-10-01
Added avkon library to mmp file
Lars Persson
2005-10-01
We used tabs, not spaces as identation. Fix that.
Eugene Sandulenko
2005-10-01
Add missing case for bank select.
Travis Howell
2005-09-30
fixup imports, needed when using a recent pspsdk
Joost Peters
2005-09-30
Fix compilation
Eugene Sandulenko
2005-09-30
1.Removed warning from symbian portdefs
Lars Persson
2005-09-30
More MM C64 costume fixes from LordHoto.
Eugene Sandulenko
2005-09-30
fix compile warning
Andrew Kurushin
2005-09-30
Add missing case.
Travis Howell
2005-09-30
Updated MMP files after the latest projekt (mk) files. Added stub zip for tre...
Lars Persson
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