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2014-12-08Merge pull request #546 from segrax/V0_DemoKirben
SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk...
2014-12-08SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e ↵Robert Crossfield
(o_screenPrepare)
2014-12-08ZVISION: Implement more advanced engine featuresFilippos Karapetis
Save game thumbnails and save game creation date have now been implemented
2014-12-08SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' arrayRobert Crossfield
2014-12-08ZVISION: Remove unused codeFilippos Karapetis
2014-12-08ZVISION: Add some spacingFilippos Karapetis
2014-12-08ZVISION: Implement several advanced engine features and ScummVM dialogsFilippos Karapetis
The functionality to return to launcher, list saves, delete saves, load games from the launcher and load and save games during runtime has been implemented. Also, ScummVM save/load dialogs have been implemented. Saved games now have three numbers in their file extension, bumping the possible save game slots up to 999
2014-12-07IMAGE: Disable unused MJPEG arrayFilippos Karapetis
Thanks to fingolfin for pointing that out
2014-12-07COMMON: Disable unused stringFilippos Karapetis
2014-12-07SWORD25: Disable unused codeFilippos Karapetis
Thanks to fingolfin for pointing out this unused code
2014-12-07MOHAWK: Comment out unused constantFilippos Karapetis
Thanks to fingolfin for finding this unused code
2014-12-07NEVERHOOD: Remove duplicate file hash definitionFilippos Karapetis
2014-12-07NEVERHOOD: Remove duplicate definesFilippos Karapetis
These have been left behind after the split of the scenes and the scene sprites. Thanks to fingolfin for pointing out the duplicate defines
2014-12-07MADS: Remove unused reference to MADSEngineFilippos Karapetis
Thanks to fingolfin for finding out the unused reference
2014-12-07AGI: Disable/remove unused codeFilippos Karapetis
This is code that isn't used currently. Thanks to fingolfin for pointing out these parts of the code
2014-12-07AGI: Set the correct palette to use for each Amiga gameFilippos Karapetis
The Amiga palettes were added in 16529e58e6, but were never used. A new game-specific option has been added for the old Amiga palette
2014-12-07SCUMM: Correct spacing and warning in last Maniac V0 merge.Kirben
2014-12-07Merge pull request #539 from segrax/masterKirben
SCUMM: Maniac V0: Original Walk Code Implementation
2014-12-06BUILD: sync config.guess and config.sub from GNUWillem Jan Palenstijn
2014-12-05Merge pull request #497 from eriktorbjorn/md5-debugDavid Turner
Add "md5" command to the debugger
2014-12-05Merge pull request #530 from BenCastricum/detection_fixesFilippos Karapetis
SCUMM: detection fixes
2014-12-05GUI: use newer define for OS X 10.10+Pawel Kolodziejski
2014-12-05GUI: remove not used constPawel Kolodziejski
2014-12-03SCUMM: Update scumm-md5.hBen Castricum
2014-12-03SCUMM: More detection fixes.Ben Castricum
2014-12-03SCUMM: Add support for the "Mini Games" from Kellogg's complimentary CDBen Castricum
2014-12-03SCUMM: farm - Add support for a dutch Macintosh variant.Ben Castricum
Found on CD with EAN8714902148334.
2014-12-03SCUMM: puttrace - Add suport for a dutch demo variant.Ben Castricum
Found on Spy Fox 2 CD, Mac partition (EAN 5400646050646)
2014-12-03ZVISION: Move the subtitle classFilippos Karapetis
2014-12-03ZVISION: Move the TruetypeFont classFilippos Karapetis
2014-12-03ZVISION: Move the ZfsArchive classFilippos Karapetis
2014-12-03ZVISION: Move the key mapper functionFilippos Karapetis
2014-12-03ZVISION: Document some more cheats for ZGIFilippos Karapetis
Thanks to marisa-chan for providing the location of those in pull request #532
2014-12-03ZVISION: Remove more dead code, and move some debugger functionsFilippos Karapetis
2014-12-03ZVISION: Use integers for rectangles in the menu codeFilippos Karapetis
2014-12-03ZVISION: Remove dead codeFilippos Karapetis
2014-12-03ZVISION: Remove empty fileFilippos Karapetis
2014-12-03ZVISION: Remove superfluous spacing and reorder some includesFilippos Karapetis
2014-12-03ZVISION: Rename struct member to fix compilation with MSVCFilippos Karapetis
A struct member can't have the same name as the struct itself
2014-12-03ZVISION: Silence some false positive warnings by MSVCFilippos Karapetis
2014-12-03ZVISION: Explicitly define which version of atan2() to useFilippos Karapetis
This is needed by MSVC
2014-12-03ZVISION: Use the ScummVM defined type int32, instead of int32_tFilippos Karapetis
2014-12-03Merge pull request #532 from Marisa-Chan/zvisionFilippos Karapetis
ZVISION: More complete engine implementation
2014-12-02SCUMM: Maniac V0: Remove workaround for bug #2971126 (this issue no longer ↵Robert Crossfield
occurs as walking is handled the same as the original)
2014-12-02SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables ↵Robert Crossfield
to save-games, Bump the SaveGame Version number, remove obsolete V0 code in V2 functions
2014-12-01CGE2: Update credits the right way.uruk
2014-12-01CGE2: Add support for Sfinx.uruk
2014-11-30Merge pull request #527 from rrebello/bugfix-6679Filippos Karapetis
SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitch
2014-11-30SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitchRodrigo Rebello
Force correct width value for room 64 (book of maps) in Indy3. This works around the wrong value stored in the data files of a specific version of the game (DOS/EGA v1.0, according to scumm-md5.txt).
2014-11-29I18N: Update translations data fileThierry Crozat