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AgeCommit message (Expand)Author
2005-01-19Fix type with BrightWhite colorEugene Sandulenko
2005-01-19o Made ITEColors enum public in interface.h. Please use them. These colorsEugene Sandulenko
2005-01-19fixed default verb issueAndrew Kurushin
2005-01-18implemented Sprite::hitTestAndrew Kurushin
2005-01-18partly implemented game objectsAndrew Kurushin
2005-01-18another step in verb implementation:Andrew Kurushin
2005-01-18- remove ActionMap.h & ActionMap.cppAndrew Kurushin
2005-01-18- merged ActionMap and ObjectMapAndrew Kurushin
2005-01-18Initialize converse properly.Eugene Sandulenko
2005-01-17Update SAGA converse itemsEugene Sandulenko
2005-01-17Now it is possible to lead a conversation with use of keys (1-4).Eugene Sandulenko
2005-01-17First batch of converse implementation in scripts. To see it typeEugene Sandulenko
2005-01-17Add another SAGA itemEugene Sandulenko
2005-01-17o Proper implementation of sfPlaySound() which knows about CD<->floppyEugene Sandulenko
2005-01-17Whitespace changesTorbjörn Andersson
2005-01-17Updated SAGA items.Torbjörn Andersson
2005-01-17If the game tries to start a piece of music that happens to be playingTorbjörn Andersson
2005-01-17Add new SAGA issues.Eugene Sandulenko
2005-01-17Updated Broken Sword 2 items.Torbjörn Andersson
2005-01-17Updated copyright header, as discussed on the mailing list.Torbjörn Andersson
2005-01-17Initialize a few variables to fix Valgrind warnings. (I'm hoping they wereTorbjörn Andersson
2005-01-16PocketPC issues were fixed on the 0.7.x branch, but which... ?Max Horn
2005-01-16-small pathfind fixAndrew Kurushin
2005-01-16- some fix to previousAndrew Kurushin
2005-01-16actors entry list implementedAndrew Kurushin
2005-01-16Some more untested opcode fixes. (By the way, I was wrong the other day:Torbjörn Andersson
2005-01-16sfPlayMusic() takes two parameters in IHNM. Since our currentTorbjörn Andersson
2005-01-16Slowed down actor movement a bit.Torbjörn Andersson
2005-01-16Fix for bug #1098872 (FTDEMO: Memoryleak in SMUSH player)Max Horn
2005-01-16Cosmetic change, avoiding a hypothetical threading problem, see bug #1098864Max Horn
2005-01-15- added partial scene change by actor's walking (todo:entrance should be supp...Andrew Kurushin
2005-01-15Forgot to commit thisMax Horn
2005-01-15Added a convenience class 'Mutex'Max Horn
2005-01-15Not needed anymoreMax Horn
2005-01-15Get rid of the ConstString classMax Horn
2005-01-15Fix up/down arrowsMax Horn
2005-01-15some work in progress on verb stuff:Andrew Kurushin
2005-01-15Use the same hard-coded cursor image and colours as the original ITETorbjörn Andersson
2005-01-14I've changed getTextString() slightly so that if the translated string isTorbjörn Andersson
2005-01-14Removed the unused i_cvar_name field from INTRO_DIALOGUE.Torbjörn Andersson
2005-01-14Fixed the "random branch" opcode, I hope. I haven't tested it. The firstTorbjörn Andersson
2005-01-14Added helper function to queue the ITE intro dialogue.Torbjörn Andersson
2005-01-14o Added support for German ITE. There are also Puzzle-related messagesEugene Sandulenko
2005-01-14Change SIMON to use makeWAVStream - patch #1101740Travis Howell
2005-01-13- introduced SagaEngine::getTextString (for i18n it should route to correspon...Andrew Kurushin
2005-01-13Removed unused stuff.Torbjörn Andersson
2005-01-13Use loadWAVFromStreamMax Horn
2005-01-13queenrebuild was renamed to compress_queenMax Horn
2005-01-13A few subtitle-related changes:Torbjörn Andersson
2005-01-12Slight adjustment to previous commit.Torbjörn Andersson