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2014-07-12ZVISION: Implement code for getControlMarisa-Chan
2014-07-12ZVISION: String manager only load text lines without parsing text styles.Marisa-Chan
2014-07-12ZVISION: Controls now can return type of control.Marisa-Chan
2014-07-12ZVISION: Implement functions for system messaging.Marisa-Chan
2014-07-05ZVISION: Process events for controls similar to original engine, fix some err...Marisa-Chan
2014-07-05ZVISION: Fix puzzle disable condition checkMarisa-Chan
2014-07-02ZVISION: Reorgonize source files into directories.Marisa-Chan
2014-06-14ZVISION: Fix compilation errors with latest scummvmMarisa-Chan
2014-06-13Merge remote-tracking branch 'upstream/master' into zvisionMarisa-Chan
2014-06-13FULLPIPE: Implement FullpipeEngine::freeGameLoader()Eugene Sandulenko
2014-06-13FULLPIPE: Implement FullpipeEngine::cleanup()Eugene Sandulenko
2014-06-13FULLPIPE: Implement GameLoader::~GameLoader()Eugene Sandulenko
2014-06-13FULLPIPE: Removed unused codeEugene Sandulenko
2014-06-12MADS: initialize a couple of variable in DialogLineStrangerke
2014-06-12Merge branch 'master' of github.com:scummvm/scummvmanotherguest
2014-06-12SYMBIAN: Added esock.lib for byteswap.anotherguest
2014-06-12FULLPIPE: Implement GameLoader::restoreDefPicAniInfos()Eugene Sandulenko
2014-06-12FULLPIPE: Implement GameVar::~GameVar()Eugene Sandulenko
2014-06-12Merge branch 'master' of github.com:scummvm/scummvmanotherguest
2014-06-12SYMBIAN: Add symbian support for voyeuranotherguest
2014-06-11FULLPIPE: Use safe string copying. CID 1208908Eugene Sandulenko
2014-06-11FULLPIPE: Copy string safely. CID 1208909Eugene Sandulenko
2014-06-11SYMBIAN: Add Fedor to Symbian Credit list in credits.planotherguest
2014-06-11SYMBIAN: Added support for two new engines. Updated MMP files and help files ...anotherguest
2014-06-10MOHAWK: Add version number for Riven Italian detection entry.D G Turner
2014-06-10OPENGLSDL: Always ignore bad resolution changes.Alyssa Milburn
2014-06-10FULLPIPE: Plug potential resource leak. CID 1208906Eugene Sandulenko
2014-06-10CRUISE: Remove some useless variables, use a boolean for a variableStrangerke
2014-06-09BUILD: Remove USE_TERMCONV related bits in port.mk.Johannes Schickel
2014-06-09FULLPIPE: Use strlcpy instead of strncpy in some places.Johannes Schickel
2014-06-09FULLPIPE: Fix compilationEugene Sandulenko
2014-06-09FULLPIPE: Initialize variable. CID 1153659Eugene Sandulenko
2014-06-09FULLPIPE: Fix copy-paste error from original. CID 1199556Eugene Sandulenko
2014-06-09FULLPIPE: Safely copy string. CID 1208908Eugene Sandulenko
2014-06-09FULLPIPE: Safely copy stringsEugene Sandulenko
2014-06-09COMMON: Added align() method for BitStreamEugene Sandulenko
2014-06-09MOHAWK: Add Detection Entry for Italian 5-CD version of Riven.D G Turner
2014-06-09CRUISE: Initialize some variablesStrangerke
2014-06-09CRUISE: some more renaming, remove another useless variableStrangerke
2014-06-09CRUISE: Remove a couple of useless variablesStrangerke
2014-06-09CRUISE: Initialize some variables in the contractor, change some variables to...Strangerke
2014-06-09WINTERMUTE: Add detection for Vsevolod PrologueEinar Johan Trøan Sømåen
2014-06-09WINTERMUTE: Add detection for OknyttEinar Johan Trøan Sømåen
2014-06-09GRAPHICS: Allow client code to specify TTF render mode.Johannes Schickel
2014-06-08SCI: fix coordination translation for 480x300 macMartin Kiewitz
2014-06-08TSAGE: Fix for R2R game/help dialog not accepting Fn keysPaul Gilbert
2014-06-08AUDIO: Added stup for MP3 audiostreams in AVIEugene Sandulenko
2014-06-08FULLPIPE: Fix lockup on game startEugene Sandulenko
2014-06-08Merge pull request #449 from gazben/bug6545FixArnaud Boutonné
2014-06-08VOYEUR: Don't reset mansion view position after looking at roomsPaul Gilbert