Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-21 | DIRECTOR: Added sanity check to event processor | Eugene Sandulenko | |
2017-03-21 | DIRECTOR: Fix loading from built-in movie | Eugene Sandulenko | |
2017-03-21 | DIRECTOR: Fix loading D2 EXE | Eugene Sandulenko | |
2017-03-21 | DIRECTOR: Dump bulit-in director file for D3 | Eugene Sandulenko | |
2017-03-21 | SDL: Respect OS setting for wheel scroll direction on SDL 2.0.4+ | Thierry Crozat | |
The setting was already respected on SDL < 2.0.4 (such as SDL1). If the OS inverts the scrolling direction, this is reflected on the sign of the y value of the SDL event. Since version 2.0.4 the SDL event also had a flag to indicate if the direction is flipped and we were using it to change back the y sign. That means the OS scrolling direction setting was not respected. With this commit we now have a consistent behaviour with all SDL versions (the OS scroll direction setting is respected). If our wheel events are used for something other than scrolling however, we might want to get the actually wheel move direction (i.e. use a Common::EVENT_WHEELDOWN when moving the wheel down even if the OS scroll setting is to flip it). In such a case we might want to revert this change and instead add an additional flag to the event so that we know the scroll direction should be flipped and use it in places where the event is used for scrolling. | |||
2017-03-20 | TITANIC: Fix compiler warning | Paul Gilbert | |
2017-03-20 | TITANIC: Implemented CStarControlSub12 fn1 | Paul Gilbert | |
2017-03-20 | TITANIC: Implemented CStarControlSub12 matrix row handling | Paul Gilbert | |
2017-03-20 | TITANIC: Implemented CStarControlSub12 fn2 | Paul Gilbert | |
2017-03-20 | BLADERUNNER: added Runciter character (petshop owner) | Peter Kohaut | |
2017-03-20 | DIRECTOR: Fix event processing for generic events | Eugene Sandulenko | |
2017-03-20 | GUI: Fix GCC Warnings. | D G Turner | |
2017-03-20 | DIRECTOR: Fix GCC Warnings. | D G Turner | |
2017-03-19 | TITANIC: Finished CStarControlSub12 setViewportPosition | Paul Gilbert | |
2017-03-20 | Merge branch 'master' of https://github.com/scummvm/scummvm | Peter Kohaut | |
2017-03-20 | BLADERUNNER: added full office leroy ai script | Peter Kohaut | |
fix sceneobject remove | |||
2017-03-19 | TITANIC: Fix DMatrix constructors | Paul Gilbert | |
2017-03-19 | Merge pull request #924 from lubomyr/master | Eugene Sandulenko | |
ANDROIDSDL: android x86_64 platform fix | |||
2017-03-19 | DIRECTOR: Initial code for parsing D2 win executables | Eugene Sandulenko | |
2017-03-20 | ANDROIDSDL: android x86_64 platform fix | lubomyr | |
2017-03-19 | SCI: Add Colonel's Bequest patch and extend patcher functionality | Martin Kiewitz | |
Add Colonel's Bequest patch to fix an issue in room 35. When you tell Lilly about Gertie in act 2, Lilly will then walk out of the room. In case Laura (ego) is in her way, the game will effectively block and will appear frozen. This also happened, when using the original interpreter. This also adds a new functionality to the script patcher. PATCH_GETORIGINALUINT16 is able to get a full UINT16 from original script data and insert it somewhere else. PATCH_GETORIGINALBYTE and PATCH_GETORIGINALBYTEADJUST commands were merged internally and use the same internal command now. Some script patches were adjusted accordingly. Thanks again to wjp for helping on the script issue. | |||
2017-03-18 | TITANIC: Implementing CStarControlSub12 class | Paul Gilbert | |
2017-03-18 | DIRECTOR: Fix warning | Eugene Sandulenko | |
2017-03-18 | TITANIC: Finished CStarControlSub8 class | Paul Gilbert | |
2017-03-18 | TITANIC: Implemented CStarControlSub8 selectStar | Paul Gilbert | |
2017-03-18 | NEWS: added SCI Laura Bow 2 script bug | Martin Kiewitz | |
2017-03-18 | TITANIC: Implementing CStarControlSub8 class | Paul Gilbert | |
2017-03-18 | SCI: Add script patch for Laura Bow 2 to fix museum party room (350) | Martin Kiewitz | |
When clicking anywhere while entering the middle museum party room (which has a large golden Egyptian head inside of it), the game will keep the script for entering active, which will then make it impossible to leave this room. This script bug also happened, when using the original interpreter. The patch applies to at least English + German floppy as well as English CD. Very many thanks to wjp for helping figuring the actual cause out. | |||
2017-03-18 | TITANIC: Finished CStarControlSub7 class | Paul Gilbert | |
2017-03-18 | DIRECTOR: Additional debug output for event processing | Eugene Sandulenko | |
2017-03-18 | GUI: Fix a signed vs unsigned comparison warning | Bastien Bouclet | |
2017-03-18 | MOHAWK: Allow the mouse cursor to move while drawing in a tight loop | Bastien Bouclet | |
2017-03-18 | MOHAWK: In Myst v1.0 English the take page opcode takes no arguments | Bastien Bouclet | |
Fixes #9645, crash when trying to take a book page. | |||
2017-03-18 | MOHAWK: Add detection for Myst v1.0 English | Bastien Bouclet | |
Provided by vonLeheCreative in #9645 | |||
2017-03-17 | TITANIC: Finished CStarControlSub6 class | Paul Gilbert | |
2017-03-17 | TITANIC: Finisheed CStarControlSub5 class | Paul Gilbert | |
2017-03-17 | DIRECTOR: Lingo: Improved debug on event handling | Eugene Sandulenko | |
2017-03-17 | DIRECTOR: The maximum cast num is H88, 512, not 513 | Eugene Sandulenko | |
2017-03-17 | DIRECTOR: More debug output for frame loading | Eugene Sandulenko | |
2017-03-17 | DIRECTOR: Fix num to cast id for cast A11 | Eugene Sandulenko | |
2017-03-17 | DIRECTOR: More loading process debug info | Eugene Sandulenko | |
2017-03-17 | DIRECTOR: Improved debug output for resource loading | Eugene Sandulenko | |
2017-03-16 | TITANIC: Finished CStarControlSub5 proc2 | Paul Gilbert | |
2017-03-16 | DIRECTOR: Fix crash when Shared Cast is not present | Eugene Sandulenko | |
2017-03-15 | TITANIC: Implementing CStarControlSub5 class code | Paul Gilbert | |
2017-03-15 | TITANIC: Change some constants to more sensible ones | Michael DrĂ¼ing | |
2017-03-15 | DIRECTOR: Improvements to the event sequence | Eugene Sandulenko | |
2017-03-15 | CHEWY: Initial work on speech for hotspot actions | Filippos Karapetis | |
2017-03-15 | CHEWY: Add a command to draw sprites on screen to the debugger | Filippos Karapetis | |
2017-03-14 | PSP2: Add credits for Vita port | rsn8887 | |