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2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03HDB: Fix warningEugene Sandulenko
2019-09-03HDB: Remove 'checkTriggerList' stubNipun Garg
2019-09-03HDB: Remove checkLuaList() stubNipun Garg
2019-09-03HDB: Add _luaList functionsNipun Garg
2019-09-03HDB: Add _luaList dataNipun Garg
2019-09-03HDB: Add spawnBlocking()Nipun Garg
2019-09-03HDB: Add invokeLuaFunction()Nipun Garg
2019-09-03HDB: Remove error message stubNipun Garg
2019-09-03HDB: Add functions related to _triggerListNipun Garg
2019-09-03HDB: Add lua_push functions and call()Nipun Garg
2019-09-03HDB: Add _triggerList dataNipun Garg
2019-09-03HDB: Remove the stopEntity stub from animateEntityNipun Garg
2019-09-03HDB: Add _dummyLaserNipun Garg
2019-09-03HDB: Add floatEntity()Nipun Garg
2019-09-03HDB: Add mpc.h from source filesNipun Garg
2019-09-03HDB: Add remaining game FlagsNipun Garg
2019-09-03HDB: Fix type of getMapBG/FGTileIndexNipun Garg
2019-09-03HDB: Add _input subsytem and init itNipun Garg
2019-09-03HDB: Add stubbed Input classNipun Garg
2019-09-03HDB: Added several Lua global valuesEugene Sandulenko
2019-09-03HDB: Hid noisy stubsEugene Sandulenko
2019-09-03HDB: Fix rendering surfaces without keycolorEugene Sandulenko
2019-09-03JANITORIAL: Remove trailing whitespacesEugene Sandulenko
2019-09-03HDB: Fix tile loadingEugene Sandulenko
2019-09-03HDB: Fix dialog text spacingEugene Sandulenko
2019-09-03HDB: Add aiDeadEye functionsNipun Garg
2019-09-03HDB: Replace booleans with macro functionNipun Garg
2019-09-03HDB: Add aiFourFirer functionsNipun Garg
2019-09-03HDB: Add hitPlayer()Nipun Garg
2019-09-03HDB: Unstub aiMaintBot functionsNipun Garg
2019-09-03HDB: Fix parameters in cineSetAnimFrame()Eugene Sandulenko
2019-09-03HDB: Fix CineCommand struct, use const char * insted of preallocated arraysEugene Sandulenko
2019-09-03HDB: Added test case for DialogEugene Sandulenko
2019-09-03HDB: Fix the type of _foreground and _backgroundNipun Garg
2019-09-03HDB: Add statements for text render debuggingNipun Garg
2019-09-03HDB: Fix index for _charInfoBlocksNipun Garg
2019-09-03HDB: Fix Lua stack indicesNipun Garg
2019-09-03HDB: Add debug output to cineDialogNipun Garg
2019-09-03HDB: Added missing code to AI::stopEntity()Eugene Sandulenko
Now the level intro plays to the end. Yay!
2019-09-03HDB: Added some code to stopping entity.Eugene Sandulenko
Now Sergeant stops, but she is in incorrect state. More code needs to be unstubbed
2019-09-03HDB: Added more debug output and hid some verbose stubsEugene Sandulenko
2019-09-03HDB: Call drawInventory() from hdb.cppNipun Garg
2019-09-03HDB: Add drawInventory() and related functionsNipun Garg
2019-09-03HDB: Add loadTile() and stringLength()Nipun Garg
2019-09-03HDB: Add getInvItem()Nipun Garg
2019-09-03HDB: Add inventory drawing dataNipun Garg
2019-09-03HDB: Add RailRider functionsNipun Garg
2019-09-03HDB: Add PushBot functionsNipun Garg
2019-09-03HDB: Add Inventory getter-setter functionsNipun Garg