Age | Commit message (Expand) | Author |
2003-06-05 | make code use our coding conventions | Max Horn |
2003-06-05 | unified some code | Max Horn |
2003-06-05 | proper mouse transparancy fix, should work for all cursors now | Joost Peters |
2003-06-05 | fixed switch opcode | Oliver Kiehl |
2003-06-05 | fixed mouse cursor/transparency | Joost Peters |
2003-06-05 | make mouse move to middle of screen at start and let skystate initialize its ... | Robert Göffringmann |
2003-06-05 | fixed caching routines | Robert Göffringmann |
2003-06-05 | a little better | Paweł Kołodziejski |
2003-06-05 | fixed sprite drawing, added some mouse support and some logic routines. | Robert Göffringmann |
2003-06-05 | disabled mask for now | Paweł Kołodziejski |
2003-06-05 | fixed my last commit | Paweł Kołodziejski |
2003-06-05 | added v1 gfx codec, (not working) | Paweł Kołodziejski |
2003-06-05 | clarified comment | Max Horn |
2003-06-05 | Typo | Travis Howell |
2003-06-05 | Adjust default _subtitle values | Travis Howell |
2003-06-05 | Last commit should have been made simon1 only | Travis Howell |
2003-06-05 | Commit combined speech and subtitles patch | Travis Howell |
2003-06-05 | restricted check to V2, stupid mistake | Max Horn |
2003-06-05 | modified comment | Max Horn |
2003-06-05 | Regenerate strip table when loading | Max Horn |
2003-06-05 | fix for bug #749355 | Max Horn |
2003-06-05 | proper const cast | Max Horn |
2003-06-05 | Synchronize channels playing the same frequency. This prevents | Jochen Hoenicke |
2003-06-05 | optimisation to blit rects in one shot when width=pitch=screenwidth | Bertrand Augereau |
2003-06-05 | The Full Throttle end credits (press "W" to skip to them) look much nicer | Torbjörn Andersson |
2003-06-05 | cleanup | Torbjörn Andersson |
2003-06-05 | Inverse iris transition effect for V2 games. Also, some transition effects | Torbjörn Andersson |
2003-06-05 | Fix the ugly striped shadows in AKOS codec 1 when drawing scaled actors. | Torbjörn Andersson |
2003-06-05 | fixed compilation for vc6 | Paweł Kołodziejski |
2003-06-05 | unmacro-ed and templated ABS, MIN & MAX | Bertrand Augereau |
2003-06-05 | did a bit of cleaning and added TODOs ;) | Bertrand Augereau |
2003-06-05 | use the global BaseCostumeRenderer instead of reinstancing it every time | Bertrand Augereau |
2003-06-05 | converted from struc to class and added a function to update _numStrips, need... | Bertrand Augereau |
2003-06-05 | added a global CostumeRenderer in the VM, to avoid actors reinstancing it eve... | Bertrand Augereau |
2003-06-05 | there are a few places in maniac and zakdemo where we *do* have to store the ... | Max Horn |
2003-06-05 | finished my drawBitmap optimisations | Max Horn |
2003-06-04 | some more cleanup | Max Horn |
2003-06-04 | some cleanup & refactoring (CJK fonts have proper shadows now, for example); ... | Max Horn |
2003-06-04 | looks like a glitch? | Max Horn |
2003-06-04 | put a setFeatures member that allows to precompute game-wide stuff, such as C... | Bertrand Augereau |
2003-06-04 | cache room strip offsets (this should help performance on PalmOS) | Max Horn |
2003-06-04 | fixed compilation for vc6 | Paweł Kołodziejski |
2003-06-04 | fix warning | Paweł Kołodziejski |
2003-06-04 | init _CJKMode properly, in all cases | Max Horn |
2003-06-04 | fixed two mouse bugs | Robert Göffringmann |
2003-06-04 | some more mouse stuff.. | Joost Peters |
2003-06-04 | cleanup | Max Horn |
2003-06-04 | Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; s... | Max Horn |
2003-06-04 | Don't attempt to play music/sfx on v1 games | Travis Howell |
2003-06-04 | Add MANIAC64 to these two MANIAC checks | Travis Howell |