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2009-05-16Add detection for Russian version of DW2.Eugene Sandulenko
svn-id: r40622
2009-05-16Added the font character lookup table for the German version of the gamePaul Gilbert
svn-id: r40621
2009-05-16Add initial support for DOS non-interactive demos of The Feeble Files.Travis Howell
svn-id: r40619
2009-05-16Added a workaround for a discrepancy in the English version - one of the ↵Paul Gilbert
long messages had a LF in the middle of a word svn-id: r40618
2009-05-16Corrected mixed up parameter usage in the LoadFile methodPaul Gilbert
svn-id: r40617
2009-05-16Replaced value with proper constant, and named a previously un-named ↵Paul Gilbert
structure field svn-id: r40616
2009-05-16Fixed incorrect pathfinding data entry being deleted when a temporary actor ↵Paul Gilbert
animation is removed svn-id: r40615
2009-05-15Added detection entry for Hebrew Discworld 1 releasePaul Gilbert
svn-id: r40614
2009-05-15Fix compilationWillem Jan Palenstijn
svn-id: r40611
2009-05-15Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r40610
2009-05-15- Moved all the files out of /sci/scicore and into /sciFilippos Karapetis
- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp svn-id: r40608
2009-05-15Removed unused defines and merged several different compression errorsFilippos Karapetis
svn-id: r40607
2009-05-15tinsel: fix drawing of some sprites, cursor and fonts in discworld PSX, ↵Fabio Battaglia
palette is still wrong though svn-id: r40606
2009-05-15Reverted the SQ5 change introduced with commit #40574, as this makes the ↵Filippos Karapetis
mouse cursor invisible in games which have multicolored cursors svn-id: r40605
2009-05-15Merged the 3 Huffman trees into decompressor.cpp, and changed their layout ↵Filippos Karapetis
to be a bit more readable svn-id: r40604
2009-05-15Add several Dutch Windows demo of HE games.Travis Howell
svn-id: r40602
2009-05-15SCI: Keep a single copy of the versionNames array; this fixes warning about ↵Max Horn
it (well, one of its many copies) being unused svn-id: r40600
2009-05-15SCI: Got rid of SEG_ID/SCRIPT_IDMax Horn
svn-id: r40599
2009-05-15SCI: Added SegManager::getScriptIfLoaded() methodMax Horn
svn-id: r40598
2009-05-15SCI: Turned several script related SegManager methods into Script methodsMax Horn
svn-id: r40597
2009-05-15Simplified SCI versions to be SCI version generations, and fixed some game ↵Filippos Karapetis
entries in the process. Also, added a sanity check for invalid game entries svn-id: r40596
2009-05-15Bugfix to saving the width of a cached background area - the previous code ↵Paul Gilbert
was, for some reason, saving the width divided by 2.. this was causing corruptions during reload for cached areas with an odd horizontal width svn-id: r40595
2009-05-15Corrected saving/loading of cached background areasPaul Gilbert
svn-id: r40594
2009-05-15Bugfix to prevent off-screen areas from being restored by restoreBackgroundPaul Gilbert
svn-id: r40593
2009-05-15LOL: implemented pit drop animationFlorian Kagerer
svn-id: r40592
2009-05-15Yet another strcpy() where source and destination may be the same...Torbjörn Andersson
svn-id: r40591
2009-05-15Fixes for the backupBackground method when X < 0Paul Gilbert
svn-id: r40590
2009-05-15Converted various printf statements to use debug, warning, and error.Paul Gilbert
svn-id: r40588
2009-05-15Bugfix for loadSetEntry to ensure graphics get allocated enough space. It's ↵Paul Gilbert
not exactly the way the original did it, but should suffice to ensure grahpics have sufficient space svn-id: r40587
2009-05-15Removed standard library includes - they were marked with a FIXME to remove, ↵Paul Gilbert
and the current compilation under both MSVC8 and MinGW doesn't seem to need them. svn-id: r40586
2009-05-15Fixed a memory leak in the new unified decodeGfxUnified decoder methodPaul Gilbert
svn-id: r40585
2009-05-15Converted some code from fopen to Common::File - it's not currently used, ↵Paul Gilbert
but just in case it's needed in the future svn-id: r40584
2009-05-15Fix bug #2791846 - SAMNMAX: Invalid opcode (regression).Travis Howell
svn-id: r40583
2009-05-14SCI: Fixed restoring scripts when loading a SCI 1.1 savestateMax Horn
svn-id: r40582
2009-05-14SCI: cleanupMax Horn
svn-id: r40581
2009-05-14SCI: Added a paranoia check to find_unique_script_block which causes us to ↵Max Horn
bail out if we are about to get stuck in an endless loop svn-id: r40580
2009-05-14SCI: Stop SCI1.1 games from complaining about an 'invalid' savedir by ↵Max Horn
setting the savedir string to the only value our kValidPath considers valid, namely '/' svn-id: r40579
2009-05-14SCI: Changed sci_obj_* enum value names to uppercase, in accordance with our ↵Max Horn
code formatting conventions svn-id: r40578
2009-05-14Fixed various GCC 4.2 warnings, among them an actual longstanding bug (3 ↵Max Horn
years :) in the quicktime midi code svn-id: r40577
2009-05-14SCI: A provisional fix for the "invalid selector" problem in KQ6 and otherWalter van Niftrik
SCI1.1 games. svn-id: r40575
2009-05-14Fixed the detection entry for SQ3 Amiga, and added a special case for cursor ↵Filippos Karapetis
hiding in SQ5 svn-id: r40574
2009-05-14CleanupFilippos Karapetis
svn-id: r40573
2009-05-14Only load used palette entries with SCI1/11Willem Jan Palenstijn
svn-id: r40571
2009-05-14Fixed SQ3 Amiga by hardcoding the resource version (automatic resource ↵Filippos Karapetis
version detection fails on this one) svn-id: r40568
2009-05-14Fixed regression in EGA gamesFilippos Karapetis
svn-id: r40567
2009-05-14Added a parameter to the graphics resource manager to determine if the ↵Filippos Karapetis
running SCI1 game is VGA or not (better than modifying the detected SCI resource version) svn-id: r40566
2009-05-14Added the EGA version of Longbow, and partially reverted my previous commit. ↵Filippos Karapetis
SCI1 EGA games should *really* be working now svn-id: r40565
2009-05-14- Added a new game flag to distinguish SCI1 EGA versionsFilippos Karapetis
- Fixed the wrong detected versions of Laura Bow 2 - Changed some code regarding the resource loader of Jones in the Fast Lane (which is still non-functional) svn-id: r40564
2009-05-14Fixed regression with SCI1.1 gamesFilippos Karapetis
svn-id: r40563
2009-05-14Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r40562