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AgeCommit message (Expand)Author
2013-06-30GRAPHICS: Cleanup the YUV to RGB usage documentationMatthew Hoops
2013-06-30VIDEO: Switch Indeo3 decoding to using the common YUV410 conversion codeMatthew Hoops
2013-06-30VIDEO: Add hypothetical 32bpp supportSven Hesse
2013-06-30VIDEO: Add hypothetical 32bpp supportSven Hesse
2013-06-30GOB: Add hypothetical 32bpp supportSven Hesse
2013-06-30TOOLS: Add support for MSVC12 in create_projectLittleboy
2013-06-30TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking foreversylvaintv
2013-06-28NEVERHOOD: Handle invalid save_slot more gracefully on startupTorbjörn Andersson
2013-06-28NEVERHOOD: Fix incorrect checks for the waterfall soundsFilippos Karapetis
2013-06-28NEVERHOOD: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
2013-06-28NEVERHOOD: Remove superfluous description from a console commandFilippos Karapetis
2013-06-28NEVERHOOD: Add missing music when entering the Hall of Records buildingFilippos Karapetis
2013-06-28NEVERHOOD: Fix graphics glitch when opening the menuFilippos Karapetis
2013-06-28NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) houseFilippos Karapetis
2013-06-27Merge pull request #346 from tobiatesan/gitignore_msvc11Filippos Karapetis
2013-06-27JANITORIAL: Add [Debug|Release][32|64] to .gitignoreTobia Tesan
2013-06-26HOPKINS: Change some variable names for consistencyTorbjörn Andersson
2013-06-26HOPKINS: Remove erroneous static keyword, get rid of g_vmStrangerke
2013-06-26NEVERHOOD: Stop sound updates while the main menu is activeFilippos Karapetis
2013-06-26WINTERMUTE: Add detection for J.U.L.I.A. (Greenlight Demo)Einar Johan Trøan Sømåen
2013-06-25NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ...johndoe123
2013-06-25HOPKINS: Add some commentsStrangerke
2013-06-24TSAGE: Bugfix for #3540893 - Stuck animation in Blue Force floppyPaul Gilbert
2013-06-23SCUMM: Corrected Russian Full Throttle variant namesEugene Sandulenko
2013-06-22SCUMM: Added another Russian variant of Full ThrottleEugene Sandulenko
2013-06-22NEVERHOOD: Fix warningEugene Sandulenko
2013-06-21SCI: Avoid using g_sci for usesOldGfxFunctions() in the GfxPorts classFilippos Karapetis
2013-06-20TINSEL: Clip mouse position to be within the screen (bug #3613765)Filippos Karapetis
2013-06-19SCI: Implement the 4-param version of kDoSoundSendMidi - bug #3614447Filippos Karapetis
2013-06-19WINTERMUTE: Set language of James Peris to unknown for now.Einar Johan Trøan Sømåen
2013-06-19WINTERMUTE: Add detection for James Peris: No License Nor Control (demo)Einar Johan Trøan Sømåen
2013-06-18HOPKINS: Fix glitch occurring when skipping the flight cut scene.Strangerke
2013-06-18CRUISE: Remove useless fields in CRUISEGameDescriptionStrangerke
2013-06-18WINTERMUTE: Add detection for Des Reves Elastiques Avec Mille Insectes Nommes...Einar Johan Trøan Sømåen
2013-06-18WINTERMUTE: Add detection entry for The Trader of Stories (Demo)Einar Johan Trøan Sømåen
2013-06-18WINTERMUTE: Minor formatting fix.Einar Johan Trøan Sømåen
2013-06-18WINTERMUTE: Add detection entry for Beyond the Threshold.Einar Johan Trøan Sømåen
2013-06-18Revert "WINTERMUTE: Prevent warning about duplicate files when autodetecting."Einar Johan Trøan Sømåen
2013-06-18SCI: Add note about LSL1vga DoSoundSendMidiWillem Jan Palenstijn
2013-06-18WINTERMUTE: Avoid explicitly including <math.h>Einar Johan Trøan Sømåen
2013-06-17SKY: Fix double scene init when the intro is skipped (bug #3512069)Filippos Karapetis
2013-06-17TINSEL: Fix incorrect byte swapping on BE systems (bug #3614416)Filippos Karapetis
2013-06-17NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666)johndoe123
2013-06-17HOPKINS: Fix a glitch on the roof of the bank, in Windows demoStrangerke
2013-06-15HOPKINS: Fix glitch before entering bank, in Windows demoStrangerke
2013-06-15Hopkins: Add some commentsStrangerke
2013-06-15NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection boxFilippos Karapetis
2013-06-14HOPKINS: Fix Heisenbug occuring when finishing the Polish demoStrangerke
2013-06-12NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"Filippos Karapetis
2013-06-12NEVERHOOD: Fix a slight glitch with the symbols cheat commandFilippos Karapetis