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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-01-11
WAGE: Fixed menu highlight size
Eugene Sandulenko
2016-01-11
WAGE: Optimize menu redraws
Eugene Sandulenko
2016-01-11
WAGE: Show menu only with mouse button on hold
Eugene Sandulenko
2016-01-11
WAGE: Highlight first level menus
Eugene Sandulenko
2016-01-11
WAGE: Stop leaking menu on exit
Eugene Sandulenko
2016-01-11
WAGE: Started submenu implementation
Eugene Sandulenko
2016-01-11
WAGE: Added safeguards to avoid future mistakes
Eugene Sandulenko
2016-01-11
WAGE: Fix crash at startup
Eugene Sandulenko
2016-01-11
WAGE: Made rendering of 1st menu level generic
Eugene Sandulenko
2016-01-11
WAGE: Moved menu rendering into separate file
Eugene Sandulenko
2016-01-09
WAGE: Implement performOffer()
Eugene Sandulenko
2016-01-09
WAGE: Implement performTake()
Eugene Sandulenko
2016-01-09
WAGE: Fix _monster/getMonster() mess
Eugene Sandulenko
2016-01-09
WAGE: Implement RandomHat
Eugene Sandulenko
2016-01-09
WAGE: Put lists into typedefs
Eugene Sandulenko
2016-01-09
WAGE: Reduced header dependency
Eugene Sandulenko
2016-01-09
WAGE: SPlit out combat-related methods into separate file
Eugene Sandulenko
2016-01-09
WAGE: Implemented performCombatAction
Eugene Sandulenko
2016-01-09
WAGE: Started implementation of performCombatAction()
Eugene Sandulenko
2016-01-08
WAGE: Implement WageEngine::encounter()
Eugene Sandulenko
2016-01-08
WAGE: Implement monster following
Eugene Sandulenko
2016-01-07
WAGE: Implement WageEngine::regen()
Eugene Sandulenko
2016-01-07
WAGE: Fix race condition which led to random crashes
Eugene Sandulenko
2016-01-07
WAGE: Process scenes without scripts
Eugene Sandulenko
2016-01-07
WAGE: Fixed font mapping
Eugene Sandulenko
2016-01-07
WAGE: Plugged great deal of leaks
Eugene Sandulenko
2016-01-07
WAGE: Plugged even more memory leaks
Eugene Sandulenko
2016-01-07
WAGE: Fix scene randomization
Eugene Sandulenko
2016-01-07
WAGE: Fix numerpous memory leaks
Eugene Sandulenko
2016-01-07
WAGE: Fixed couple of memory leaks
Eugene Sandulenko
2016-01-07
WAGE: Add last line from scene description
Eugene Sandulenko
2016-01-07
WAGE: Warning fixws
Eugene Sandulenko
2016-01-06
WAGE: More leak plugging
Eugene Sandulenko
2016-01-06
WAGE: Fix warning
Eugene Sandulenko
2016-01-06
WAGE: Plug another leak
Eugene Sandulenko
2016-01-06
WAGE: Fix unsigned/signed comparison
Eugene Sandulenko
2016-01-06
WAGE: Plug memory leak
Eugene Sandulenko
2016-01-06
WAGE: Plug memory leak
Eugene Sandulenko
2016-01-06
WAGE: Clean up world on exit
Eugene Sandulenko
2016-01-06
WAGE: More warning fixes
Eugene Sandulenko
2016-01-06
WAGE: Fix warnings
Eugene Sandulenko
2016-01-06
WAGE: Fix crash with empty input
Eugene Sandulenko
2016-01-06
WAGE: Fix crash
Eugene Sandulenko
2016-01-06
WAGE: Added detection for "Queen Quest"
Eugene Sandulenko
2016-01-06
WAGE: Added detection for "Escape from School!"
Eugene Sandulenko
2016-01-05
WAGE: Fix console clearing
Eugene Sandulenko
2016-01-05
WAGE: Fix scene transitions
Eugene Sandulenko
2016-01-05
WAGE: Remove debug output
Eugene Sandulenko
2016-01-05
WAGE: Fix bitmap drawing by implementing flood fill algorithm
Eugene Sandulenko
2016-01-04
WAGE: Full redraw on scene change
Eugene Sandulenko
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