Age | Commit message (Collapse) | Author |
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EncryptedStream -> CGE2Engine
Namely:
* CGE2Engine::number(char *s)
* char *CGE2Engine::token(char *s)
* int CGE2Engine::takeEnum(const char **tab, const char *text)
* ID CGE2Engine::ident(const char *s)
* bool CGE2Engine::testBool(char *s)
* int CommandHandler::com(const char *com)
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Also move screenToGround() during the process.
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Add Snail during the process and revise or expand a lot of other parts of the engine.
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This is not supported as it requires network access to use the Google
Translate API, which is not supported by OSystem.
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This will allow compilation using the older SDK until the buildbot
PS2 toolchain SDK can be upgraded and we can confirm the newer SDK
builds are working correctly.
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DRACI: Opening inventory during movements and actions.
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SCI: Add detection entries for many more fan games.
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PS2: Pull request to master for latest PS2 code
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DRACI: Saving and fading out improvments.
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