Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-09 | XEEN: Fix falling from the Dark Side Skyroads | Paul Gilbert | |
2018-04-10 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-09 | XEEN: Add Patcher class for doing on-the-fly map patches | Paul Gilbert | |
The first patch is a script patch for Ellinger's Tower Level 2 on the Dark Side. It fixes an incorrect index for a wall item of a curtain that's meant to be removed | |||
2018-04-09 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-04-08 | XEEN: Fix reading and setting character specific flags | Paul Gilbert | |
2018-04-08 | XEEN: Fix cutscene subtitles for Ellinger's Tower | Paul Gilbert | |
2018-04-08 | XEEN: Rename cutscenes _mazeFlag to _keyFound | Paul Gilbert | |
2018-04-09 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) "Chorus" is the correct term when referring to the audio effect, even in German. | |||
2018-04-09 | LILLIPUT: more WIP renaming | Strangerke | |
2018-04-08 | XEEN: Fix restarting World game after exiting to menu from Dark Side | Paul Gilbert | |
2018-04-09 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-08 | XEEN: Allow deselecting items in Items dialog | Paul Gilbert | |
2018-04-09 | I18N: Update translation (Swedish) | Adrian Frühwirth | |
Currently translated at 99.6% (963 of 966 strings) | |||
2018-04-09 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-08 | XEEN: Fix display of negative values in Character dialog HP tooltip | Paul Gilbert | |
2018-04-08 | XEEN: Further numeric fixes for dialog with Gremlin King | Paul Gilbert | |
2018-04-08 | XEEN: Fix display of the 123 Chooser dialog | Paul Gilbert | |
2018-04-08 | README_DE: List Nuked OPL option | Lothar Serra Mari | |
2018-04-08 | README: List Nuked OPL option | Adrian Frühwirth | |
2018-04-08 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-08 | XEEN: Fix buying spells in Dark Side | Paul Gilbert | |
2018-04-08 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 99.8% (965 of 966 strings) | |||
2018-04-08 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-08 | XEEN: Fix checking if a specific monster is dead | Paul Gilbert | |
2018-04-08 | XEEN: Fix using Lloyd's Beacon across the sides | Paul Gilbert | |
2018-04-08 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-08 | I18N: Update translation (Finnish) | Timo Mikkolainen | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-08 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-08 | I18N: Update translations templates | Thierry Crozat | |
2018-04-08 | AUDIO: add support for OPL2LPT | Vincent Bernat | |
The OPL2LPT is an OPL2 chip plugged on a parallel port. It is write-only but otherwise acts as a classic AdLib. This commit adds support for this device. User is expected to have the right permissions on the parallel port. By default, the first suitable parallel port is used. It is possible to override that with the hidden configuration setting "opl2lpt_parport". It depends on the presence of the libieee1284 library which abstracts a bit parallel port handling. An alternative would be to access directly /dev/parportX on Linux. This would amount of code but it would be Linux-only. Tested with Indy 3 and SOMI. | |||
2018-04-08 | I18N: Update translation (German) | Ettore Atalan | |
Currently translated at 100.0% (965 of 965 strings) | |||
2018-04-08 | LILLIPUT: Fix missing format specifier in call to debugC() | Adrian Frühwirth | |
2018-04-07 | XEEN: Add missing return in event processing switch | Paul Gilbert | |
2018-04-07 | XEEN: Regenerate xeen.ccs datafile | Paul Gilbert | |
2018-04-07 | XEEN: Fix double-casting of spells during combat | Paul Gilbert | |
2018-04-07 | XEEN: Fix gfx glitch in top-left corner of the minimap | Paul Gilbert | |
2018-04-07 | XEEN: Cleanup of unused local in Scripts | Paul Gilbert | |
2018-04-07 | DS: Use -isystem when adding include directories for portlibs | Cameron Cawley | |
2018-04-07 | DS: Only disable forbidden symbols when necessary | Cameron Cawley | |
2018-04-07 | JANITORIAL: Fix typo | Cameron Cawley | |
2018-04-08 | JANITORIAL: Fix formatting | Adrian Frühwirth | |
Futile attempt at taming the mess. There is also much leftover unused code which someone who knows what all of this does should remove, if possible. | |||
2018-04-08 | LILLIPUT: more renaming, rework setMode | Strangerke | |
2018-04-07 | LILLIPUT: More renaming work | Strangerke | |
2018-04-07 | LILLIPUT: Some more renaming in the sequence manager | Strangerke | |
2018-04-07 | XEEN: Allow saving game after Clouds ending finishes | Paul Gilbert | |
2018-04-07 | XEEN: Fix check to allow Lloyding into Xeen's castle | Paul Gilbert | |
2018-04-07 | XEEN: Cleanup of game completion flags | Paul Gilbert | |
2018-04-07 | XEEN: Add 'strength' debugger command | Paul Gilbert | |
2018-04-07 | JANITORIAL: Fix whitespace | Eugene Sandulenko | |
2018-04-07 | XEEN: Allow loading savegames during combat using GMM | Paul Gilbert | |
The original didn't allow loading during combat from it's options dialog, and I'll leave that untouched, but the ability to load out of a unwinnable combat is too convenient to not allow in some form. |