Age | Commit message (Collapse) | Author |
|
mainmenu, talkstop, pause, cutsceneExit; this simplifies and clarifies the code, and ensures consistent game behavior
svn-id: r27672
|
|
svn-id: r27671
|
|
svn-id: r27670
|
|
svn-id: r27669
|
|
svn-id: r27668
|
|
svn-id: r27666
|
|
svn-id: r27665
|
|
svn-id: r27664
|
|
svn-id: r27663
|
|
svn-id: r27662
|
|
svn-id: r27661
|
|
svn-id: r27660
|
|
KEYCODE_ constants for clarity
svn-id: r27659
|
|
improvements, though)
svn-id: r27656
|
|
fixes/optimizations based on this)
svn-id: r27655
|
|
svn-id: r27654
|
|
DS_Store
svn-id: r27652
|
|
svn-id: r27651
|
|
svn-id: r27650
|
|
svn-id: r27649
|
|
svn-id: r27648
|
|
svn-id: r27646
|
|
svn-id: r27645
|
|
svn-id: r27644
|
|
svn-id: r27643
|
|
svn-id: r27642
|
|
all, speak up -- that FIXME has been in there for far too long, however)
svn-id: r27641
|
|
svn-id: r27640
|
|
svn-id: r27639
|
|
svn-id: r27638
|
|
svn-id: r27637
|
|
svn-id: r27636
|
|
svn-id: r27635
|
|
svn-id: r27634
|
|
svn-id: r27633
|
|
Common::KeyCode
svn-id: r27632
|
|
svn-id: r27631
|
|
double checking my commits tonight. Sorry, folks
svn-id: r27630
|
|
svn-id: r27629
|
|
svn-id: r27628
|
|
to remove to workaround for Mac keyboards)
svn-id: r27627
|
|
full-blown independent struct named KeyState (makes it easier for engines to capture the full keystate, instead of only the keycode or only the ascii/unicode value)
svn-id: r27626
|
|
svn-id: r27625
|
|
svn-id: r27624
|
|
the F12 quickload hotkey used to be incorrectly mapped to F6, this change 'fixes' that)
svn-id: r27623
|
|
svn-id: r27622
|
|
svn-id: r27621
|
|
svn-id: r27620
|
|
svn-id: r27619
|
|
svn-id: r27618
|