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2013-08-16TESTBED: Make code agonstic to OverlayColor.Johannes Schickel
2013-08-16VKEYBD: Make code agnostic of OverlayColor.Johannes Schickel
This removes the use of OverlayColor in vkeybd and supports both 16 and 32bit overlays.
2013-08-16WINTERMUTE: Fix offset calculation with partial rects when sprites are mirrored.Tobia Tesan
This fixes the dress bug, aka Rosemary appearing "jigsawed" when passing over her with the cursor when she is facing east. See bug #3592907
2013-08-16WINTERMUTE: Fix computation of _renderRect.Tobia Tesan
This reverts the changes in 4cf1d671. Fixes the "notebook bug" - i.e. the notebook being only partially drawn - in Dirty Split.
2013-08-16WINTERMUTE: Fix (still disabled) modTargetRect logicWillem Jan Palenstijn
Width and height were computed incorrectly. Also, the shift by _renderRect is not necessary since that was to compensate for the coordinate translation done by the original SDL_RenderSetViewport, which we don't perform.
2013-08-15MORTEVIELLE: Rename opcode variablesStrangerke
2013-08-15TSAGE: Bugfixes for R2R canyon fight with trooperPaul Gilbert
2013-08-15SCUMM: Add Remastered version of Putt-Putt Saves the Zoo from Nimbus Games.Kirben
2013-08-15MORTEVIELLE: Use verb order stored in mort.datStrangerke
2013-08-15DEVTOOLS: Fix English verbs order in MortevielleStrangerke
2013-08-14DEVTOOLS: Add Menu 3 & 4 verb indexes in MORT.DATStrangerke
2013-08-14MORTEVIELLE: Some renamingStrangerke
2013-08-14MORTEVIELLE: Fix shadowed variable. Thanks LordHoto for pointing outStrangerke
2013-08-14DEVTOOLS: Fix error in create_mortdat. Thanks to LordHoto for pointing it outStrangerke
2013-08-14DEVTOOLS: Disable builtin theme in MSVC 2005 and 2008 in create_project.Johannes Schickel
This is a copy of d089658fb84f67652e9569bc03c76bcc65e7b881 for older MSVC versions. Thanks to Strangerke for noticing.
2013-08-13GIT: Ignore Mac .DS_Store filesThierry Crozat
2013-08-13GIT: Ignore create_mortdat and extract_mort executablesThierry Crozat
2013-08-13WINTERMUTE: Be explicit when storing Floats in savegames.Einar Johan Trøan Sømåen
2013-08-13WINTERMUTE: Add atleast some comments to the renderTicket-system.Einar Johan Trøan Sømåen
2013-08-13MORTEVIELLE: Introduce original language in detectionStrangerke
2013-08-13MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by ↵Strangerke
criezy
2013-08-13MORTEVIELLE: Wait for the end of sound in some more placesStrangerke
2013-08-13DC: Use const version of ConfigManager::getGameDomains.Johannes Schickel
This should fix compilation for the DC port.
2013-08-13COMMON: Add setVal to ConfigManager::Domain.Johannes Schickel
This fixes compilation in the keymapper.
2013-08-13MORTEVIELLE: Fix door animation display when opening the doorsStrangerke
2013-08-12Merge pull request #377 from lordhoto/config-manager-cleanupJohannes Schickel
Config Manager Cleanup
2013-08-12I18N: Update po/POTFILES for bada => tizen change.Johannes Schickel
2013-08-12GRAPHICS: Fix warnings about mismatching format arguments.Johannes Schickel
2013-08-12Merge pull request #359 from rundfunk47/32bitguioverlayEugene Sandulenko
GUI: Add option to render GUI in 32-bits
2013-08-12MORTEVIELLE: Improve sound supportStrangerke
2013-08-12KYRA: Fix palette glitch when quitting while viewing the family album in Kyra3.Johannes Schickel
Thanks to eriktorbjorn for noticing.
2013-08-12KYRA: Fix palette glitch in Kyra3 when loading from main menu.Johannes Schickel
Formerly, the main menu was shown with the palette of the first screen for a short time. Thanks to eriktorbjorn for noticing this.
2013-08-11TSAGE: Fixes for R2R bridge console scannerPaul Gilbert
2013-08-11TAGE: Bugfixes for R2R bridge consolePaul Gilbert
2013-08-12COMMON: Get rid of write version of ConfigManager::getGameDomains.Johannes Schickel
This can be abused to insert Domains into the game domains without any checks. Instead, only write iterator access is given.
2013-08-12WINTERMUTE: Add detection for Blue Madonna-demo.Einar Johan Trøan Sømåen
2013-08-12VIDEO: Set stereo as bool instead of writing channel amount directlyEinar Johan Trøan Sømåen
2013-08-11TSAGE: Minor comments and constant fix for text display in R2R scene 300Paul Gilbert
2013-08-11TSAGE: Workaround to allow debugging animation scenes easierPaul Gilbert
2013-08-11TSAGE: Added missing logic for copying foreground to background in R2R scene ↵Paul Gilbert
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2013-08-11MORTEVIELLE: Remove useless codeStrangerke
2013-08-11MORTEVIELLE: Merge SpeechManager and SoundManagerStrangerke
2013-08-11MORTEVIELLE: Get rid of the 640Kb _mem bufferStrangerke
2013-08-11MORTEVIELLE: Fix warnings about converting from double to intStrangerke
2013-08-11MORTEVIELLE: Improve English translationThierry Crozat
Two sentences are used for both men and women and therefore need to be gender agnostic.
2013-08-11MORTEVIELLE: Remove some useless code and variablesStrangerke
2013-08-11MORTEVIELLE: Fix sound checks (thanks to fuzzie for pointing them out)Strangerke
2013-08-11MORTEVIELLE: Get rid of the PCSpeaker classStrangerke
2013-08-11MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ↵Strangerke
display
2013-08-11MORTEVIELLE: Update English translationThierry Crozat
I checked some of the dialogs for which we were not sure, fixed them when needed and removed the debug number. There are two lines however that causes an issue as they are used for both men and women, and in English we would need a different translation. The two texts are: It is his/her business… Oh I don't have anything against him/her The first one seems to be used more often for men than women (so far I have seen it used for 3 men and 1 woman). For the second one I changed it to plural in English as it also works with the context and while it changes the meaning this is not important.