Age | Commit message (Collapse) | Author |
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sync with 1.8.1 release
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values of gfxItem._flags (0 and 1)
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ANDROIDSDL: New port
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COMMON:String::replace and Common::replace functionality added.
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the large hand in savegames
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Gnap's hand and device are in the middle of the screen, there's place for improvement
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Used in FOW calculations in Moonbase.
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item variable value is less than 33, that is, 32 max. item+1 is never > 33.
Thus, the clapping code is redundant.
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var_2 used to be always NULL after while() loop, thus, the first if()
condition is always false.
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We set vtEntries to SCREENOBJECTS_MAX, thus, the loop
for (i = vtEntries; i < SCREENOBJECTS_MAX; i++) is a no-op.
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Recently we started to use this as new semantics, although in the past
we used simly <engine>_H. Now these guard defines are consistent with
rest of the files which are used in the engines.
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