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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-05-24
add fnInteract
Oliver Kiehl
2003-05-24
added some more functions
Oliver Kiehl
2003-05-24
fix compact
Oliver Kiehl
2003-05-24
off by one. *sigh*
Oliver Kiehl
2003-05-24
fixed roomOps:1 (thanks to Hoenicke)
Max Horn
2003-05-24
this change seems to be 'logical', but could be wrong; would be nice to check...
Max Horn
2003-05-24
cleanup
Max Horn
2003-05-24
corrected FIXME
Max Horn
2003-05-24
cleanup / minor tweak
Max Horn
2003-05-24
temporary work around for bug #742676 (game won't exit anymore, but behaviour...
Max Horn
2003-05-24
some more debug output
Max Horn
2003-05-24
Fix for bug [742688] FOA: Missing music at Sophia's lecture.
Jamieson Christian
2003-05-24
Add some extra code for simon1dos/talkie, doesn't seem to function yet though
Travis Howell
2003-05-24
Typo
Travis Howell
2003-05-24
More renames
Travis Howell
2003-05-24
A few function renames
Travis Howell
2003-05-24
we want a word not a byte for object numbers, bug pointed out by Hoenicke
Jonathan Gray
2003-05-24
Missed one line
Travis Howell
2003-05-24
Remove a few old asserts and xxx which was not needed
Travis Howell
2003-05-24
Small cleanup
Travis Howell
2003-05-24
Fixed hanging notes when switching tracks
Jamieson Christian
2003-05-24
Fixed MIDI channel conflict between music and MIDI sound effects in simon1dos.
Jamieson Christian
2003-05-24
Correct fixme comment
Travis Howell
2003-05-24
Hack to prevent bad music looping at end of simon1win
Jamieson Christian
2003-05-24
Added support for GMF loop specifier
Jamieson Christian
2003-05-24
Fixed problem with hanging notes when switching music tracks
Jamieson Christian
2003-05-24
Added support for simultaneous music and MIDI sound effects to simon1dos.
Jamieson Christian
2003-05-24
returning 1 instead of the id is the correct behaviour I believe, but the scr...
Jonathan Gray
2003-05-23
bypass for Zak256 copy protection (can't test this right now, though)
Max Horn
2003-05-23
Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
Jamieson Christian
2003-05-23
oops, fixed ScummVM::Rect constructor (this fixes various string redraw bugs)
Max Horn
2003-05-23
fixed nasty deadlock I recently introduced
Max Horn
2003-05-23
cleanup
Torbjörn Andersson
2003-05-23
Fixed hanging notes when toggling SFX mode in Simon 1
Jamieson Christian
2003-05-23
Fixed problem with Simon music playing even when paused.
Jamieson Christian
2003-05-23
Fixed problem with hanging notes on some synth modules.
Jamieson Christian
2003-05-23
I must have been drunk when I coded this....
Oliver Kiehl
2003-05-23
Fixed VC++ warning
Jamieson Christian
2003-05-23
some more derefActorSafe -> derefActor changes; found out why in COMI o6_getA...
Max Horn
2003-05-23
replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActo...
Max Horn
2003-05-23
when iterating from 1 to _numActors over all actors, use _actors[] directly i...
Max Horn
2003-05-23
clarified / tightened the o5_actorSet hack for actor 0 (it seems to be there ...
Max Horn
2003-05-23
don't hardcode 9 but rather use the default actor talk color as given in the ...
Max Horn
2003-05-23
_lock_counter controls seems to control whether mouse cursor should be shown ...
Travis Howell
2003-05-23
Patch #742132: o2_setobjectname script overwrite fix
James Brown
2003-05-23
Fixed tempo problems in Simon games
Jamieson Christian
2003-05-23
Fixed PPQN for old 'AD' music resources
Jamieson Christian
2003-05-23
Removed annoying warning
Jamieson Christian
2003-05-23
Fixed gcc warning
Jamieson Christian
2003-05-23
Revamped iMuse and Player classes. Player now uses MidiParser to parse its da...
Jamieson Christian
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