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AgeCommit message (Expand)Author
2003-05-24add fnInteractOliver Kiehl
2003-05-24added some more functionsOliver Kiehl
2003-05-24fix compactOliver Kiehl
2003-05-24off by one. *sigh*Oliver Kiehl
2003-05-24fixed roomOps:1 (thanks to Hoenicke)Max Horn
2003-05-24this change seems to be 'logical', but could be wrong; would be nice to check...Max Horn
2003-05-24cleanupMax Horn
2003-05-24corrected FIXMEMax Horn
2003-05-24cleanup / minor tweakMax Horn
2003-05-24temporary work around for bug #742676 (game won't exit anymore, but behaviour...Max Horn
2003-05-24some more debug outputMax Horn
2003-05-24Fix for bug [742688] FOA: Missing music at Sophia's lecture.Jamieson Christian
2003-05-24Add some extra code for simon1dos/talkie, doesn't seem to function yet thoughTravis Howell
2003-05-24TypoTravis Howell
2003-05-24More renamesTravis Howell
2003-05-24A few function renamesTravis Howell
2003-05-24we want a word not a byte for object numbers, bug pointed out by HoenickeJonathan Gray
2003-05-24Missed one lineTravis Howell
2003-05-24Remove a few old asserts and xxx which was not neededTravis Howell
2003-05-24Small cleanupTravis Howell
2003-05-24Fixed hanging notes when switching tracksJamieson Christian
2003-05-24Fixed MIDI channel conflict between music and MIDI sound effects in simon1dos.Jamieson Christian
2003-05-24Correct fixme commentTravis Howell
2003-05-24Hack to prevent bad music looping at end of simon1winJamieson Christian
2003-05-24Added support for GMF loop specifierJamieson Christian
2003-05-24Fixed problem with hanging notes when switching music tracksJamieson Christian
2003-05-24Added support for simultaneous music and MIDI sound effects to simon1dos.Jamieson Christian
2003-05-24returning 1 instead of the id is the correct behaviour I believe, but the scr...Jonathan Gray
2003-05-23bypass for Zak256 copy protection (can't test this right now, though)Max Horn
2003-05-23Added XMIDI support to IMuse. IMuse now plays music from Humongous games.Jamieson Christian
2003-05-23oops, fixed ScummVM::Rect constructor (this fixes various string redraw bugs)Max Horn
2003-05-23fixed nasty deadlock I recently introducedMax Horn
2003-05-23cleanupTorbjörn Andersson
2003-05-23Fixed hanging notes when toggling SFX mode in Simon 1Jamieson Christian
2003-05-23Fixed problem with Simon music playing even when paused.Jamieson Christian
2003-05-23Fixed problem with hanging notes on some synth modules.Jamieson Christian
2003-05-23I must have been drunk when I coded this....Oliver Kiehl
2003-05-23Fixed VC++ warningJamieson Christian
2003-05-23some more derefActorSafe -> derefActor changes; found out why in COMI o6_getA...Max Horn
2003-05-23replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActo...Max Horn
2003-05-23when iterating from 1 to _numActors over all actors, use _actors[] directly i...Max Horn
2003-05-23clarified / tightened the o5_actorSet hack for actor 0 (it seems to be there ...Max Horn
2003-05-23don't hardcode 9 but rather use the default actor talk color as given in the ...Max Horn
2003-05-23_lock_counter controls seems to control whether mouse cursor should be shown ...Travis Howell
2003-05-23Patch #742132: o2_setobjectname script overwrite fixJames Brown
2003-05-23Fixed tempo problems in Simon gamesJamieson Christian
2003-05-23Fixed PPQN for old 'AD' music resourcesJamieson Christian
2003-05-23Removed annoying warningJamieson Christian
2003-05-23Fixed gcc warningJamieson Christian
2003-05-23Revamped iMuse and Player classes. Player now uses MidiParser to parse its da...Jamieson Christian