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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-10-02
ZVISION: Add newline at end of file
RichieSams
2013-10-02
ZVISION: Remove empty file
RichieSams
2013-10-02
SCI: Make a note about pic 390 in the blacklisted SQ4CD NRS patch 1.2
Filippos Karapetis
2013-10-02
SCI: Blacklist the SQ4CD 1.2 NRS patch
Filippos Karapetis
2013-10-02
WINTERMUTE: Remove unused _drawNum
Willem Jan Palenstijn
2013-10-02
SAGA: Clean up variable scope
Willem Jan Palenstijn
2013-10-02
Merge pull request #403 from rrebello/saga_cppcheck_fix
Filippos Karapetis
2013-10-02
WINTERMUTE: Fix regression with _skipThisFrame
Willem Jan Palenstijn
2013-10-02
SAGA: Silent Cppcheck warning in Sprite::loadList().
Rodrigo Rebello
2013-10-02
AVALANCHE: Move ControlCharacter enum to enums
Strangerke
2013-10-02
AVALANCHE: Repair shadowed variable.
uruk
2013-10-02
AVALANCHE: Use Doxygen comments in Animation
Strangerke
2013-10-02
MOHAWK: Fix missing initializers in CSTime engine. CID 1002810.
D G Turner
2013-10-02
CINE: Ensure that Adlib driver callbacks are initialized. CID 1003411.
D G Turner
2013-10-02
CINE: Fix for possible uninitialized variable usage. CID 1086890.
D G Turner
2013-10-01
TSAGE: Shading fix when restoring a game from the title screen
Paul Gilbert
2013-10-02
WINTERMUTE: Fix regression in ticketing
Willem Jan Palenstijn
2013-10-02
GUI: Do not return current input on cancel in PredictiveDialog.
Johannes Schickel
2013-10-02
GUI: Initialize PredictiveDialog::_predictiveResult.
Johannes Schickel
2013-10-02
GUI: Clean up calloc use in PredictiveDialog.
Johannes Schickel
2013-10-02
GUI: Fix compilation with clang and C++11.
Johannes Schickel
2013-10-02
WINTERMUTE: Handle invalid file access in Carol Reed 6: Black Circle
Filippos Karapetis
2013-10-01
AVALANCHE: some more work on variables
Strangerke
2013-10-01
AVALANCHE: more work on variables
Strangerke
2013-10-01
WINTERMUTE: Clean up byte/char casts in loading/parsing
Willem Jan Palenstijn
2013-10-01
WINTERMUTE: Fix broken uint32/ulong cast
Willem Jan Palenstijn
2013-10-01
AVALANCHE: Remove verbosity related to the use of Magics enum
Strangerke
2013-10-01
AVALANCHE: More work on variables
Strangerke
2013-10-01
AVALANCHE: Remove useless variable, move variables to dialogs
Strangerke
2013-10-01
FULLPIPE: Implement MovGraph::addObject()
Eugene Sandulenko
2013-10-01
FULLPIPE: Unk2 -> MGM
Eugene Sandulenko
2013-10-01
AVALANCHE: Set private some more variables
Strangerke
2013-10-01
AGI: Skip words starting with digits that are filed under 'a' in the dictionary.
Willem Jan Palenstijn
2013-10-01
Merge pull request #402 from wjp/wme_rendering
Willem Jan Palenstijn
2013-10-01
AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, ...
uruk
2013-10-01
AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRand...
uruk
2013-10-01
AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it.
uruk
2013-10-01
WINTERMUTE: Fix up doxygen comment
Willem Jan Palenstijn
2013-10-01
AVALANCHE: Move some more variables out of Avalanche
Strangerke
2013-10-01
AVALANCHE: Rename _scrollNum to improve readibility
Strangerke
2013-10-01
AVALANCHE: _scrollNum is now a C index
Strangerke
2013-10-01
AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variable
Strangerke
2013-10-01
AVALANCHE: More refactoring
Strangerke
2013-09-30
TSAGE: R2R startup palette cleanup and fix for using sciene lab terminal
Paul Gilbert
2013-10-01
NEVERHOOD: Split some more sprites from their respective scenes
Filippos Karapetis
2013-10-01
AVALANCHE: Move several variables to make them private
Strangerke
2013-10-01
FULLPIPE: Fix compilation with MSVC
Filippos Karapetis
2013-10-01
NEVERHOOD: Split some more sprites from their respective scenes
Filippos Karapetis
2013-10-01
FULLPIPE: Fix compiler warnings (for good)
Eugene Sandulenko
2013-09-30
Merge branch 'master' into wme_rendering
Willem Jan Palenstijn
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