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2010-10-24SDL/win32: fix lf, thx msvcMartin Kiewitz
2010-10-24SDL/w32: add ability to hide consoleMartin Kiewitz
2010-10-24SAGA: replace Actor::_actors and _objs malloc base arrays with Common::ArrayAndrew Kurushin
2010-10-24Revert r53747: "GUI: added close() call to Dialog::runModal()"Willem Jan Palenstijn
2010-10-24ALL: code formatting fixesMax Horn
2010-10-24SCUMM: Turn global g_cmsEmu into a member var of Player_V2CMSMax Horn
2010-10-24ALL: Fix various typos (patch #3093266)Max Horn
2010-10-24KYRA/PC98: workaround for missing delay opcodesFlorian Kagerer
2010-10-24SWORD25: Remove some dead code; cleanupMax Horn
2010-10-24SWORD25: Replace ResourceManager's hash table by a Common::HashMapMax Horn
2010-10-24SWORD25: Get rid of kernel/string.hMax Horn
2010-10-24SWORD25: Simplify & optimize PNG reading codeMax Horn
2010-10-24SWORD25: Get rid of colorFormat parameter in PNGLoader APIMax Horn
2010-10-24SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManagerMax Horn
2010-10-24SWORD25: Merge B25SLoader into PNGLoaderMax Horn
2010-10-24SWORD25: Add ImageLoaderManager, get rid of last globally constructed objectMax Horn
2010-10-24SWORD25: Remove outdated commentsMax Horn
2010-10-23SAGA: replace Events malloc base linked list with Common::ListAndrew Kurushin
2010-10-23SAGA: fix typoAndrew Kurushin
2010-10-23LASTEXPRESS: Add new dump command to dump the list of files in the archives (...Julien Templier
2010-10-23SAGA: replace decodeBGImage malloc with ByteArrayAndrew Kurushin
2010-10-23GUI: added close() call to Dialog::runModal()Yotam Barnoy
2010-10-23SCI: always allocate +1 byte in kMemory nowMartin Kiewitz
2010-10-23LASTEXPRESS: Output human readable time in the show game state debug commandJulien Templier
2010-10-23SCI2/SCI2.1: Some changes to the screen drawing code.Filippos Karapetis
2010-10-23SCI: Silence runtime warnings when editing kernel_tables.h with VS2010Filippos Karapetis
2010-10-23SCI: Added the Spanish version of SQ5 from bug report #3090664Filippos Karapetis
2010-10-23PSP: Fix up imageViewer to pause gameYotam Barnoy
2010-10-23LOL: - fix invalid mem accessFlorian Kagerer
2010-10-23SCUMM: Skip endian conversion on little endian systems (instead of assigning ...Max Horn
2010-10-23ALL: Fix indention (whitespaces -> tabs)Max Horn
2010-10-23SAGA: Add some const qualifiers to SagaEngine methodsMax Horn
2010-10-23SAGA: Improve comment for ByteArray::getBuffer()Max Horn
2010-10-23SWORD25: Register LUA callbacks insider registerScriptBindings() methodsMax Horn
2010-10-23SWORD25: Get rid of global SharedPtr instancesMax Horn
2010-10-23LASTEXPRESS: Add md5sums of UK Broderbund TLE.David Turner
2010-10-23SCUMM: Disable multiplayer option in Backyard Baseball 2001.Travis Howell
2010-10-23SCUMM: Add workaround to allow saved games to be shared between Macintosh and...Travis Howell
2010-10-23PSP: make vkbd's function keys match their visual representationJoost Peters
2010-10-23SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard ...Travis Howell
2010-10-23SCUMM/FM-TOWNS JAPANESE: fix font drawing in MI1 introFlorian Kagerer
2010-10-22TINSEL: Fix for #3091314 - Added extra detection entries for Multi-lingual DW1Paul Gilbert
2010-10-22TOON: Fix conversation freeze in the beginning of chapter 2Sylvain Dupont
2010-10-22SAGA: fix gcc size_t warnsAndrew Kurushin
2010-10-22TOON: Close correctly sound packsSylvain Dupont
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s...Andrew Kurushin
2010-10-22TINSEL: Ignore SV_SPEECHDELAY in DW2 DemoPaul Gilbert
2010-10-22LASTEXPRESS: Update namespace comment with latest engine statusJulien Templier
2010-10-22LASTEXPRESS: Reorganize and enhance some debug commandsJulien Templier
2010-10-22TINSEL: Load samples file for DW2 DemoPaul Gilbert