Age | Commit message (Collapse) | Author |
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SCUMM: Fix bug #2285 (ZAK C64/V1/V2 Caponians dont disguise after using crystal)
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SCUMM: V0/V1: Fix two graphical issues
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COMMON: Add Span to common library
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Fixes Trac#9648.
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In PQ4CD, when leaving the shooting range through the front door,
some transition screen items will be generated that have invalid
dimensions. SSCI simply clips these rectangles to zero.
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PQ4CD and several other games contain a hack in two renderer
methods to avoid rendering invalid screen items with zero or
negative-dimension target rects. This prevents PQ4CD from
crashing during the fifth phase of target practice.
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This should ensure that any future cut-and-paste for new backends do not
repeat this same warning issue.
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There is no need for ABS() call as the parameters called on are both
unsigned integers.
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These are emitted when using the MinGW compiler.
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