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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-06-25
WII: Add "small" virtual keyboard pack to port packaging.
D G Turner
2014-06-25
MAEMO: Add "small" virtual keyboard pack to port packaging.
D G Turner
2014-06-25
README: Remove Keymapper trigger key note, add Vkeybd mouse button note.
D G Turner
2014-06-25
FULLPIPE: Fix selector in debug scene
Eugene Sandulenko
2014-06-25
SCUMM: Add UK Windows version of Freddi Fish 3.
Kirben
2014-06-24
SWORD25: Fix sprite flipping
Eugene Sandulenko
2014-06-23
FULLPIPE: Remove unused variable
Eugene Sandulenko
2014-06-23
FULLPIPE: Give better name to function
Eugene Sandulenko
2014-06-23
FULLPIPE: MovGraph::calcMovItems: renamed variables and added some comments
Eugene Sandulenko
2014-06-23
GRAPHICS: Added BE/LE to TS_ macros
Eugene Sandulenko
2014-06-22
PS3: Default to 44kHz sound output.
Johannes Schickel
2014-06-22
SDL: Default to 44kHz sound output.
Johannes Schickel
2014-06-22
GUI: Reduce spacing in save/load chooser in the classic theme.
Johannes Schickel
2014-06-22
SCUMM: Do not let music reallocate its own channels in AD player.
Johannes Schickel
2014-06-22
SCUMM: Change channel/slot (re)allocation strategy in AD player.
Johannes Schickel
2014-06-22
SCUMM: Don't allow SFX to reallocate their own channels in AD player.
Johannes Schickel
2014-06-22
SCUMM: Clear SFX channel when starting the SFX failed in AD player.
Johannes Schickel
2014-06-22
BUILD: Theme files are in Windows executable.
Kirben
2014-06-22
DEVTOOLS: List MSVC 2013 support in create_project's help output.
Johannes Schickel
2014-06-22
SCUMM: Fix Indy3 AdLib door sfx. (See bug #6657)
Johannes Schickel
2014-06-21
Merge pull request #469 from klusark/msvc8
Johannes Schickel
2014-06-21
ALL: Remove support for MSVC8 and older
Joel Teichroeb
2014-06-21
FULLPIPE: Add 16bit/RGB backend support dependancy.
Johannes Schickel
2014-06-20
FULLPIPE: Implement Bitmap::flipVertical()
Eugene Sandulenko
2014-06-20
WINTERMUTE: Do syncSoundSettings on initialization of sound manager, so that ...
Einar Johan Trøan Sømåen
2014-06-19
CREDITS: Update to add Fedor to Symbian
Sven Hesse
2014-06-19
TESTBED: Fix a typo in the sound tests: s/smaple/sample
Einar Johan Trøan Sømåen
2014-06-19
Merge pull request #468 from zeldin/new_android_sdk
David Turner
2014-06-19
FULLPIPE: Draw transparent surfaces
Eugene Sandulenko
2014-06-18
ANDROID: Allow build with non-ancient SDK
Marcus Comstedt
2014-06-18
ANDROID: Hide system mouse pointer on OUYA
Marcus Comstedt
2014-06-18
FULLPIPE: Fixed ModalQuery
Eugene Sandulenko
2014-06-18
FULLPIPE: Implement ModalCredits::update()
Eugene Sandulenko
2014-06-18
FULLPIPE: Implemented ModalIntro::update()
Eugene Sandulenko
2014-06-18
FULLPIPE: Stubbed sceneFade()
Eugene Sandulenko
2014-06-17
NEWS: Mention OpenGL output.
Johannes Schickel
2014-06-17
OPENGLSDL: Move time stamp for last video mode set after fallback mode setup.
Johannes Schickel
2014-06-17
OPENGLSDL: Make workaround for fast resolution changes actually work for WME.
Johannes Schickel
2014-06-17
FULLPIPE: Fix crash in scene34. Now it is rendered properly
Eugene Sandulenko
2014-06-17
FULLPIPE: Cleanup gfx code
Eugene Sandulenko
2014-06-17
FULLPIPE: cleanup
Eugene Sandulenko
2014-06-17
FULLPIPE: Implement horizontal flipping
Eugene Sandulenko
2014-06-17
FULLPIPE: Skip internal 565 rpresentation for sprites and directly render the...
Eugene Sandulenko
2014-06-17
GRAPHICS: Rename BS_ to TS_ (for TransparentSurface)
Eugene Sandulenko
2014-06-17
FULLPIPE: Switch graphics to TransparentSurface
Eugene Sandulenko
2014-06-17
FULLPIPE: Switch engine to 32 bit
Eugene Sandulenko
2014-06-16
LASTEXPRESS: Fix potential out-of-bounds read. CID 1003992
Littleboy
2014-06-16
LASTEXPRESS: Check for resulting sequence size in August logic code. CID 1003264
Littleboy
2014-06-16
LASTEXPRESS: Add assert check in Gendarmes logic. CID 1003263
Littleboy
2014-06-16
LASTEXPRESS: Rename Ivo functions
Littleboy
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