Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-17 | DIRECTOR: LINGO: Support menu items without commands | Eugene Sandulenko | |
2019-12-17 | DIRECTOR: LINGO: Execute menu commands | Eugene Sandulenko | |
2019-12-16 | ANDROID: Fix crash due to adding '.' folder in SearchManager | Thanasis Antoniou | |
2019-12-16 | KYRA: (EOB) - fix stone skin spell warning | athrxx | |
(The Amiga version has as special warning message if the spell has already been cast on a character. This warning was not displayed). | |||
2019-12-16 | KYRA: (EOB) - fix debugger glitches | athrxx | |
Seems that some font glyphs that were used for the print_map command aren't present any more. I replaced them with more conventional glyphs. | |||
2019-12-16 | DIRECTOR: LINGO: Compile menu handlers | Eugene Sandulenko | |
2019-12-16 | GRAPHICS: MACGUI: Delete menu on redefinition | Eugene Sandulenko | |
2019-12-16 | DIRECTOR: LINGO: Generate code for menu actions | Eugene Sandulenko | |
2019-12-16 | DIRECTOR: LINGO: Provide actionId for menus | Eugene Sandulenko | |
2019-12-16 | GRAPHICS: MACGUI: Added possibility to provide action ids in menus in strings | Eugene Sandulenko | |
2019-12-16 | GRAPHICS: MACGUI: Remove flicker when exiting modal menu | Eugene Sandulenko | |
2019-12-16 | GRAPHICS: MACGUI: Optimized drawing of MacMenu | Eugene Sandulenko | |
2019-12-16 | GRAPHICS: MACGUI: Restore background for modal MacMenus | Eugene Sandulenko | |
2019-12-16 | GRAPHICS: MACGUI: Initial code for truly modal MacMenu | Eugene Sandulenko | |
2019-12-16 | GRAPHICS: MACGUI: Save background on menu activation | Eugene Sandulenko | |
2019-12-16 | DIRECTOR: Fix Missing Default Switch Case in Lingo Flex Parser | D G Turner | |
This is flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: AGT: Fix Fallthrough Compiler Warnings | D G Turner | |
One of these was an actal bug which would have caused the score notification to be toggled if the restart verb was unable to be executed due to lack of memory. This is obviously wrong and has been fixed. | |||
2019-12-16 | GLK: AGT: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: ADRIFT: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: MAGNETIC: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: JACL: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: SCOTT: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: QUEST: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | CREATE_PROJECT: Only link to sapi on Windows | SupSuper | |
2019-12-16 | GRAPHICS: MACGUI: Clear preallocated screen in WM when override is requested | Eugene Sandulenko | |
2019-12-16 | DIRECTOR: Hid noisy warning | Eugene Sandulenko | |
2019-12-15 | AUDIO: Fix Compilation Against Fluidsynth v2.1+ | D G Turner | |
This is as reported by eriktorbjorn. | |||
2019-12-15 | WINTERMUTE: Fix bug 11061: Unknown game variant for Wintermute - Face Noir | lolbot-iichan | |
Matched game IDs for the Wintermute engine: facenoir-win {"data.dcp", 0, "50a7a01b97cd3658fc84f2bec7c1212b", 555533359}, This is a version from one of the many times Face Noir has been bundled. | |||
2019-12-15 | BACKENDS: Add default implementation for GraphicsMode functions | Cameron Cawley | |
2019-12-15 | DIRECTOR: Clip drawing rects before rendering. | Eugene Sandulenko | |
2019-12-15 | GRAPHICS: MACGUI: Lessen size of paragraph spacing | Eugene Sandulenko | |
2019-12-15 | DIRECTOR: Improved debug output | Eugene Sandulenko | |
2019-12-15 | GRAPHICS: MACGUI: Improved debug output | Eugene Sandulenko | |
2019-12-15 | GRAPHICS: MACGUI: Fixed parameter parsing | Eugene Sandulenko | |
2019-12-15 | PRINCE: I18N: Update translation (English) | Eugene Sandulenko | |
Currently translated at 60.6% (1672 of 2757 strings) | |||
2019-12-15 | GLK: ARCHETYPE: Fix Unused Const Variable Compiler Warning | D G Turner | |
This is emitted from Clang with -Wunused-const-variable. | |||
2019-12-15 | GRAPHICS: MACGUI: Improved debug output for MacText | Eugene Sandulenko | |
2019-12-14 | MOHAWK: Remove Unused Engine Pointer from Riven Options Dialog | D G Turner | |
Flagged by GCC -Wunused-private-field | |||
2019-12-14 | 3DS: Fix compilation | Cameron Cawley | |
2019-12-14 | BACKENDS: Move nextHigher2() into common/algorithm.h | Cameron Cawley | |
2019-12-14 | ANDROID: Fix bad message id for long press back btn | Thanasis Antoniou | |
2019-12-14 | I18N: Update translations templates | Thierry Crozat | |
2019-12-14 | ANDROID: Long press for back button has an alternate (menu button) function | Thanasis Antoniou | |
2019-12-14 | ANDROID: Improve keyboard support (#1857) | Cameron Cawley | |
2019-12-14 | GRAPHICS: MACGUI: Fixed text format parsing | Eugene Sandulenko | |
2019-12-14 | DIRECTOR: Improved debug output | Eugene Sandulenko | |
2019-12-13 | DIRECTOR: Implemented slow playback debug option | Eugene Sandulenko | |
2019-12-13 | DIRECTOR: Changed notion of 'go to' commands to postponed | Eugene Sandulenko | |
Previously, we had immediate effect on _currentFrame, which could affect the scripts, and we were losing event for 'exitFrame'. Now, instead we're scheduling next frame in those cases. | |||
2019-12-13 | DIRECTOR: Fix label processing | Eugene Sandulenko | |
2019-12-13 | DIRECTOR: Properly detect current label | Eugene Sandulenko | |