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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-06-01
I18N: Update translation (Finnish)
jepael
2018-05-31
SLUDGE: Move save game getter to StackHandler
Simei Yin
2018-05-31
SLUDGE: Move stack size getter to struct StackHandler
Simei Yin
2018-05-31
SLUDGE: Move copyStack() to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move last stack finding function to struct VariableStack
Simei Yin
2018-05-31
SLUDGE: Move stack variable getter/setter to VariableStack
Simei Yin
2018-05-31
SLUDGE: Move FastArray getter to struct FastArrayHandler
Simei Yin
2018-05-31
SLUDGE: Move fastarray functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move value getters to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move add/comparison functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move costume functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move PersonAnimation functions into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move text related functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move copyVariable to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move save/loadVariable() to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move SetVariable() into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move unlinkVar into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move createCString() with string tools
Simei Yin
2018-05-30
XEEN: Correct scroll and music when signing into tavern
Paul Gilbert
2018-05-30
XEEN: Fix Direction Sense display
Paul Gilbert
2018-05-30
XEEN: Stop re-rolling new character stats when some areas of screen clicked
Paul Gilbert
2018-05-31
I18N: Update translation (German)
Lothar Serra Mari
2018-05-31
I18N: Update translation (Dutch)
Ben Castricum
2018-05-30
XEEN: Properly reset subtitles when replaying cutscenes
Paul Gilbert
2018-05-30
I18N: Update translation (Italian)
Paolo Bossi
2018-05-30
I18N: Update translation (Dutch)
Ben Castricum
2018-05-30
SCUMM: HE: Mark Bink as engine dependency
Eugene Sandulenko
2018-05-30
CONFIGURE: Make Bink an engine dependency
Cameron Cawley
2018-05-29
SLUDGE: Move function/variable load/save functions to related files
Simei Yin
2018-05-29
SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()
Simei Yin
2018-05-29
SLUDGE: Create constructor of Variable instead of initVarNew
Simei Yin
2018-05-29
SLUDGE: Move resource names to ResourceManager
Simei Yin
2018-05-29
SLUDGE: Objectify FatalMsgManager
Simei Yin
2018-05-29
SLUDGE: Split out function.h/cpp for upcoming refactoring
Simei Yin
2018-05-29
I18N: Update translation (German)
Lothar Serra Mari
2018-05-29
DEVTOOLS: Remove vestige of TeX credits encoding
Travis McKay
2018-05-29
DEVTOOLS: Fix RTF credits encoding inconsistencies
Travis McKay
2018-05-29
I18N: Update translation (Hungarian)
George Kormendi
2018-05-28
COMMON: coding convention improvements for degree conversion funcs
David Fioramonti
2018-05-28
I18N: Update translation (French)
Thierry Crozat
2018-05-28
I18N: Update translations templates
Thierry Crozat
2018-05-28
I18N: Update translation (French)
Thierry Crozat
2018-05-28
I18N: Add engines/game.cpp to list of files with translatable text
Thierry Crozat
2018-05-28
I18N: Update translation (French)
Purple T
2018-05-28
I18N: Update translations templates
Thierry Crozat
2018-05-28
GUI: Improve layout update for UnknownGameDialog
Thierry Crozat
2018-05-28
GUI: Use ScrollContainerWidget in unknown game dialog
Thierry Crozat
2018-05-28
I18N: Update translations templates
Thierry Crozat
2018-05-28
GUI: Move UnknownGameDialog to gui
Thierry Crozat
2018-05-28
I18N: Update translation (Hungarian)
George Kormendi
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