aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2007-08-11Added new clone method to Palette object.Nicola Mettifogo
2007-08-11windows.h needs to be included before sdl.h, to avoid redefinition of ARRAYSIZEFilippos Karapetis
2007-08-11Updated the MSVC8 ScummVM project file for commit #28520Filippos Karapetis
2007-08-11SDL backend cleanup (minor)Max Horn
2007-08-11Fix warning() format stringMax Horn
2007-08-11Changed OSystem (A)RGBToColor and colorTo(A)RGB methods to use ColorMasks tem...Max Horn
2007-08-11make use of RGBToColor<ColorMasks> > template functionMax Horn
2007-08-11Removing the DEAD MorphOS portMax Horn
2007-08-10Added Apple IIGS sample's true size calculation (A zero byte can end the samp...Kari Salminen
2007-08-10Parsing Apple IIGS wave info into more easily accessible variables in the mem...Kari Salminen
2007-08-09Removed an extra semicolon.Kari Salminen
2007-08-09Added code to load and display splash screens for BRA. The game crashes after...Nicola Mettifogo
2007-08-09Fix warning.Nicola Mettifogo
2007-08-09Encapsulated palette stuff into a new Palette object and got rid of a lot of ...Nicola Mettifogo
2007-08-09Added Apple IIGS instruments and wave file loading.\n(Apple IIGS music playin...Kari Salminen
2007-08-09Brought back and changed some variables from inside a #if 0 ... #endifKari Salminen
2007-08-09Removed old loadInstruments().Kari Salminen
2007-08-09Added a couple of new constants and modified an existing one.Kari Salminen
2007-08-09Fix compilation under MSVC8 (Added file_nes.h and file_nes.cpp to scumm-proje...Kari Salminen
2007-08-09Fixed some memory leaks.Nicola Mettifogo
2007-08-09Add missing files. OooopsEugene Sandulenko
2007-08-09Fix compile warnings.Travis Howell
2007-08-09Remove excess ;Travis Howell
2007-08-08Put ScummNESFile class into separate file.Eugene Sandulenko
2007-08-08Add Spanish MM NES (2/2)Eugene Sandulenko
2007-08-08Add Spanish MM NES (1/2)Eugene Sandulenko
2007-08-08Added detection for Elvira 2 - German Amiga Floppy. Thanks to cartman on #scu...Kari Salminen
2007-08-08Removed some duplicated code.Nicola Mettifogo
2007-08-08(Finally) fixed the turning around counterclockwise in Lost in Time.Sven Hesse
2007-08-07Fixing my leak fix...Sven Hesse
2007-08-07Stuffing a leakSven Hesse
2007-08-07Fix memory leak.Nicola Mettifogo
2007-08-07Turned StaticCnv struct into stock Graphics::Surface, and changed all relevan...Nicola Mettifogo
2007-08-07MaskBuffer and PathBuffer are now correctly freed before they are deallocated...Nicola Mettifogo
2007-08-07Cleanup.Nicola Mettifogo
2007-08-07Location comments are now displayed by a single Gfx function.Nicola Mettifogo
2007-08-06- Renamed BitBuffer to MaskBufferNicola Mettifogo
2007-08-06Made sure mask buffer is zeroed to prevent bizarre artifacts.Nicola Mettifogo
2007-08-06fixed loading of savestates on startupGregory Montoir
2007-08-06Made disk code directly create background Surface from resources.Nicola Mettifogo
2007-08-06Removed useless mask width and size data members from engine.Nicola Mettifogo
2007-08-06Made disk code directly create mask BitBuffer from resources.Nicola Mettifogo
2007-08-06Cleanup.Nicola Mettifogo
2007-08-06Changed graphics mask to a more generic BitBuffer object.Nicola Mettifogo
2007-08-06Made thickness of balloon borders consistent with original games.Nicola Mettifogo
2007-08-06Changed internal graphics buffers to use Surface instead of vanilla arrays. S...Nicola Mettifogo
2007-08-06User can now quit (using shortcuts) when asked for ingame protection code.Nicola Mettifogo
2007-08-06Fixes bug #1766217 (flickering monk), and prevents animations from stepping b...Nicola Mettifogo
2007-08-06Added workaround for bugged scripts not declaring local variables before usin...Nicola Mettifogo
2007-08-06Ooops, correction to last commit.Travis Howell