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2011-05-12PEGASUS: Make the intro directory check only work in the full gameMatthew Hoops
2011-05-12PEGASUS: Add support for using the original 'Opening/Closing' directoryMatthew Hoops
2011-05-12PEGASUS: Allow the console to be attached from the menuMatthew Hoops
2011-05-12PEGASUS: Add a stub debuggerMatthew Hoops
2011-05-12PEGASUS: Add basic credits implementationMatthew Hoops
2011-05-12PEGASUS: Finish hotspot outline code in the overviewMatthew Hoops
2011-05-12PEGASUS: Finish overview implementationMatthew Hoops
Only thick rects remain there
2011-05-11PEGASUS: Ignore meta keys in the overviewMatthew Hoops
2011-05-11PEGASUS: Begin work on the interface overviewMatthew Hoops
2011-05-11PEGASUS: Cleanup menu button handlingMatthew Hoops
Also, hooked the Restore button up to the load dialog
2011-05-11PEGASUS: Begin cleaning up the time zone movie codeMatthew Hoops
2011-05-10PEGASUS: Make the nav movie rely on the current time zone instead of ↵Matthew Hoops
hardcoding it
2011-05-03Merge remote branch 'upstream/master' into pegasusMatthew Hoops
2011-05-03PS2: Allow using mkdirMax Horn
2011-05-03MOTO: Change fprintf calls to debug callsMax Horn
2011-05-03DINGUX: Change fprintf calls to debug callsMax Horn
2011-05-03COMMON: Fix spelling of 'Philips'Matthew Hoops
2011-05-03WII: Fix compilationdhewg
2011-05-03MACOSX: Try to fix compile errors triggered with certain Mac OS X SDK versionsMax Horn
2011-05-03N64: Fix FS code regressionMax Horn
2011-05-03TSAGE: Bugfixes for displaying the creditsPaul Gilbert
2011-05-03TSAGE: Bugfixes to allow for drawing message strings that are emptyPaul Gilbert
2011-05-03GPH: Change fprintf to debugMax Horn
2011-05-03COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibilityMax Horn
2011-05-03ANDROID: Fix various forbidden symbol clashesMax Horn
2011-05-03DINGUX: Remove unused (?) includeMax Horn
2011-05-03PSP: Fix more forbidden symbol clashesMax Horn
2011-05-03PS2: Fix various forbidden symbol clashesMax Horn
2011-05-03WII: Fix fs code compile regressionsMax Horn
2011-05-03VIDEO: Cleanup mixed array / type declarationMax Horn
2011-05-03DS: Remove references to DEVKITARMMax Horn
In some places we used $DEVKITARM, but in others we hardcode the path $DEVKITPRO/devkitARM. To ensure consistent behavior, I changed it to the latter everywhere for now. Should it turn out that we really want to have this flexible, we can reintroduce $DEVKITARM in a proper way. In that case, we could augment configure to set DEVKITARM to $DEVKITPRO/devkitARM, if it has not been set yet.
2011-05-03BACKENDS: Avoid #including .cpp filesMax Horn
So far, the various *-fs-factory.cpp files were #including the corresponding *-fs.cpp files. This is surprising and hence could lead to all kinds of problems). To fix this, provide proper headers for the *-fs.cpp files. This also makes code reuse via subclassing possible. Since not all ports were tested, this will likely lead to a few easy to fix compile regressions.
2011-05-03TSAGE: Bugfix for palette fader crash in Scene #9990Paul Gilbert
2011-05-03BACKENDS: Change printf -> debug in vkeybd codeMax Horn
2011-05-03WII: Fix various forbidden symbol clashesMax Horn
2011-05-03TSAGE: Add missing calls to inherited method in various class ↵Paul Gilbert
synchronisation methods
2011-05-03TSAGE: Bugfixes to savegames when the scene is showing an alternate screenPaul Gilbert
2011-05-03PSP: Fix various forbidden symbol clashesMax Horn
2011-05-03DC: Fix various forbidden symbol clashesMax Horn
2011-05-03COMMON: Don't declare a fake printfMax Horn
2011-05-03PSP: Add FIXME to portdefs.hMax Horn
2011-05-03BACKENDS: Allow various files to use stuff from time.hMax Horn
2011-05-03TSAGE: Fix the last action of the game. The ending animation is still ↵strangerke
screwed due to palette issues
2011-05-03TSAGE: Fix freeze in scene 4250strangerke
2011-05-03TSAGE: Fix a crash and a freeze in scene 4250.strangerke
2011-05-03TSAGE: Fix two blocking bugs in scene 4301strangerke
2011-05-03TSAGE: some little cosmetic modificationsstrangerke
2011-05-02I18N: Update translations data fileThierry Crozat
2011-05-02I18N: Update Swedish translation from patch #3296202Thierry Crozat
2011-05-02I18N: Update Polish translation from patch #3296137Thierry Crozat