Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-02-24 | Rename a few opcodes | Travis Howell | |
svn-id: r13011 | |||
2004-02-23 | Changed FLAY_LIBS to FLAC_LIBS, as pointed out by Lord_Nightmare on | Torbjörn Andersson | |
#scummvm. Clarified that it's FLAC >= 1.0.1 that the configure script is looking for. (That's when the seekable decoder was added.) svn-id: r13010 | |||
2004-02-23 | Allow the cursor to reach the bottom of the screen when using the keyboard | Torbjörn Andersson | |
to control it, and aspect-ratio correction is activated. svn-id: r13009 | |||
2004-02-23 | Add back hack | Travis Howell | |
svn-id: r13007 | |||
2004-02-23 | Add FLAC option | Travis Howell | |
svn-id: r13006 | |||
2004-02-23 | the code was still wrong | Max Horn | |
svn-id: r13005 | |||
2004-02-23 | Add HE specific modifications to readArray and writeArray. That fixes | Eugene Sandulenko | |
those crashes svn-id: r13004 | |||
2004-02-23 | Proper implementation of readFile, writeFile and redimArray. | Eugene Sandulenko | |
HE specific fixes to defineArray. Now many things started to work in HE games. svn-id: r13003 | |||
2004-02-23 | Fix o6_readFile. Now it works | Eugene Sandulenko | |
svn-id: r13002 | |||
2004-02-23 | o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but there | Eugene Sandulenko | |
were fbear-specific modifications which didn't apply to it. Hence another GID. o seekFile and tellFile are enabled svn-id: r13001 | |||
2004-02-23 | Ooops, missed a call. | Travis Howell | |
svn-id: r13000 | |||
2004-02-23 | Added missing HE opcode (0xEB tellFile) | Eugene Sandulenko | |
svn-id: r12999 | |||
2004-02-22 | whitespaces | Max Horn | |
svn-id: r12998 | |||
2004-02-22 | avoid #include scaler.h | Max Horn | |
svn-id: r12997 | |||
2004-02-22 | Avoid deadlock in MPEG-2 cutscenes + slow devices | Nicolas Bacca | |
svn-id: r12996 | |||
2004-02-22 | Cody56's fix for a minor graphics glitch. | Torbjörn Andersson | |
<Cody56> but don't commit it to the 0.6.0 branch svn-id: r12993 | |||
2004-02-22 | Is used in maniac and zak. | Travis Howell | |
svn-id: r12992 | |||
2004-02-22 | Correct extra slow subtitles in zak/maniac with old saves. | Travis Howell | |
svn-id: r12991 | |||
2004-02-22 | Free _screenBuf and _screenGrid before allocating new ones. | Torbjörn Andersson | |
svn-id: r12990 | |||
2004-02-22 | This should fix zak lotto bug correctly. | Travis Howell | |
svn-id: r12989 | |||
2004-02-22 | Code is required, according to disasm. | Travis Howell | |
svn-id: r12987 | |||
2004-02-22 | Only comi is different | Travis Howell | |
svn-id: r12986 | |||
2004-02-22 | Original comi doesn't check value at all | Travis Howell | |
svn-id: r12985 | |||
2004-02-22 | Patch #885904 (Flac Support) with some tweaks by me | Max Horn | |
svn-id: r12984 | |||
2004-02-22 | VAR confirmed awhile ago. | Travis Howell | |
svn-id: r12983 | |||
2004-02-22 | Restrict hack to COMI | Travis Howell | |
svn-id: r12981 | |||
2004-02-22 | Missed one spot. | Travis Howell | |
svn-id: r12980 | |||
2004-02-22 | Enable and use VAR_VOICE_MODE | Travis Howell | |
svn-id: r12979 | |||
2004-02-22 | Remove duplicated indy3 MD5's. If fr and es version do have different | Eugene Sandulenko | |
MD5, it's better to add them later. svn-id: r12978 | |||
2004-02-21 | I am an idiot. | Joost Peters | |
Better fix for bug #899881 (Sounds played when sound turned off) - I forgot I added the isSpeech flag a while back. :) svn-id: r12976 | |||
2004-02-21 | Fix for bug #899881 (Sounds played when sound turned off) | Joost Peters | |
svn-id: r12975 | |||
2004-02-21 | unified code a little | Max Horn | |
svn-id: r12974 | |||
2004-02-21 | code duplication is bad, maybe we can 'share' the mpeg2 code between bs1 & bs2 ? | Max Horn | |
svn-id: r12973 | |||
2004-02-21 | Create a simple Makefile when building outside the source tree (Needs ↵ | Max Horn | |
improvement, but works well enough in most cases) svn-id: r12972 | |||
2004-02-21 | Todo updates | James Brown | |
svn-id: r12970 | |||
2004-02-21 | do release builds with -O2 | Max Horn | |
svn-id: r12969 | |||
2004-02-21 | Ooops, didn't meant to revert | Travis Howell | |
svn-id: r12968 | |||
2004-02-21 | This is normal for earlier games | Travis Howell | |
svn-id: r12967 | |||
2004-02-21 | Add comment | Travis Howell | |
svn-id: r12966 | |||
2004-02-21 | Add var | Travis Howell | |
svn-id: r12965 | |||
2004-02-21 | Add vars | Travis Howell | |
svn-id: r12964 | |||
2004-02-21 | Ooops | Travis Howell | |
svn-id: r12963 | |||
2004-02-21 | Add a few more actor inits. for later games. | Travis Howell | |
svn-id: r12962 | |||
2004-02-21 | Fix HandheldPC/PalmSizePC compile | Nicolas Bacca | |
svn-id: r12961 | |||
2004-02-21 | Fixed arrow dialogue glitches (partial display) in non-english versions. ↵ | Gregory Montoir | |
This was due to a (wrong) blitting order of the bobs, arrows are now the last ones. svn-id: r12959 | |||
2004-02-21 | Use unsigned characters when drawing the text in the control panel etc. | Torbjörn Andersson | |
This is consistent with how the in-game text is drawn, and might possibly fix the control panel text in the Spanish version (though I have no way of actually testing this). svn-id: r12957 | |||
2004-02-21 | Correct VAR_CHARINC in old saves. | Travis Howell | |
svn-id: r12955 | |||
2004-02-21 | Ooops | Travis Howell | |
svn-id: r12954 | |||
2004-02-21 | Adjust again for V1/V2 games. | Travis Howell | |
svn-id: r12953 | |||
2004-02-21 | Add TODO about descumm and o6_startObjectQuick | Eugene Sandulenko | |
svn-id: r12952 |