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2014-05-20FULLPIPE: Implement MovGraph::method34()Eugene Sandulenko
2014-05-20MADS: Add the inventory item names for PhantomFilippos Karapetis
2014-05-20MADS: Add the inventory item names for DragonsphereFilippos Karapetis
2014-05-20MADS: Don't error out in the SoundManager in MADS v2 gamesFilippos Karapetis
2014-05-20MADS: Add more debugger commands for itemsFilippos Karapetis
2014-05-20MADS: Replace most of the action nouns with their friendly namesFilippos Karapetis
2014-05-20MADS: Add debugger commands for the game vocabFilippos Karapetis
2014-05-20MADS: Replace more verbs with friendly names and fix usages of isActionFilippos Karapetis
2014-05-20MADS: Replace more verbs with their friendly namesFilippos Karapetis
2014-05-20MADS: Fix some usages of isAction() with nounsFilippos Karapetis
2014-05-20MADS: Replace more dialog IDs with their decimal valuesFilippos Karapetis
2014-05-20MADS: Replace several verbs with their friendly namesFilippos Karapetis
2014-05-20MADS: Bugfixes and cleanup in scene 101Filippos Karapetis
2014-05-20MADS: Replace hex values in dialogs with their decimal valuesFilippos Karapetis
The decimal values make much more sense than their hex counterparts in dialogs. Only scene groups 1 - 3 are affected, since the others have decimal values already
2014-05-19MADS: Remove some useless empty functionsStrangerke
2014-05-19CGE2: Implement feedSnail().uruk
2014-05-19MADS: Fix bug in scene 207Strangerke
2014-05-19MADS: Some refactoring in scene group 3Strangerke
2014-05-19MADS: Reduce variable scope in scene group 5, rename one variableStrangerke
2014-05-19MADS: Some refactoring in scene 402Strangerke
2014-05-19MADS: Reduce the scope of a variable in ResourceStrangerke
2014-05-19MADS: Refactor a bit the calls of generateRandom()Strangerke
2014-05-19MADS: Reduce the scope of some variables in PaletteStrangerke
2014-05-19MADS: Reduce the scope of another variable in AnimationStrangerke
2014-05-19MADS: Reduce the scope of a variable in ASoundStrangerke
2014-05-19MADS: Fix scrolling checkStrangerke
2014-05-19MADS: Some more British -> American English modificationsStrangerke
2014-05-19MADS: Reduce the scope of a variable in Action, rename some British variable ↵Strangerke
names
2014-05-19CGE2: Further implement caveUp().uruk
2014-05-19CGE2: Revise Spare::takeCave().uruk
2014-05-19CGE2: Fix formatting in general.h.uruk
2014-05-19CGE2: Add Mouse in events.h to further implement caveUp().uruk
2014-05-19CGE2: Further implement caveUp(), add stub for busy().uruk
2014-05-19FULLPIPE: More work on MovGraph::method34()Eugene Sandulenko
2014-05-19CGE2: Add stubbed Font and Talk.uruk
All to further implement caveUp().
2014-05-19CGE2: Further implement caveUp(), add stub for selectPocket().uruk
2014-05-19CGE2: Stub openPocket() for now.uruk
2014-05-19TONY: Add missing Russian detection entry.D G Turner
This should fix bug #6589 "TONY: Russian version not detected".
2014-05-19MADS: Implement two palette functionsStrangerke
2014-05-19FULLPIPE: Started implementation of MovGraph::method34()Eugene Sandulenko
2014-05-18MADS: Rework removePlayerSprites(), get rid of another TODOStrangerke
2014-05-18MADS: Add removePlayerSprites(), remove a TODOStrangerke
2014-05-18MADS: Changed 16-bit globals over to be 32-bitsPaul Gilbert
2014-05-18MADS: Remove temporary DummySceneStrangerke
2014-05-18MADS: Some work and bugfixing in scene 701Strangerke
2014-05-18MADS: Implement scene 810Strangerke
2014-05-18MADS: Implement scene 808Strangerke
2014-05-18CGE2: Implement Sprite::contract():uruk
2014-05-18CGE2: Initialize _actions[] in SprExt's constructor.uruk
2014-05-18CGE2: Add release() to BitMap.uruk