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AgeCommit message (Expand)Author
2018-04-07JANITORIAL: Fix whitespaceEugene Sandulenko
2018-04-07XEEN: Allow loading savegames during combat using GMMPaul Gilbert
2018-04-07XEEN: Reset combat data when loading a new savegamePaul Gilbert
2018-04-07BLADERUNNER: Remove dead codeEugene Sandulenko
2018-04-07XEEN: Fix Protection From Elements spellPaul Gilbert
2018-04-07XEEN: Fix single pixel difference for post-deposit messagePaul Gilbert
2018-04-07XEEN: Remove unused GameEvent classPaul Gilbert
2018-04-07XEEN: Cache mouse clicks as well as keyboard in EventsManagerPaul Gilbert
2018-04-07AUDIO: Really fix constant type in Nuked OPL emulatorAdrian Frühwirth
2018-04-07TUCKER: Do not assign negative value to unsigned intAdrian Frühwirth
2018-04-07N64: Remove the port-specific integer type definitionsBastien Bouclet
2018-04-07AUDIO: Specify constant type in Nuked OPL emulatorEugene Sandulenko
2018-04-07CONFIGURE: Do not even try to build Nuked OPL when disabledEugene Sandulenko
2018-04-07PLUMBERS: Optimized heap allocationwhitertandrek
2018-04-07PLUMBERS: Removed unnecessary callswhitertandrek
2018-04-07PLUMBERS: Change file allocation from heap to stackwhitertandrek
2018-04-07PLUMBERS: Remove unnecessary conditionalwhitertandrek
2018-04-07SUPERNOVA: Fix missing return statementAdrian Frühwirth
2018-04-07IMAGE: Explicitly initialize CinePak codebooksTorbjörn Andersson
2018-04-07JANITORIAL: Add missing endlineEugene Sandulenko
2018-04-07CONFIGURE: Add option to disable Nuked OPL and disable it on low-end platformsEugene Sandulenko
2018-04-07BASE: Show nuked audio driver only when compiledEugene Sandulenko
2018-04-07I18N: Update translations templatesThierry Crozat
2018-04-07AUDIO: Add Nuked OPL3 corenukeykt
2018-04-07DS: Fix touch inputMatthew Stewart
2018-04-07DS: Fix building with ndstoolMatthew Stewart
2018-04-07DS: Fix detection of external librariesCameron Cawley
2018-04-07DS: Add necessary files to .gitignoreCameron Cawley
2018-04-07DS: Disable highres games by defaultCameron Cawley
2018-04-07DS: Fix building with AGI engine disabledCameron Cawley
2018-04-07DS: Fix compilation with devkitARM r47Cameron Cawley
2018-04-07RISCOS: Package translated documentationCameron Cawley
2018-04-07I18N: Update translations templatesThierry Crozat
2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
2018-04-06XEEN: Fix animation for Elemental Storm spellPaul Gilbert
2018-04-06XEEN: Don't set a _buttonValue when Ctrl or Alt is pressedPaul Gilbert
2018-04-06XEEN: Fix crash getting Scarab of ImagingPaul Gilbert
2018-04-06XEEN: Fix Space tiles not appearing in the map & minimapPaul Gilbert
2018-04-06XEEN: Cleanup of monster move check methodPaul Gilbert
2018-04-06XEEN: Fix teleporting outdoorsPaul Gilbert
2018-04-06I18N: Update translation (Dutch)Ben Castricum
2018-04-05XEEN: Fix equipping beltsPaul Gilbert
2018-04-05XEEN: Fix Barok giving Enchant Item spell to partyPaul Gilbert
2018-04-05XEEN: Remove map load assert to allow Northern Sphinx map to loadPaul Gilbert
2018-04-05XEEN: Move check code for nearby monsters to it's own methodPaul Gilbert
2018-04-05XEEN: Fix getting multiple Northern Sphinx keysPaul Gilbert
2018-04-05XEEN: Fix lockpicking to use selected characterPaul Gilbert
2018-04-05XEEN: Fix entering password in Castle BasenjiPaul Gilbert
2018-04-04XEEN: Refine bounds of scene drawing clip areaPaul Gilbert
2018-04-04XEEN: Draw proper sky tiles outside bounds of sky mapsPaul Gilbert