aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2014-03-03AVALANCHE: Implement the status leds on the toolbar.uruk
2014-03-03VOYEUR: Remove the second (useless) parameter of freeBoltGroup()Strangerke
2014-03-03VOYEUR: Remove parameters matching the default parameter in freeBoltGroup() ↵Strangerke
calls
2014-03-03VOYEUR: Simplify getBoltGroup() by removing the second (useless) parameterStrangerke
2014-03-03VOYEUR: Remove 2 parameters matching the default parameter in function callsStrangerke
2014-03-02VIDEO: Handle the raw AVI video chunk the same as the othersMatthew Hoops
2014-03-03KYRA: Fix EoB 1 German rest string when monsters are nearby.Johannes Schickel
2014-03-03DISTS: Regenerate kyra.dat.Johannes Schickel
2014-03-03DEVTOOLS: Rewrite create_kyradat.Johannes Schickel
Now static data is directly stored inside source code files which allows the tool to generate kyra.dat without any additional input. This will make supporting fan translations easier, since only the localized strings have to be added and an appropriate game entry has to be added.
2014-03-03FULLPIPE: Implement true scene19_preload()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene19_preload()Eugene Sandulenko
2014-03-02CGE: Fix some uninitialized variablesStrangerke
2014-03-02CGE: Add a comment about an intended fall-throughStrangerke
2014-03-02CGE: Move hero shadow check inside hero check in sceneUp()Strangerke
2014-03-02CGE: Add a safeguard in pocFulStrangerke
2014-03-02FULLPIPE: Implement scene18_preload()Eugene Sandulenko
2014-03-02TOLTECS: Reduce the scope of one more variableStrangerke
2014-03-02MISC: Revert 2 files accidentally modified in ↵Strangerke
418de45d9cebfbabb05edd09ca5206d95d693867
2014-03-02AGOS: Add initial support for mouse wheel.Kirben
2014-03-02TOLTECS: Reduce a variable scope, move a variable to booleanStrangerke
2014-03-02TOLTECS: Apply CppCheck performance recommendationsStrangerke
2014-03-01VOYEUR: Change apartment cursor to use ScummVM cursor managerPaul Gilbert
2014-03-01AVALANCHE: Repair ShootEmUp::run().uruk
2014-03-01AVALANCHE: Implement moving in ShootEmUp::readKbd().uruk
Rework the existing parts of the function during the process.
2014-03-01AVALANCHE: Implement shooting in ShootEmUp::readKbd().uruk
2014-03-01IMAGE: Handle bitmaps with an image size field of 0Matthew Hoops
2014-03-01TONY: Remove unused error definesStrangerke
2014-03-01TONY: Remove dummy definesStrangerke
2014-03-01TONY: Remove unused function declaration in lzoStrangerke
2014-03-01TONY: Indent code properly in lzoStrangerke
2014-03-01TONY: Remove dead code in lzoStrangerke
2014-03-01AGOS: Convert verb ids for Simon the Sorcerer 2.Kirben
2014-03-01FULLPIPE: Implement scene18_initScene1()Eugene Sandulenko
2014-03-01AGOS: Enable verb display in Simon the Sorcerer 2.Kirben
2014-03-01AGOS: Fix cut-and-paste error in setLoyaltyRating()Torbjörn Andersson
2014-03-01AGOS: Modify setLoyaltyRating() on Kirben's suggestionTorbjörn Andersson
2014-03-01VOYEUR: Fix the value of the CMapResource used in the fading of ↵Strangerke
showConversionScreen()
2014-03-01VOYEUR: Match the original and test _iForcedDeath after doHeadTitle()Strangerke
2014-02-28TOON: Reduce the scope of some more variables.Strangerke
2014-02-28TOON: Reduce the scope of a couple of variables.Strangerke
2014-02-28TOON: Remove double identical check.Strangerke
2014-02-28TONY: Reduce the scope of more variablesStrangerke
2014-02-28TONY: Fix some British commentsStrangerke
2014-02-28TONY: Reduce the scope of some more variablesStrangerke
2014-02-28TONY: Reduce the scope of some variables, change the return type of findPath()Strangerke
2014-02-28FULLPIPE: Implement scene18_updateCursor()Eugene Sandulenko
2014-02-28BBVS: Fix compilation.Kirben
2014-02-28FULLPIPE: Implement cene18_initScene2()Eugene Sandulenko
2014-02-28BBVS: Use a boolean for _gameResult. Adapt function declarations accordinglyStrangerke
2014-02-28BBVS: Initialize a pointer to nullptr instead of 0Strangerke