Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-02 | GUI: Redraw screen ASAP if the theme was changed | Max Horn | |
svn-id: r35665 | |||
2009-01-02 | Fix bugs #1940871: "AGI: Fan(Beyond Titanic 2) - Lockup" and #1874918: | Eugene Sandulenko | |
"AGI GR: Text wrapping broken on long strings in the mines" by replacing our text wrap routine with one based on GBAGI. Also made debug messages more clear. svn-id: r35664 | |||
2009-01-02 | GUI: Create the _themeArchive once and then keep it; also do not reload ↵ | Max Horn | |
theme bitmaps needlessly svn-id: r35663 | |||
2009-01-02 | Got rid of GuiManager::clearDragWidget instead handle it via a new widget ↵ | Johannes Schickel | |
flag WIDGET_IGNORE_DRAG. svn-id: r35662 | |||
2009-01-02 | GUI: Fix the recent regression where starting games directly (bypassing the ↵ | Max Horn | |
launcher) would result in a black screen; also reinit the theme (which each time causes the full XML data to be parsed) less often svn-id: r35661 | |||
2009-01-02 | Prevent the 'Confirm exit' dialog from being invoked recursively | Max Horn | |
svn-id: r35660 | |||
2009-01-02 | Oops. (stupid c&p bug) | Johannes Schickel | |
svn-id: r35659 | |||
2009-01-02 | Cleanup. | Johannes Schickel | |
svn-id: r35658 | |||
2009-01-01 | Cleanup. | Johannes Schickel | |
svn-id: r35657 | |||
2009-01-01 | Use the proper samples file name for 11h | Jordi Vilalta Prat | |
svn-id: r35656 | |||
2009-01-01 | Fixed a typo in a comment, plus some slight re-wording. | Torbjörn Andersson | |
svn-id: r35655 | |||
2009-01-01 | cleanup | Max Horn | |
svn-id: r35654 | |||
2009-01-01 | Revamping the handling of GUI themes a bit: | Max Horn | |
* Moved the code which handles fallback to the built-in theme from ThemeEngine to GuiManager * Changed ThemeEngine::init() to only init&load the theme; no more messing with the overlay * Commented to a somewhat obscure line in the GuiManager event loop (taking eriktorbjorn's original commit message for that change as comment text) * Cleaned up the way the Dialog constructor ensures that the current Theme is correctly setup * Got rid of varios members of ThemeEngine * Changed ThemeEngine members _screen and _backBuffer from Surface pointers to just plain Surfaces * Changed ThemeEngine::loadFontFromArchive to use _themeArchive instead of creating an Archive from scratch * Renamed ThemeEngine::getThemeFileName() to getThemeId() (and some associated tweaks) * Lots of further cleanup and tweaks svn-id: r35653 | |||
2009-01-01 | Fingolfin says: If an #ifdef __SYMBIAN32__ is needed here, the Symbian folks ↵ | Max Horn | |
should add it. In the meantime, this FIXME comment serves no purpose :) svn-id: r35652 | |||
2009-01-01 | Set/unified svn:keywords for all *.h and *.cpp files | Max Horn | |
svn-id: r35651 | |||
2009-01-01 | Added two FIXMEs to global options dialog, related to theme selection | Max Horn | |
svn-id: r35650 | |||
2009-01-01 | Simplified sound resource loading | Filippos Karapetis | |
svn-id: r35649 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2009-01-01 | Restore the text background of pop-up widgets to fix the glitch on classic ↵ | Jordi Vilalta Prat | |
theme when changing the option with the mouse wheel svn-id: r35647 | |||
2009-01-01 | Add Italian Amiga AGA version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r35646 | |||
2008-12-31 | Proper fix for non-interactive ITE demos (the previous one was affecting ↵ | Filippos Karapetis | |
sprites for other games) svn-id: r35645 | |||
2008-12-31 | Several fixes and cleanup for sound resource loading. Sound information for ↵ | Filippos Karapetis | |
sound types that are detected automatically is read from the files themselves svn-id: r35644 | |||
2008-12-31 | Added punctuation to the error dialog I added before. | Torbjörn Andersson | |
svn-id: r35643 | |||
2008-12-31 | Change link to the svn change log to viewvc's change log. The old one hadn't ↵ | Matthew Hoops | |
been updated since December of last year. svn-id: r35642 | |||
2008-12-31 | Added the French Mac version of Lost in Time, as supplied by koalet in bug ↵ | Sven Hesse | |
report #2479034 svn-id: r35641 | |||
2008-12-31 | Display an error message if the cutscene cannot be found. (Afterwards, ScummVM | Torbjörn Andersson | |
will trigger an assertion and die, so this is still far from ideal...) svn-id: r35640 | |||
2008-12-31 | Rewrote to get rid of "condition is always false" warning. | Torbjörn Andersson | |
svn-id: r35639 | |||
2008-12-31 | Removed Graphics::ImageMan. Nothing uses it | Max Horn | |
svn-id: r35638 | |||
2008-12-31 | Added possible FIXMEs | Filippos Karapetis | |
svn-id: r35637 | |||
2008-12-31 | ThemeEngine: | Max Horn | |
* more cleanup, esp. of Doxygen comments * completely got rid of ImageMan, instead use the same Common::Archive to load bitmaps and XML data from svn-id: r35636 | |||
2008-12-31 | cleanup | Max Horn | |
svn-id: r35635 | |||
2008-12-31 | Proper fix: Readded the const keyword, together with the missing data type ↵ | Filippos Karapetis | |
in ThemeEngine.h svn-id: r35634 | |||
2008-12-31 | Prevent erroneous access of negative array indices | Filippos Karapetis | |
svn-id: r35633 | |||
2008-12-31 | Removed "const" keyword from kDrawDataDefaults. MSVC complains that "'const' ↵ | Filippos Karapetis | |
static/global data initialized with compiler generated default constructor fills the object with zeros", in ThemeEngine.h line 123 svn-id: r35632 | |||
2008-12-31 | ThemeEngine changes: | Max Horn | |
* removed lots of dead code / methods * fixed bad Doxygen comments (they were attached to the wrong member variables) * some cleanup svn-id: r35631 | |||
2008-12-31 | Fixed warning | Max Horn | |
svn-id: r35630 | |||
2008-12-31 | Clarified some ImageMan doxygen comments | Max Horn | |
svn-id: r35629 | |||
2008-12-31 | Fixed GCC warning. | Torbjörn Andersson | |
svn-id: r35628 | |||
2008-12-31 | Commented out part of the code that corrupts the heap for me | Filippos Karapetis | |
svn-id: r35627 | |||
2008-12-31 | Preliminary Shorten audio support for SAGA 2 games. It's still very wrong ↵ | Filippos Karapetis | |
and needs further work, but it's a start svn-id: r35626 | |||
2008-12-31 | Added an entry for the French Mac version of Gob2, as supplied by koalet in ↵ | Sven Hesse | |
bug report #2478585 svn-id: r35625 | |||
2008-12-31 | Adding a fallback for the Mac version of Gob2 | Sven Hesse | |
svn-id: r35624 | |||
2008-12-30 | added RM_REC, it's required for clean: | Andre Heider | |
svn-id: r35623 | |||
2008-12-30 | Cleanup. | Johannes Schickel | |
svn-id: r35622 | |||
2008-12-30 | Implemented FR #2475519 "Enable F1 game menu in Full Throttle". | Johannes Schickel | |
svn-id: r35621 | |||
2008-12-30 | Fix for dialogue from Stauf and Ego during puzzles. | Scott Thomas | |
svn-id: r35620 | |||
2008-12-30 | Another change I forgot to do in revision 35447. | Nicola Mettifogo | |
svn-id: r35619 | |||
2008-12-29 | Removed unused variable. | Johannes Schickel | |
svn-id: r35618 | |||
2008-12-29 | Fix for ""LAUNCHER: "(Mass) Add" buttons + built-in GUI = buggy"" (bug ID ↵ | Vicent Marti | |
2472185) svn-id: r35617 | |||
2008-12-29 | - Removed game sound information for sound types that it can be determined ↵ | Filippos Karapetis | |
automatically. The game sound information left is now used as override info for certain sound types (e.g. PCM) - Added stubs for Shorten audio type, used in SAGA2 games svn-id: r35616 |