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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-09-07
AVALANCHE: Rename trip into animation, some more renaming
Strangerke
2013-09-07
AVALANCHE: Minor cosmetic fixes in Lucerna.
uruk
2013-09-07
AVALANCHE: Remove 2 variables from Visa2
Strangerke
2013-09-07
AVALANCHE: Do renaming in Pingo.
uruk
2013-09-07
AVALANCHE: Do renaming/refactoring in Parser.
uruk
2013-09-07
AVALANCHE: Introduce a new class: Clock.
uruk
2013-09-07
AVALANCHE: Do renaming/refactoring in Lucerna.
uruk
2013-09-07
AVALANCHE: Fix bug due to unsaved changes.
uruk
2013-09-07
AVALANCHE: Finish renaming/refactoring in Gyro.
uruk
2013-09-07
AVALANCHE: Rename some constants in trip6
Strangerke
2013-09-07
AVALANCHE: Janitorial - Remove trailing spaces, fix define names
Strangerke
2013-09-07
AVALANCHE: Fix some more Clang warnings
Strangerke
2013-09-07
AVALANCHE: Fix some more warnings
Strangerke
2013-09-07
AVALANCHE: Comment out some dead code
Strangerke
2013-09-06
CREATE_PROJECT: Change PlatformToolset name for latest version of LLVM on ↵
Littleboy
Windows
2013-09-07
AVALANCHE: Move some static arrays to function bodies
Strangerke
2013-09-07
AVALANCHE: (Hopefully) fix some warnings reported by GCC and Clang
Strangerke
2013-09-06
FULLPIPE: Fix mouse event handling
Eugene Sandulenko
2013-09-06
AVALANCHE: More renaming in gyro2.h.
uruk
2013-09-06
FULLPIPE: Replace goto usage
Eugene Sandulenko
2013-09-06
FULLPIPE: Whitespace fix
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix const'ness
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix const'ness
Eugene Sandulenko
2013-09-06
FULLPIPE: Fixed compiler warning
Eugene Sandulenko
2013-09-06
FULLPIPE: Turn Sc2Array into typedef
Eugene Sandulenko
2013-09-06
FULLPIPE: Added guard #define
Eugene Sandulenko
2013-09-06
FULLPIPE: Inherit GlobalMessageQueueList from Common::Array
Eugene Sandulenko
2013-09-06
FULLPIPE: Remove unused class
Eugene Sandulenko
2013-09-06
FULLPIPE: Use consistent include guard
Eugene Sandulenko
2013-09-06
FULLPIPE: Make engine conditionally compilable as dynamic plugin
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement CInteraction::canInteract()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement GameObject::canInteractAny()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement Bitmap::isPixelHitAtPos()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix *AtPos() functions
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement Bitmap::isPixelHitAtPos()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix default cursor
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement StaticANIObject::setSpeed()
Eugene Sandulenko
2013-09-06
FULLPIPE: Hid noisy stub message
Eugene Sandulenko
2013-09-06
FULLPIPE: Bugfix shadow drawing
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement Shadows::initMovement()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement MessageQueue::finish()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement GlobalMessageQueueList::compact()
Eugene Sandulenko
2013-09-06
FULLPIPE: Remove rdundant debug output
Eugene Sandulenko
2013-09-06
FULLPIPE: WIP debug output
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix long standing bug with animation
Eugene Sandulenko
2013-09-06
FULLPIPE: Remove redundant debug info
Eugene Sandulenko
2013-09-06
FULLPIPE: Some WIP debugging
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented setAlpha() functions
Eugene Sandulenko
2013-09-06
FULLPIPE: Added more debug output
Eugene Sandulenko
2013-09-06
FULLPIPE: Bugfixes to StaticANIObject::update()
Eugene Sandulenko
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