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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-03-24
Some ideas on streams added to the TODO
Max Horn
2006-03-24
Using NULL as a default value is not working in general (e.g. for Common::Str...
Max Horn
2006-03-24
o Rearranged options dialog
Eugene Sandulenko
2006-03-24
Check values loaded from theme INI and give meaningful errors instead of
Eugene Sandulenko
2006-03-24
Bump theme version number
Eugene Sandulenko
2006-03-24
o Move built-in evaluator constants to AssocArray to speed it up
Eugene Sandulenko
2006-03-23
Implementation of AssociativeArray. Transferred GUI to it. Now it is much
Eugene Sandulenko
2006-03-23
Partially disassembly of the pathfinding code and miscellaneous support methods
Paul Gilbert
2006-03-23
Minor changes for FF and cleanup
Travis Howell
2006-03-23
Add opcode 161 difference in FF, fixes some glitches in 2nd room
Travis Howell
2006-03-23
Match game speed with original
Eugene Sandulenko
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-23
Made mouse more responsive
Eugene Sandulenko
2006-03-23
Got rid of ASSERT and ASSERT_PTR defines
Eugene Sandulenko
2006-03-23
Make copy protection in OS and FW turnable. Still buggy
Eugene Sandulenko
2006-03-23
Cleanup Makefile.
Won Star
2006-03-23
Update port.
Won Star
2006-03-23
Fix compile without ZLIB support (GP32).
Won Star
2006-03-22
Code for inverted rect when scaling images of FF no longer required. Minor cl...
Travis Howell
2006-03-22
Rename draw buffers correctly
Travis Howell
2006-03-22
Small correction to scaling code in FF
Travis Howell
2006-03-22
Preliminary (weasel-word for "probably buggy") implementation of the remaining
Torbjörn Andersson
2006-03-22
Whitespace changes
Travis Howell
2006-03-22
Fix regression in 2nd room of FF
Travis Howell
2006-03-22
Skip columns isn't used for overlayed or scaled images in FF
Travis Howell
2006-03-22
Fix sound regression in FF, caused by last commit
Travis Howell
2006-03-22
Add initial support for Amiga and Macintosh versions of The Feeble Files
Travis Howell
2006-03-22
Support for Russian FOTAQ
Eugene Sandulenko
2006-03-21
Implemented "sound triggers" so that the music does not stop shortly after
Torbjörn Andersson
2006-03-21
Fix bug #1455213: "GUI: ExtraPath won't display" and turn theme version
Eugene Sandulenko
2006-03-20
Implements cmd_shakeScreen.
Johannes Schickel
2006-03-20
Updates the config version for the new theme to 4 in the warning which is pri...
Johannes Schickel
2006-03-20
Initialise _haveScrollButtons, since Valgrind complained about it.
Torbjörn Andersson
2006-03-20
Bump theme config version number to avod confusion. A key was added there,
Eugene Sandulenko
2006-03-20
The Hercules specific screen size check is no longer required
Travis Howell
2006-03-19
Bring MSVC71 project files up to date. Courtsey of Quietust.
Eugene Sandulenko
2006-03-19
Fixed my fix regarding the encoding of some filenames: Provide both Windows a...
Max Horn
2006-03-19
Fix encoding issue (see scummvm-devel)
Max Horn
2006-03-19
Moved filename substitution code from scumm.cpp to plugin.cpp
Max Horn
2006-03-19
Removed implicit screen updates (see also the discussion on scummvm-devel)
Max Horn
2006-03-19
Updated/added some comments on VOC/WAVE functions
Max Horn
2006-03-19
Added kyra engine to the list of new games.
Johannes Schickel
2006-03-19
Remove unused cases of getKeyState(), checked against scripts of FT, Dig and ...
Travis Howell
2006-03-19
Closer match difficulty of insane in PC version of FT demo
Travis Howell
2006-03-19
Makes sure Brandon actually dies when he turns to stone in the kyragem room
Oystein Eftevaag
2006-03-19
Fixes a potential problem in the pathfinder where an array could be accessed ...
Oystein Eftevaag
2006-03-19
Adds button press animations to the menu, and resets the cursor when the Dial...
Oystein Eftevaag
2006-03-19
Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream
Travis Howell
2006-03-19
Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream
Travis Howell
2006-03-19
Move the sound loop detection, so it is used by all HE70+ games
Travis Howell
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