Age | Commit message (Collapse) | Author |
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A crash would occur when the number of ambient sound decreases while
keeping the same base sound.
Fixes #7184.
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We originally used hardcoded gameIDs and checked for CD-version.
Now the game option itself is checked for.
When it's available for the currently detected game, the option
is read, otherwise it defaults to false (same behavior as before).
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MovGraph2::buildMovInfo1MessageQueue
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Also improved the wording on the NEWS item for the INN demo.
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