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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-02-27
Add a few more HE items
Travis Howell
2005-02-27
Update debug msg.
Travis Howell
2005-02-27
Add more safety checks.
Travis Howell
2005-02-26
*** empty log message ***
Travis Howell
2005-02-26
Update HE items
Travis Howell
2005-02-26
fix iso mode object draw order
Andrew Kurushin
2005-02-26
implemented iso pathfinding
Andrew Kurushin
2005-02-26
typo
Gregory Montoir
2005-02-26
Compile fix from wjp
Travis Howell
2005-02-26
Correction to findSprite()
Travis Howell
2005-02-26
iso pathfining work in progress:
Andrew Kurushin
2005-02-26
Lots of other sprite-related renames as suggested by cyx.
Eugene Sandulenko
2005-02-26
Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.
Eugene Sandulenko
2005-02-26
Disable ditrherers for v1 games. Algorithm there is different and also
Eugene Sandulenko
2005-02-26
added a missing line to findSpriteWithClassOf and updated _varNumSpriteGroups...
Gregory Montoir
2005-02-26
Typo
Travis Howell
2005-02-26
fix issue in spritesBlitToScreen and added some suggestions for fields/flags ...
Gregory Montoir
2005-02-26
Catch all invalid image resource reads
Travis Howell
2005-02-26
Revert that last change, mixed functions.
Travis Howell
2005-02-26
Rename sprite function
Travis Howell
2005-02-26
Fix sprite states
Travis Howell
2005-02-26
Fix sprite hacks
Travis Howell
2005-02-25
More work on findSpriteWithClassOf()
Travis Howell
2005-02-25
ops
Paweł Kołodziejski
2005-02-25
fixed compilation for emsvc4
Paweł Kołodziejski
2005-02-25
fixed compilation
Paweł Kołodziejski
2005-02-25
Some TODO cleanup/additions
Max Horn
2005-02-25
Add WIP findSpriteWithClassOf() function
Travis Howell
2005-02-25
Whitespace changes.
Torbjörn Andersson
2005-02-25
Update WizParameters struct, to match pajama3.
Travis Howell
2005-02-25
Cleanup, reduce duplicate code.
Travis Howell
2005-02-25
cleanup
Max Horn
2005-02-25
Correct check
Travis Howell
2005-02-25
Init sprites
Travis Howell
2005-02-25
*** empty log message ***
Travis Howell
2005-02-25
*** empty log message ***
Travis Howell
2005-02-25
Add missing parts of spritesProcessWiz()
Travis Howell
2005-02-24
Rename SpriteGroup fields
Travis Howell
2005-02-24
Rename sprite flags as suggested:
Eugene Sandulenko
2005-02-24
o Fixed sprite flags everywhere. In many cases they were wrong as they were
Eugene Sandulenko
2005-02-24
defined some flags for HE wiz ; it should make the code more readable
Gregory Montoir
2005-02-24
Ooops, should be _varNumSprites
Travis Howell
2005-02-24
Add stub case
Travis Howell
2005-02-24
Add missing sprite redraw
Travis Howell
2005-02-24
Correct sprite flags in resetSprite
Travis Howell
2005-02-24
Correct classId.
Travis Howell
2005-02-24
I'm not quite sure if this is the correct fix, but by not calling
Torbjörn Andersson
2005-02-24
Update sprite calls in main loop
Travis Howell
2005-02-24
Some syncing between the README and the LaTeX documentation. Untested since
Torbjörn Andersson
2005-02-24
ScummVM 0.7.0 does not need SKY.CPT for Beneath a Steel Sky, so I've
Torbjörn Andersson
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