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AgeCommit message (Expand)Author
2005-02-27Add a few more HE itemsTravis Howell
2005-02-27Update debug msg.Travis Howell
2005-02-27Add more safety checks.Travis Howell
2005-02-26*** empty log message ***Travis Howell
2005-02-26Update HE itemsTravis Howell
2005-02-26fix iso mode object draw orderAndrew Kurushin
2005-02-26implemented iso pathfindingAndrew Kurushin
2005-02-26typoGregory Montoir
2005-02-26Compile fix from wjpTravis Howell
2005-02-26Correction to findSprite()Travis Howell
2005-02-26iso pathfining work in progress:Andrew Kurushin
2005-02-26Lots of other sprite-related renames as suggested by cyx.Eugene Sandulenko
2005-02-26Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.Eugene Sandulenko
2005-02-26Disable ditrherers for v1 games. Algorithm there is different and alsoEugene Sandulenko
2005-02-26added a missing line to findSpriteWithClassOf and updated _varNumSpriteGroups...Gregory Montoir
2005-02-26TypoTravis Howell
2005-02-26fix issue in spritesBlitToScreen and added some suggestions for fields/flags ...Gregory Montoir
2005-02-26Catch all invalid image resource readsTravis Howell
2005-02-26Revert that last change, mixed functions.Travis Howell
2005-02-26Rename sprite functionTravis Howell
2005-02-26Fix sprite statesTravis Howell
2005-02-26Fix sprite hacksTravis Howell
2005-02-25More work on findSpriteWithClassOf()Travis Howell
2005-02-25opsPaweł Kołodziejski
2005-02-25fixed compilation for emsvc4Paweł Kołodziejski
2005-02-25fixed compilationPaweł Kołodziejski
2005-02-25Some TODO cleanup/additionsMax Horn
2005-02-25Add WIP findSpriteWithClassOf() functionTravis Howell
2005-02-25Whitespace changes.Torbjörn Andersson
2005-02-25Update WizParameters struct, to match pajama3.Travis Howell
2005-02-25Cleanup, reduce duplicate code.Travis Howell
2005-02-25cleanupMax Horn
2005-02-25Correct checkTravis Howell
2005-02-25Init spritesTravis Howell
2005-02-25*** empty log message ***Travis Howell
2005-02-25*** empty log message ***Travis Howell
2005-02-25Add missing parts of spritesProcessWiz()Travis Howell
2005-02-24Rename SpriteGroup fieldsTravis Howell
2005-02-24Rename sprite flags as suggested:Eugene Sandulenko
2005-02-24o Fixed sprite flags everywhere. In many cases they were wrong as they wereEugene Sandulenko
2005-02-24defined some flags for HE wiz ; it should make the code more readableGregory Montoir
2005-02-24Ooops, should be _varNumSpritesTravis Howell
2005-02-24Add stub caseTravis Howell
2005-02-24Add missing sprite redrawTravis Howell
2005-02-24Correct sprite flags in resetSpriteTravis Howell
2005-02-24Correct classId.Travis Howell
2005-02-24I'm not quite sure if this is the correct fix, but by not callingTorbjörn Andersson
2005-02-24Update sprite calls in main loopTravis Howell
2005-02-24Some syncing between the README and the LaTeX documentation. Untested sinceTorbjörn Andersson
2005-02-24ScummVM 0.7.0 does not need SKY.CPT for Beneath a Steel Sky, so I'veTorbjörn Andersson