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AgeCommit message (Expand)Author
2012-05-13COMMON: Fix compilation of coroutines code when COROUTINE_DEBUG is definedPaul Gilbert
2012-05-13TONY: Bugfix for crash when removing item from inventoryPaul Gilbert
2012-05-13TONY: Fix memory leak in displaying hotspot textsPaul Gilbert
2012-05-13TONY: Fixed initialisation of missed RMCharacter fieldsPaul Gilbert
2012-05-13TONY: Fix some more uninitialised field valuesPaul Gilbert
2012-05-13TONY: Some further initialisation of object fieldsPaul Gilbert
2012-05-12TONY: Fix compiler warningTorbjörn Andersson
2012-05-13TONY: Fix unsigned comparison warningPaul Gilbert
2012-05-13TONY: Fix compiler warningsPaul Gilbert
2012-05-13TINSEL: Fix compiler warningPaul Gilbert
2012-05-13TONY: Converted object passing to use const reference where appropriate.Paul Gilbert
2012-05-13TONY: Added FIXME for unsafe pointer conversionPaul Gilbert
2012-05-13TONY: Workaround for correctly hiding items when they are disabled.Paul Gilbert
2012-05-13COMMON: Improved waiting processes to store what PIDs they're waiting forPaul Gilbert
2012-05-12TONY: Properly implement game saving and loading.Paul Gilbert
2012-05-12TONY: Conversion of more methods to coroutinesPaul Gilbert
2012-05-12TONY: Removed old extern, PASCAL, and EXPORT function modifiersPaul Gilbert
2012-05-12TONY: Fixed the CopyMemory stub to copy the correct number of bytes.Paul Gilbert
2012-05-12TONY: Explicitly initialise fields of various objects in their constructorsPaul Gilbert
2012-05-12TONY: Fix for properly signaling right button release.Paul Gilbert
2012-05-11TONY: Removed carriage returns from debug line stringsPaul Gilbert
2012-05-11TONY: First attempt at simulating the circular fade in/out effect engine usesPaul Gilbert
2012-05-11TONY: Removal of now redundant includes, and deprecated scheduler/coroutine f...Paul Gilbert
2012-05-11TONY: Refactored Tony to use the Common coroutine schedulerPaul Gilbert
2012-05-11CREATE_PROJECT: Updated MSVC scummvm.vcproj generation to handle coroutine co...Paul Gilbert
2012-05-11TINSEL: Refactored Tinsel engine to use the Common coroutine schedulerPaul Gilbert
2012-05-11COMMON: Merged the Tinsel & Tony Coroutine schedulers into CommonPaul Gilbert
2012-05-11TONY: Bugfixes for showing the credits screen.Paul Gilbert
2012-05-11TONY: Fixed some missed methods to coroutinesPaul Gilbert
2012-05-10TONY: Fix operation of MPAL ActionThread methodPaul Gilbert
2012-05-09TONY: Refactored out usage of nullContext in favour of proper coroutinesPaul Gilbert
2012-05-09TONY: Completed bulk of initial coro refactoringPaul Gilbert
2012-05-08TONY: Added support for Windows-style threading events to schedulerPaul Gilbert
2012-05-08TONY: Added support for threading events to scheduler, converted more procs t...Paul Gilbert
2012-05-06TONY: Beginnings of converting dialog processes to coroutinesPaul Gilbert
2012-05-06TONY: Bugfix for waitForSingleObject, and added action process debug informationPaul Gilbert
2012-05-06TONY: Refactored RMInput class to use ScummVM event loopPaul Gilbert
2012-05-06TONY: Further conversion of initially launched threads to processes.Paul Gilbert
2012-05-06TONY: Default Tony screen to 1x scalerPaul Gilbert
2012-05-06TONY: Implemented Scheduler::waitForSingleObject methodPaul Gilbert
2012-05-06TONY: Beginnings of refactoring Tony engine's threads to use coroutinesPaul Gilbert
2012-05-06CREATE_PROJECT: Extend settings used for Tinsel engine to Tony engine as wellPaul Gilbert
2012-05-05TONY: Formatting and endian fixesPaul Gilbert
2012-05-05TONY: Fix display of the initial loading screenPaul Gilbert
2012-05-05TONY: Fix screen initialisation to be in 16-bit modePaul Gilbert
2012-05-05TONY: Added some class field initialisationsPaul Gilbert
2012-05-05TONY: Further conversion work on window conversionPaul Gilbert
2012-05-05TONY: Created dummy event loop and started work on converting RMWindow classPaul Gilbert
2012-05-05TONY: Fix a crash from objects being destroyed in the wrong orderPaul Gilbert
2012-05-05TONY: Fix another memory leak identified by ValgrindPaul Gilbert