Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-22 | GLK: MAGNETIC: Hooking up loading/saving games | Paul Gilbert | |
2019-11-22 | GLK: Fixing defines clashes between sub-engines | Paul Gilbert | |
2019-11-22 | GLK: MAGNETIC: Moving local method static variables to class fields | Paul Gilbert | |
2019-11-22 | GLK: MAGNETIC: Making functions all class methods, statics into class fields | Paul Gilbert | |
2019-11-22 | GLK: MAGNETIC: Startup fixes | Paul Gilbert | |
2019-11-22 | GLK: MAGNETIC: Added subengine files | dreammaster | |
2019-11-22 | POSIX: Fix PSP2 and PS3 build | Bastien Bouclet | |
2019-11-22 | TRAVIS: Fix Build Reliability | D G Turner | |
Travis CI will terminate builds if the log output exceeds around 4MB of text output. With verbose build enabled, this causes the builds to terminate. We could try avoiding this by redirecting standard output from make to /dev/null ... However, the build will then fail due to lack of output in some cases. The limit for that seems to be around 10 minutes of build time with other projects adding a background loop to provide output at 9 minute intervals to avoid this. | |||
2019-11-22 | TRAVIS: Collect and display ccache stats on jobs | Michał Janiszewski | |
2019-11-22 | TRAVIS: Add ccache to build | Michał Janiszewski | |
2019-11-22 | TRAVIS: Update distribution to Xenial | Michał Janiszewski | |
Trusty, Ubuntu 14.04 LTS has reached end of standard support in April 2019. It is replaced in Travis job with Xenial, 16.04 LTS release with support until April 2021. | |||
2019-11-22 | TRAVIS: Add --enable-verbose-build to configure | Michał Janiszewski | |
There is an issue with SCUMMVM_REVISION being added to all objects, rather than just base/version.o so this is for debugging this and generally just improved verbosity for CI debugging. | |||
2019-11-22 | CONFIGURE: Detect SDL_net independently from SDL | Thanasis Antoniou | |
Some platforms (eg. Android, iOS) use edited versions of SDL_net or SDL2_net that does not require SDL or SDL2 This should enable local server (LAN) mode for Android and probably iOS | |||
2019-11-21 | I18N: Update translation (Spanish) | Rodrigo Vegas Sánchez-Ferrero | |
Currently translated at 100.0% (1180 of 1180 strings) | |||
2019-11-21 | PRINCE: I18N: Update translation (Russian) | Anton | |
Currently translated at 100.0% (2757 of 2757 strings) | |||
2019-11-21 | PRINCE: I18N: Update translation (English) | Anton | |
Currently translated at 58.2% (1605 of 2757 strings) | |||
2019-11-21 | POSIX: Fix Compilation Linker Error | D G Turner | |
There was a duplicated object inclusion in the module makefile defines. | |||
2019-11-20 | SCI: Fix CAMELOT dropped events while sword is drawn | sluicebox | |
Fixes bug #11269 | |||
2019-11-20 | SCI: Fix CAMELOT menu items when restoring | sluicebox | |
2019-11-20 | SCI: Fix comment typos | sluicebox | |
2019-11-20 | POSIX: Use fstat instead of fseek / ftell to retrieve file stream sizes | Bastien Bouclet | |
fstat is generally faster as is does not cause the IO buffer to be invalidated / refilled. Benchmark results for the startup time of the SCI engine with Gabriel Knight 1 CD: - Linux, glibc, spinning HDD, fseek/ftell: 140 ms - Linux, glibc, spinning HDD, fstat: 100 ms - 3DS, newlib, SD card, fseek/ftell: 68 s - 3DS, newlib, SD card, fstat: 11 s | |||
2019-11-20 | GPH: Implement horizontal shake | sluicebox | |
2019-11-20 | DINGUX: Implement horizontal shake | sluicebox | |
2019-11-20 | LINUXMOTO: Fix Compilation Breakage from Screen Shake API Changes | D G Turner | |
This was broken by the recent modifications to the SurfaceSDLGraphics class which this inherits from. | |||
2019-11-20 | GPH: Fix Compilation Breakage from Screen Shake API Changes | D G Turner | |
This was broken by the recent modifications to the SurfaceSDLGraphics class which this inherits from. | |||
2019-11-20 | DINGUX: Fix Compilation Breakage from Screen Shake API Changes | D G Turner | |
This was broken by the recent modifications to the SurfaceSDLGraphics class which this inherits from. | |||
2019-11-19 | SCI: Fix kMenuSelect selecting disabled items | sluicebox | |
Fixes CAMELOT "draw sword" command causing bugs and lockups when it's not supposed to be available | |||
2019-11-19 | PINK: Fix crash when switching the countries in selector | Eugene Sandulenko | |
2019-11-19 | TESTBED: Add horizontal/diagonal shake tests | sluicebox | |
2019-11-19 | SDL: Implement horizontal shake | sluicebox | |
2019-11-19 | IPHONE: Implement horizontal shake | sluicebox | |
2019-11-19 | IOS7: Implement horizontal shake | sluicebox | |
2019-11-19 | WII: Implement horizontal shake | sluicebox | |
2019-11-19 | PSP: Implement horizontal shake | sluicebox | |
2019-11-19 | PS2: Implement horizontal shake | sluicebox | |
2019-11-19 | DS: Implement horizontal shake | sluicebox | |
2019-11-19 | DC: Implement horizontal shake | sluicebox | |
2019-11-19 | PSP: Implement horizontal shake | sluicebox | |
2019-11-19 | SCI: Add horizontal shake to kShakeScreen | sluicebox | |
2019-11-19 | GRAPHICS: Add interface for horizontal shake | sluicebox | |
2019-11-18 | DIRECTOR: Fix Unused Variable Compiler Warnings | D G Turner | |
As the engine is still being actively developed, have commented out these variables, rather than removing, so they can be enabled in future. | |||
2019-11-18 | BACKENDS: Remove unnecessary implementations of setGraphicsMode(const char *) | Cameron Cawley | |
2019-11-18 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-11-17 | SCI32: Fix QFG4 error when sliding down slope | sluicebox | |
Trac #9801, #11268 | |||
2019-11-18 | TOON: ignore extension check | BLooperZ | |
2019-11-18 | TOON: remove assertion and unused import | BLooperZ | |
2019-11-18 | TOON: add create subtitles tools | BLooperZ | |
2019-11-18 | TOON: formatting | BLooperZ | |
2019-11-18 | TOON: plaintext format for subtitles | BLooperZ | |
2019-11-18 | TOON: fix types + remove unused import | BLooperZ | |