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AgeCommit message (Expand)Author
2010-10-12SWORD25: Bugfix so that EVENT_QUIT quits the gamePaul Gilbert
2010-10-12SWORD25: Fixed memory leakPaul Gilbert
2010-10-12SWORD25: A bit better alpha blending. Still incorrectEugene Sandulenko
2010-10-12SWORD25: Converted FontResource to use ScummVM XML ParserPaul Gilbert
2010-10-12SWORD25: Added GetXmlFile helper functionPaul Gilbert
2010-10-12SWORD25: Another attempt to implement alpha blending. Looks a bit better.Eugene Sandulenko
2010-10-12SWORD25: Fix colorsEugene Sandulenko
2010-10-12SWORD25: Fix image blitting width.Eugene Sandulenko
2010-10-12SWORD25: Attempt to implement alpha blending. Code disabled.Eugene Sandulenko
2010-10-12SWORD25: Fix stupid error in Blit(). Now it shows stuff!Eugene Sandulenko
2010-10-12SWORD25: More tweaking to image Blit, doesn't assert anymore.Eugene Sandulenko
2010-10-12SWORD25: Implement graphics Fill() methodEugene Sandulenko
2010-10-12SWORD25: Fix early engine quit. Now it runs, hurray!Eugene Sandulenko
2010-10-12SWORD25: Implemented script tracingEugene Sandulenko
2010-10-12SWORD25: Fix warningEugene Sandulenko
2010-10-12SWORD25: Refactored engine to remove BS_Rect classPaul Gilbert
2010-10-12SWORD25: Fixed return value of AppEndPaul Gilbert
2010-10-12SWORD25: Removed now redundant 'using namespace std' linesPaul Gilbert
2010-10-12SWORD25: Removed last traces of STLEugene Sandulenko
2010-10-12SWORD25: removed BS_ prefix from rest of the classes.Eugene Sandulenko
2010-10-12TOON: Fixed bug #3085971 with missing "fail" sound sfxSylvain Dupont
2010-10-12SWORD25: eliminated BS_ prefix in all but kernel/Eugene Sandulenko
2010-10-12SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/Eugene Sandulenko
2010-10-12SWORD25: brought CallBackRegisry class to our naming standardsEugene Sandulenko
2010-10-12SWORD25: Added implementation of rint methodPaul Gilbert
2010-10-12SWORD25: Fix valgrind warningEugene Sandulenko
2010-10-12SWORD25: Fix warningsEugene Sandulenko
2010-10-12SWORD25: Debug output for image blittingEugene Sandulenko
2010-10-12SWORD25: Made game run with extracted dataEugene Sandulenko
2010-10-12SWORD25: Added possibility to run from extracted game.Eugene Sandulenko
2010-10-12SWORD25: Actually blit images to screen.Eugene Sandulenko
2010-10-12SWORD25: Implement BS_ScummVMPackageManager::doSearch.Eugene Sandulenko
2010-10-12SWORD25: Changed signature of FS searching method. Cleanup.Eugene Sandulenko
2010-10-12SWORD25: package manager. Style fixes. CleanupEugene Sandulenko
2010-10-12SWORD25: Fix loading files with relative paths.Eugene Sandulenko
2010-10-12SWORD25: Fix initialization.Eugene Sandulenko
2010-10-12SWORD25: Fix package manager. Now scripts run.Eugene Sandulenko
2010-10-12SWORD25: Further fixes for package managerEugene Sandulenko
2010-10-12SWORD25: Make Lua package registering more robust.Eugene Sandulenko
2010-10-12SWORD25: Better detection entry.Eugene Sandulenko
2010-10-12SWORD25: Portability fixes. Now compiles and runs under Linux.Eugene Sandulenko
2010-10-12SWORD25: started fixing pakage managerEugene Sandulenko
2010-10-12SWORD25: Fix log output.Eugene Sandulenko
2010-10-12SWORD25: Fix conversion bugs in BS_LuaBindhelper::_CreateTable()Eugene Sandulenko
2010-10-12SWORD25: Fix couple more warningsEugene Sandulenko
2010-10-12SWORD25: Turn on debugging by defaultEugene Sandulenko
2010-10-12SWORD25: Final linking fixes. Now it links!Eugene Sandulenko
2010-10-12SWORD25: Stubbed FMODExSound classEugene Sandulenko
2010-10-12SWORD25: Added missing fileEugene Sandulenko
2010-10-12SWORD25: Get rid of glsprites libraryEugene Sandulenko