Age | Commit message (Expand) | Author |
2006-04-18 | Fix sound memory leak in FF | Travis Howell |
2006-04-18 | Restores background before drawing a popupwidget. | Johannes Schickel |
2006-04-18 | Fixes "aspect ratio" text in the options with --force-1x-overlay. | Johannes Schickel |
2006-04-18 | Oops forgot to use shadows for the PopUpWidget. | Johannes Schickel |
2006-04-18 | - Fixed popup widget for --force-1x-overlay with new theme | Johannes Schickel |
2006-04-18 | - adds own drawing function for (not expanded) popup widgets | Johannes Schickel |
2006-04-18 | I guess the BS1 --save-slot option may be newsworthy... | Torbjörn Andersson |
2006-04-18 | Added support for the --save-slot option for Broken Sword 1. (Feature request | Torbjörn Andersson |
2006-04-18 | Correct increment for checkPaths script opcode in FF | Travis Howell |
2006-04-18 | Add code for vc84_stopSoundLoop in FF | Travis Howell |
2006-04-18 | Fixed portability issue | Sven Hesse |
2006-04-18 | - Closed the stub in Draw_v2::printText() | Sven Hesse |
2006-04-18 | Add missing timer adjustment when saving game in FF | Travis Howell |
2006-04-18 | Fix time events continuing, when using the oracle in FF | Travis Howell |
2006-04-18 | - I misunderstood Draw::initBigSprite(); fixed | Sven Hesse |
2006-04-18 | Correct box numbers when scrolling text in oracle of FF | Travis Howell |
2006-04-18 | Fixes use of textspeed settings if voice+text mode is enabled. (thanks to sal... | Johannes Schickel |
2006-04-18 | - PopUpWidget (drop down list) does not shadow underlying dialog anymore | Eugene Sandulenko |
2006-04-18 | Tame colors a bit to match GUI mock-ups | Eugene Sandulenko |
2006-04-18 | Call updateScreen() from delay functions for smoother mouse cursor movement. | Torbjörn Andersson |
2006-04-18 | Scrolling comparisons should always be signed, fixes scrolling issue in maze ... | Travis Howell |
2006-04-17 | Moved updateScreen() into delay() for smoother mouse cursor movement. This may | Torbjörn Andersson |
2006-04-17 | Call updateScreen() from waitForTimer() (instead of usually right before it) | Torbjörn Andersson |
2006-04-17 | Made the Lure engine call updateScreen() more often - particularly when using | Torbjörn Andersson |
2006-04-17 | Split screenTextPObj script opcode into game specific versions | Travis Howell |
2006-04-17 | Add FF difference in addBox script opcode, fixes x position of some boxes | Travis Howell |
2006-04-17 | - Implements copyRegion without transparency checking | Johannes Schickel |
2006-04-17 | Simplifies credits.txt loading. | Johannes Schickel |
2006-04-17 | Fixes bug #1471895 ("KYRA1: Kyragem goes black at the very end"). | Johannes Schickel |
2006-04-17 | Rewrote the timing of the Kyra end credits so that it doesn't matter that the | Torbjörn Andersson |
2006-04-17 | Make use of triple-interpolation function in SuperEagel (should save a few cy... | Max Horn |
2006-04-17 | Fixes bug with wrong colors in the logo after a screen change. (this time it ... | Johannes Schickel |
2006-04-17 | Replace interpolate32 calls by interpolate16 calls (as we only work on single... | Max Horn |
2006-04-17 | Simple optimization | Max Horn |
2006-04-17 | Renamed and merge some of the pixel interpolation functions (the names still ... | Max Horn |
2006-04-17 | Implements the end credits, and disables fast forwarding in the intro. | Oystein Eftevaag |
2006-04-17 | Replaced o70_seekFilePos by o60_seekFilePos (both were identical) | Max Horn |
2006-04-17 | Trigger videos for OmniTV in FF | Travis Howell |
2006-04-17 | Adjust video playback code, due to false calls in prison of FF | Travis Howell |
2006-04-17 | Remove leftover warning | Travis Howell |
2006-04-17 | Improve sound support in FF and add MoviePlayer class | Travis Howell |
2006-04-17 | Updated Mac OS X pixel icons from SVG version | Max Horn |
2006-04-17 | Allocate LUT/YUV tables on the heap | Max Horn |
2006-04-17 | Modify InitLUT to make use of ColorMasks, making it easier to add support for... | Max Horn |
2006-04-17 | Fixed (A)RGBToColor templates | Max Horn |
2006-04-17 | Since we define alpha value 255 to mean 'opaque', or T::kAlphaMask into the r... | Max Horn |
2006-04-17 | Add color conversion functions based on ColorMasks, to demonstrate how this w... | Max Horn |
2006-04-17 | Moved ColorMasks to their own new header graphics/colormasks.h, so that both ... | Max Horn |
2006-04-17 | Actually, 3-4 alpha bits are fine, too :) | Max Horn |
2006-04-17 | cleanup | Max Horn |