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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-04-17
BACKENDS: Adapt various backends code to set up Surface::format correctly.
Johannes Schickel
2011-04-17
GRPAHICS: Do not access Surface::bytesPerPixel anymore.
Johannes Schickel
2011-04-17
GUI: Do not access Surface::bytesPerPixel anymore.
Johannes Schickel
2011-04-17
TSAGE: Properly setup the pixel format in GfxSurface::lockSurface.
Johannes Schickel
2011-04-17
SWORD25: Prefer Surface::format over Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
SCUMM: Prefer Surface::format over Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
MOHAWK: Do not access Surface::bytesPerPixel anymore.
Johannes Schickel
2011-04-17
M4: Properly setup format in M4Surface constructor.
Johannes Schickel
2011-04-17
HUGO: Prefer Surface::format over Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
GROOVIE: Do not access Surface::bytesPerPixel anymore.
Johannes Schickel
2011-04-17
GOB: Do not access Surface::bytesPerPixel anymore.
Johannes Schickel
2011-04-17
SDL: Properly setup internal Surface formats.
Johannes Schickel
2011-04-17
OPENGL: Do not access Surface::bytesPerPixel anymore.
Johannes Schickel
2011-04-17
VIDEO: Prefer Surface::format over Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
VIDEO: Prefer Surface::create taking a PixelFormat over the one taking a byte...
Johannes Schickel
2011-04-17
GUI: Prefer Surface::create taking a PixelFormat over the one taking a byte d...
Johannes Schickel
2011-04-17
TSAGE: Prefer Surface::create taking a PixelFormat over the one taking a byte...
Johannes Schickel
2011-04-17
TOON: Prefer Surface::create taking a PixelFormat over the one taking a byte ...
Johannes Schickel
2011-04-17
TINSEL: Prefer Surface::create taking a PixelFormat over the one taking a byt...
Johannes Schickel
2011-04-17
TEENAGENT: Prefer Surface::create taking a PixelFormat over the one taking a ...
Johannes Schickel
2011-04-17
SWORD25: Prefer Surface::create taking a PixelFormat over the one taking a by...
Johannes Schickel
2011-04-17
SCUMM: Prefer Surface::create taking a PixelFormat over the one taking a byte...
Johannes Schickel
2011-04-17
SCI: Prefer Surface::create taking a PixelFormat over the one taking a byte d...
Johannes Schickel
2011-04-17
SAGA: Prefer Surface::create taking a PixelFormat over the one taking a byte ...
Johannes Schickel
2011-04-17
PARALLACTION: Prefer Surface::create taking a PixelFormat over the one taking...
Johannes Schickel
2011-04-17
MOHAWK: Prefer Surface::create taking a PixelFormat over the one taking a byt...
Johannes Schickel
2011-04-17
MADE: Prefer Surface::create taking a PixelFormat over the one taking a byte ...
Johannes Schickel
2011-04-17
M4: Prefer Surface::create taking a PixelFormat over the one taking a byte de...
Johannes Schickel
2011-04-17
LASTEXPRESS: Prefer Surface::create taking a PixelFormat over the one taking ...
Johannes Schickel
2011-04-17
HUGO: Prefer Surface::create taking a PixelFormat over the one taking a byte ...
Johannes Schickel
2011-04-17
GROOVIE: Prefer Surface::create taking a PixelFormat over the one taking a by...
Johannes Schickel
2011-04-17
DRACI: Prefer Surface::create taking a PixelFormat over the one taking a byte...
Johannes Schickel
2011-04-17
AGOS: Prefer Surface::create taking a PixelFormat over the one taking a byte ...
Johannes Schickel
2011-04-17
GRAPHICS: Prefer Surface::create taking a PixelFormat over the one taking a b...
Johannes Schickel
2011-04-17
BACKEND: Prefer Surface::create taking a PixelFormat over the one taking a by...
Johannes Schickel
2011-04-17
GRAPHICS: Add a PixelFormat member to Surface.
Johannes Schickel
2011-04-17
SCUMM: Add md5 from bug #3264965 for fbpack
Eugene Sandulenko
2011-04-17
SAGA: Fixed bug #3276033: IHNM: Savegame reminder not reset
Eugene Sandulenko
2011-04-17
TSAGE: Suppress strict-alias warnings on older GCCs
dhewg
2011-04-17
TSAGE: Remove redundant parameter
dhewg
2011-04-17
TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objects
Paul Gilbert
2011-04-17
TSAGE: Add listobjects and moveobject commands to the debugger
strangerke
2011-04-17
TSAGE: Add flag commands to the debugger
strangerke
2011-04-17
TSAGE: Disable GMM Save/Load buttons when saving/loading not allowed
Paul Gilbert
2011-04-17
TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)
strangerke
2011-04-16
NEWS: wrap text in order to stay below the length limit
strangerke
2011-04-16
CREDITS: Update credits files.
Johannes Schickel
2011-04-16
HUGO: Fix the typo in the PL file too...
strangerke
2011-04-16
HUGO: Fix a typo in special thanks
strangerke
2011-04-16
HUGO: Remove debug message
strangerke
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