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authorJohannes Schickel2011-04-17 16:25:10 +0200
committerJohannes Schickel2011-04-17 16:25:10 +0200
commit2e0db94f0444f6523183e53463b83ec506a00f8b (patch)
tree1846d3987a99de3f50f72e51d4f7d967e81379dc
parent39b993fb02749a2a1988f64d3443580f2e1c03ef (diff)
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AGOS: Prefer Surface::create taking a PixelFormat over the one taking a byte depth.
-rw-r--r--engines/agos/agos.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 498c7e4961..30c67093ba 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -568,33 +568,33 @@ Common::Error AGOSEngine::init() {
// allocate buffers
_backGroundBuf = new Graphics::Surface();
- _backGroundBuf->create(_screenWidth, _screenHeight, 1);
+ _backGroundBuf->create(_screenWidth, _screenHeight, Graphics::PixelFormat::createFormatCLUT8());
if (getGameType() == GType_FF || getGameType() == GType_PP) {
_backBuf = new Graphics::Surface();
- _backBuf->create(_screenWidth, _screenHeight, 1);
+ _backBuf->create(_screenWidth, _screenHeight, Graphics::PixelFormat::createFormatCLUT8());
_scaleBuf = new Graphics::Surface();
- _scaleBuf->create(_screenWidth, _screenHeight, 1);
+ _scaleBuf->create(_screenWidth, _screenHeight, Graphics::PixelFormat::createFormatCLUT8());
}
if (getGameType() == GType_SIMON2) {
_window4BackScn = new Graphics::Surface();
- _window4BackScn->create(_screenWidth, _screenHeight, 1);
+ _window4BackScn->create(_screenWidth, _screenHeight, Graphics::PixelFormat::createFormatCLUT8());
} else if (getGameType() == GType_SIMON1) {
_window4BackScn = new Graphics::Surface();
- _window4BackScn->create(_screenWidth, 134, 1);
+ _window4BackScn->create(_screenWidth, 134, Graphics::PixelFormat::createFormatCLUT8());
} else if (getGameType() == GType_WW || getGameType() == GType_ELVIRA2) {
_window4BackScn = new Graphics::Surface();
- _window4BackScn->create(224, 127, 1);
+ _window4BackScn->create(224, 127, Graphics::PixelFormat::createFormatCLUT8());
} else if (getGameType() == GType_ELVIRA1) {
_window4BackScn = new Graphics::Surface();
if (getPlatform() == Common::kPlatformAmiga && (getFeatures() & GF_DEMO)) {
- _window4BackScn->create(224, 196, 1);
+ _window4BackScn->create(224, 196, Graphics::PixelFormat::createFormatCLUT8());
} else {
- _window4BackScn->create(224, 144, 1);
+ _window4BackScn->create(224, 144, Graphics::PixelFormat::createFormatCLUT8());
}
_window6BackScn = new Graphics::Surface();
- _window6BackScn->create(48, 80, 1);
+ _window6BackScn->create(48, 80, Graphics::PixelFormat::createFormatCLUT8());
}
setupGame();