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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-11-26
Add patch #2839048 - MM C64 sound/music player, with minor changes.
Travis Howell
2009-11-26
Fix SIGSEGV found by ValGrind
Robert Špalek
2009-11-25
Extend documentation slightly.
Johannes Schickel
2009-11-25
Do not fall back to a auto detection of the OPL emulator, when the user selec...
Johannes Schickel
2009-11-25
Cache resource file size to avoid excess file->size() calls.
Eugene Sandulenko
2009-11-25
Fix 'randomly placed' doxygen comments (which lead to incorrect documentation...
Max Horn
2009-11-25
Typo
Filippos Karapetis
2009-11-25
apply patch #2903175: "PSP: compile cleanup/fix for gprof and Windows"
Joost Peters
2009-11-24
Add patch #2903170 - MM C64: costume fix.
Travis Howell
2009-11-24
Add comment.
Travis Howell
2009-11-24
TEST: Workaround for 'make test' when using -Werror
Max Horn
2009-11-24
COMMON: Remove dependency on engines code (by using the inversion principle).
Max Horn
2009-11-24
typo
Max Horn
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-11-24
Fix incorrectly placed doxygen comments; replace Common::ID2string by Common:...
Max Horn
2009-11-24
PSP: Fix whitespace usage and code formatting
Max Horn
2009-11-24
fix spelling -> force buildbot rebuilding
Joost Peters
2009-11-24
formatting
Joost Peters
2009-11-24
fix building via Makefile
Joost Peters
2009-11-24
revert psp.spec mutilation too
Joost Peters
2009-11-24
fix psp port building
Joost Peters
2009-11-24
PSP: Replaced virtual keyboard and cleaned up makefiles in the process.
Yotam Barnoy
2009-11-24
Exclude PCE sound player, from non-16bit color build.
Travis Howell
2009-11-23
SCI: Reduce header interdependency
Max Horn
2009-11-23
DRACI: Reduce header interdependency
Max Horn
2009-11-23
GROOVIE: Reduce header interdependency
Max Horn
2009-11-23
PS2: Further tweak PS2FileStream; fix potential leak in ps2_fopen
Max Horn
2009-11-23
Update credits.
Travis Howell
2009-11-23
Add PCE version of Loom.
Travis Howell
2009-11-23
PS2: Add new PS2FileStream class for std I/O.
Max Horn
2009-11-23
Add patch #2898231 - LOOM: Sound player for PC-Engine.
Travis Howell
2009-11-23
Remove unnecessary #include errno.h
Max Horn
2009-11-23
COMMON: Remove various variants of the md5_file / md5_file_string funcs; turn...
Max Horn
2009-11-23
PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use fpu...
Max Horn
2009-11-23
Fix bug #2901669: AMIGAOS4: Compiler error
Max Horn
2009-11-23
PS2: cleanup
Max Horn
2009-11-23
Remove obsolete OSX & NDS specific stuff from StdioStream code
Max Horn
2009-11-23
Remove SCUMMVM_USE_LONG_INT
Max Horn
2009-11-23
Optimized object property access speed
Benjamin Haisch
2009-11-23
Fixed breaking long lines instead of using smaller font (which is sometimes n...
Robert Špalek
2009-11-22
Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's pre...
Matthew Hoops
2009-11-22
Move setIsReloaded(false) in enterNewRoom() to the right place.
Robert Špalek
2009-11-22
Remove obsolete and unneeded logic bypassing reloading a location.
Robert Špalek
2009-11-22
Further cleaned up the hack with removing old animations.
Robert Špalek
2009-11-22
Make sure hands are empty after loading the game
Robert Špalek
2009-11-22
Clearing object animations in a cleaner way
Robert Špalek
2009-11-22
Fixed assert() on already loaded animation
Robert Špalek
2009-11-22
Slight simplification.
Johannes Schickel
2009-11-22
Remove dead code.
Johannes Schickel
2009-11-22
- Store ID map for static resources in kyra.dat instead of hardcoding it in t...
Johannes Schickel
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