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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-08-19
STARTREK: Read most of the TUG mission texts from RDF files
Filippos Karapetis
2019-08-19
STARTREK: Fix failed action texts
Filippos Karapetis
2019-08-19
STARTREK: Fix loading of some texts, and add the "text" console command
Filippos Karapetis
2019-08-18
PSP2: Force fullscreen always on
rsn8887
2019-08-18
BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls
antoniou79
2019-08-18
BLADERUNNER: McCoy should face Clovis in KP07 (ClickedOnActor)
antoniou79
2019-08-18
BLADERUNNER: Restore bits of Guzza dialogue
antoniou79
2019-08-18
GUI: Check if fullscreen is available at runtime
Cameron Cawley
2019-08-18
KYRA: LOL: Fix GCC Compiler Warning from memset Usage
D G Turner
2019-08-17
STARTREK: Fix introduced bug in mission chain loading code
D G Turner
2019-08-17
BLADERUNNER: Remove traces of added L.MOUSE2 object in PS07
antoniou79
2019-08-17
BLADERUNNER: Remove aux (added) L.MOUSE2 object
antoniou79
2019-08-17
BLADERUNNER: Complete Klein's annoyed behavior
antoniou79
2019-08-17
BLADERUNNER: Merge code for clues in PS07 original/cut versions
antoniou79
2019-08-17
BLADERUNNER: Restored - Dino gets clues properly
antoniou79
2019-08-17
STARTREK: Read TUG0 description messages from the respective RDF file
Filippos Karapetis
2019-08-17
STARTREK: More explicit definition of text types
Filippos Karapetis
2019-08-17
STARTREK: Load all kinds of messages, and remove redundant variables
Filippos Karapetis
2019-08-17
STARTREK: Allow lowercase for mission names in console commands
Filippos Karapetis
2019-08-16
GLK: FROTZ: Workaround Shogun Blorb having a 0 size apal chunk
Paul Gilbert
2019-08-16
GLK: FROTZ: Erase correct area when switching rooms in Arthur
Paul Gilbert
2019-08-17
GUI: Fix GCC Compiler Warnings in GUI Theme Parser Code
D G Turner
2019-08-16
GLK: FROTZ: Properly implement os_char_width
Paul Gilbert
2019-08-16
GLK: FROTZ: Proper pixel precision for V5+
Paul Gilbert
2019-08-16
GLK: FROTZ: Only call Glk move cursor for Glk text grid windows
Paul Gilbert
2019-08-16
BLADERUNNER: Restored buzzer to annoy Dino (WIP)
antoniou79
2019-08-16
BLADERUNNER: Added cut generic walker models
antoniou79
2019-08-16
STARTREK: Simplify screen name code and add the "actions" debug command
Filippos Karapetis
2019-08-15
SCI: Fix builds when SCI32 disabled
sluicebox
2019-08-15
SCI: Fix ECO2 Icon bar tutorial
sluicebox
2019-08-16
BLADERUNNER: Early restoration for Dino Klein
antoniou79
2019-08-16
BLADERUNNER: Cleaner format in constants and init_script(partial)
antoniou79
2019-08-15
CREDITS: Add credits for Supernova and update iOS and macOS credits
Thierry Crozat
2019-08-15
DS: Disable Bink and Lua
Cameron Cawley
2019-08-15
BACKENDS: Fix GCC Warnings in Surface SDL Graphics
D G Turner
2019-08-15
STARTREK: Cleanup away mission chain loading code
Filippos Karapetis
2019-08-15
STARTREK: Add a console
Filippos Karapetis
2019-08-15
CRYOMNI3D: Fix Spanish compressed file size
Le Philousophe
2019-08-15
BACKENDS: Handle screen shaking in WindowedGraphicsManager
Cameron Cawley
2019-08-14
CRYOMNI3D: Add detection for English DOS/Windows CD
Thierry Crozat
2019-08-14
SCI: Fix Macintosh kDrawPic mirror flag handling
sluicebox
2019-08-13
VITA: Use activeArea rectangle also on Vita
rsn8887
2019-08-13
CREDITS: Add myself
sluicebox
2019-08-13
BACKENDS: add Fit to window (4:3) stretch mode to SDL2 backend
rsn8887
2019-08-13
I18N: Update translation (German)
Lothar Serra Mari
2019-08-13
I18N: Update translation (German)
Lothar Serra Mari
2019-08-13
I18N: Update translation (German)
Lothar Serra Mari
2019-08-13
I18N: Update translation (French)
Thierry Crozat
2019-08-13
I18N: Update translation (French)
Thierry Crozat
2019-08-13
I18N: Update translation (German)
Lothar Serra Mari
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