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2011-05-04TSAGE: Bumped up savegame version, so that the old savegames are still usablemd5
Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames
2011-05-04GOB: Don't overwrite _destSpriteX after PRINTTEXTSven Hesse
Don't overwrite _destSpriteX after PRINTTEXT with a value that's only appropriate for monospaced fonts; support for non-monospaced fonts has been introduced with Woodruff. This should fix bug #3295889.
2011-05-04GOB: Plug a leakSven Hesse
Thanks to digitall for finding that one
2011-05-03BUILDS: Sort some stuff in backends/module.mkMax Horn
2011-05-03BUILD: Compile backend specific files only if their backend is selectedMax Horn
2011-05-03BUILD: Remove incorrect mention of 'symbian' backend from configureMax Horn
2011-05-03TSAGE: for consistency, use display2() when possiblestrangerke
2011-05-03TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some ↵strangerke
useless parameters too.
2011-05-03TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien)strangerke
2011-05-03PS2: Allow using mkdirMax Horn
2011-05-03MOTO: Change fprintf calls to debug callsMax Horn
2011-05-03DINGUX: Change fprintf calls to debug callsMax Horn
2011-05-03COMMON: Fix spelling of 'Philips'Matthew Hoops
2011-05-03WII: Fix compilationdhewg
2011-05-03MACOSX: Try to fix compile errors triggered with certain Mac OS X SDK versionsMax Horn
2011-05-03N64: Fix FS code regressionMax Horn
2011-05-03TSAGE: Bugfixes for displaying the creditsPaul Gilbert
2011-05-03TSAGE: Bugfixes to allow for drawing message strings that are emptyPaul Gilbert
2011-05-03GPH: Change fprintf to debugMax Horn
2011-05-03COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibilityMax Horn
2011-05-03ANDROID: Fix various forbidden symbol clashesMax Horn
2011-05-03DINGUX: Remove unused (?) includeMax Horn
2011-05-03PSP: Fix more forbidden symbol clashesMax Horn
2011-05-03PS2: Fix various forbidden symbol clashesMax Horn
2011-05-03WII: Fix fs code compile regressionsMax Horn
2011-05-03VIDEO: Cleanup mixed array / type declarationMax Horn
2011-05-03DS: Remove references to DEVKITARMMax Horn
In some places we used $DEVKITARM, but in others we hardcode the path $DEVKITPRO/devkitARM. To ensure consistent behavior, I changed it to the latter everywhere for now. Should it turn out that we really want to have this flexible, we can reintroduce $DEVKITARM in a proper way. In that case, we could augment configure to set DEVKITARM to $DEVKITPRO/devkitARM, if it has not been set yet.
2011-05-03BACKENDS: Avoid #including .cpp filesMax Horn
So far, the various *-fs-factory.cpp files were #including the corresponding *-fs.cpp files. This is surprising and hence could lead to all kinds of problems). To fix this, provide proper headers for the *-fs.cpp files. This also makes code reuse via subclassing possible. Since not all ports were tested, this will likely lead to a few easy to fix compile regressions.
2011-05-03TSAGE: Bugfix for palette fader crash in Scene #9990Paul Gilbert
2011-05-03BACKENDS: Change printf -> debug in vkeybd codeMax Horn
2011-05-03WII: Fix various forbidden symbol clashesMax Horn
2011-05-03TSAGE: Add missing calls to inherited method in various class ↵Paul Gilbert
synchronisation methods
2011-05-03TSAGE: Bugfixes to savegames when the scene is showing an alternate screenPaul Gilbert
2011-05-03PSP: Fix various forbidden symbol clashesMax Horn
2011-05-03DC: Fix various forbidden symbol clashesMax Horn
2011-05-03COMMON: Don't declare a fake printfMax Horn
2011-05-03PSP: Add FIXME to portdefs.hMax Horn
2011-05-03BACKENDS: Allow various files to use stuff from time.hMax Horn
2011-05-03TSAGE: Fix the last action of the game. The ending animation is still ↵strangerke
screwed due to palette issues
2011-05-02DISTS: Update NSIS script version to 1.4.0gitLittleboy
2011-05-03TSAGE: Fix freeze in scene 4250strangerke
2011-05-03TSAGE: Fix a crash and a freeze in scene 4250.strangerke
2011-05-03TSAGE: Fix two blocking bugs in scene 4301strangerke
2011-05-03TSAGE: some little cosmetic modificationsstrangerke
2011-05-02Merge remote-tracking branch 'upstream/master' into nsisLittleboy
Conflicts: devtools/create_project/scripts/postbuild.cmd devtools/create_project/visualstudio.cpp ports.mk
2011-05-02I18N: Update translations data fileThierry Crozat
2011-05-02I18N: Update Swedish translation from patch #3296202Thierry Crozat
2011-05-02I18N: Update Polish translation from patch #3296137Thierry Crozat
2011-05-02I18N: Update French translationThierry Crozat
2011-05-02TSAGE: Fix a couple of glitches in scene 9100strangerke