Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-02 | BLADERUNNER: Removing looping sounds after Gaff ending | Thanasis Antoniou | |
Prevents sound popping between ending outtake and credits | |||
2019-04-02 | BLADERUNNER: Fixed images & z-buffer on big-endian architectures | Peter Kohaut | |
2019-04-02 | BUILD: Fix packaging of the remastered theme | Lothar Serra Mari | |
2019-04-02 | BLADERUNNER: Fix flash back to game between end outtake and credits | Thanasis Antoniou | |
Between an ending outtake and the end credits the game did a quick flash back to the game scene | |||
2019-04-02 | BACKENDS: Fix compilation with SDL_Net enabled and cloud support disabled | Cameron Cawley | |
2019-04-02 | BUILD: Convert the NEWS.md file if pandoc is installed | Cameron Cawley | |
2019-04-02 | NEWS: Fix formatting | Cameron Cawley | |
2019-04-02 | NEWS: Convert the NEWS file to markdown | Cameron Cawley | |
2019-04-02 | DS: Fix icon formats to work with ndstool | Matan Bareket | |
2019-04-02 | BUILD: Update Mac OS icon | Matan Bareket | |
2019-04-02 | BUILD: Update Remastered text highlight color | Matan Bareket | |
2019-04-02 | BUILD: Update Icon | Matan Bareket | |
2019-04-02 | BUILD: Update Remastered THEMERC | Matan Bareket | |
2019-04-02 | BUILD: Update Bada theme | Matan Bareket | |
2019-04-02 | BUILD: Update Remastered theme | Matan Bareket | |
2019-04-02 | BUILD: Update Bada and DS graphics | Matan Bareket | |
2019-04-02 | BUILD: Update cloud styles and logo | Matan Bareket | |
2019-04-02 | BUILD: Update installer graphics | Matan Bareket | |
2019-04-02 | BUILD: Update logos and icons on ports | Matan Bareket | |
2019-04-02 | BUILD: Update Amiga icons | Matan Bareket | |
2019-04-02 | BUILD: Update webos theme | Matan Bareket | |
2019-04-02 | BUILD: Update default theme to use remastered | Matan Bareket | |
2019-04-02 | BUILD: Update icons | Matan Bareket | |
TODO: Add new Amiga icons | |||
2019-04-02 | THEME: Create remastered theme | Matan Bareket | |
2019-04-02 | BLADERUNNER: Fix for corrupt incomplete autosaves | Thanasis Antoniou | |
Autosaving overrides other conditions that don't allow proper saving | |||
2019-04-01 | VIDEO: Fix Bink clearing color comment | Bastien Bouclet | |
YUV 000 is a green, not black. Thanks DrMcCoy for noticing and fixing the issue. | |||
2019-04-01 | VIDEO: Fix an integer overflow when dequantizing the DCT coeffs | Bastien Bouclet | |
See https://github.com/FFmpeg/FFmpeg/commit/2968bedf129558024ea87a1aabc4aa2d3a5bcb6e | |||
2019-03-31 | GLK: Only check the format of a Blorb file if it has a valid file extension | Cameron Cawley | |
2019-03-31 | GLK: Improved detection of Blorb files | Cameron Cawley | |
2019-04-01 | SCI: Fix Mac icon bar event handling | sluicebox | |
Fix mouse presses falling through the icon bar in KQ6 and FPFP Mac | |||
2019-04-01 | BLADERUNNER: Prevent lockup when save file is missing data | Thanasis Antoniou | |
Missing thumbnail data was causing a lockup on mouse-over Still working on debugging why these corrupted save files may be created -- (Game_Over()) autosaves. | |||
2019-04-01 | CONFIGURE: Improve detection of SDL and SDL_net | Cameron Cawley | |
2019-04-01 | GRAPHICS: Add a PixelType to ColorMasks. | Johannes Schickel | |
This PixelType is the underlying type (uint16/uint32) of a pixel specified by ColorMasks. | |||
2019-04-01 | GRAPHICS: Return value in dummy functions | Eric Culp | |
2019-04-01 | GRAPHICS: Respect alpha and rgba formats in interpolation and conversion | Eric Culp | |
2019-04-01 | GRAPHICS: Fix braces in two interpolate functions | Eric Culp | |
2019-04-01 | GRAPHICS: Change another interpolation function in Edge filter. | Eric Culp | |
A 2 to 1 interpolation was causing errors. It is fixed, renamed, and moved to the common interpolation file. | |||
2019-04-01 | GRAPHICS: Change Edge filter to use shared interpolation functions | Eric Culp | |
2019-04-01 | GRAPHICS: Add dummy specializations for some interpolate* functions | Eric Culp | |
They use ColorMask values not present in 2-byte ColorMasks. Since they should never be used on 2-byte pixel data, the dummy implementations assert(0) and should be removed by any optimizing compiler since no code path can ever reach them. | |||
2019-04-01 | GRAPHICS: Fix typo of qlowBits | Eric Culp | |
2019-04-01 | GRAPHICS: Add 32bit versions of interpolate* functions | Eric Culp | |
2019-03-31 | BLADERUNNER: Remove blue tint from ESPER zoom-ins | Thanasis Antoniou | |
This applies only to hotspot zoom-ins and zoom-outs Last frame of zoomed in hotspot (video zoom) had a persistent blue tint. And zooming out from the hotspot also had a long lasting blue tint. These were removed. | |||
2019-03-31 | BLADERUNNER: Fix no music at Dektora dance outtake | Thanasis Antoniou | |
Also add constants for all music tracks | |||
2019-03-31 | SDL: Fix compilation without 16 bit colour support | Cameron Cawley | |
2019-03-31 | GRAPHICS: Add support for PICT opcode $90 BitsRect | sluicebox | |
Add limited support for unpacked PICT bits which FPFP Mac requires. SCI games use packed PICT bits unless an image is less than 8 bytes per row in which case they can't be packed, like FPFP's shovel icon. Fixes bug #7059 which prevents the game from being completed. | |||
2019-03-31 | BLADERUNNER: Release non-repeated and support queued overlays | Thanasis Antoniou | |
2019-03-30 | ENGINES: Use new logo for splash screen | Thierry Crozat | |
2019-03-30 | ADL: Refactor opcodes | Walter van Niftrik | |
2019-03-30 | BLADERUNNER: Improved for overlay debug command | Thanasis Antoniou | |
Not force loading of all MIX files anymore, and added a catalogue of all VQAs | |||
2019-03-30 | BLADERUNNER: Fix spelling of kVariableReplicantsSurvivorsAtMoonbus | Thanasis Antoniou | |