Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-09-16 | Some cleanup. More to follow, I hope. | Torbjörn Andersson | |
svn-id: r10263 | |||
2003-09-16 | Don't call the premix function when the mixer is paused. (This is | Torbjörn Andersson | |
particularly noticeable in games with PC speaker emulation, but I could hear faint noises in AdLib music as well.) svn-id: r10262 | |||
2003-09-15 | Feature Request [806641] Increase MIDI | Jamieson Christian | |
performance by omitting redundancies Removed the use of the _bank member for iMuse Parts. The member is still being saved/loaded, and a warning will display if a non-zero _bank value is set. If it turns out some musical passage is actually using the _bank, we'll need to reinstate it. Otherwise, after sufficient testing we can obsolete it in the savegames. svn-id: r10261 | |||
2003-09-15 | cleanup | Max Horn | |
svn-id: r10260 | |||
2003-09-14 | actually this is the correct fix to "Cutscene - Press ESC to exit" :) | Oliver Kiehl | |
svn-id: r10259 | |||
2003-09-14 | fix "Cutscene - Press ESC to exit" message | Oliver Kiehl | |
svn-id: r10258 | |||
2003-09-14 | add putttime target | Jonathan Gray | |
svn-id: r10257 | |||
2003-09-14 | if saveslot specified with -x doesn't exist, show restore menu | Oliver Kiehl | |
svn-id: r10256 | |||
2003-09-14 | enable ``proper'' -x loading | Oliver Kiehl | |
svn-id: r10255 | |||
2003-09-14 | Fix for Bug [805593] MI2: Music stops in LeChuck's fortress | Jamieson Christian | |
Implemented _cmd_queue save/load. In addition to requiring _cmd_queue information, this bug arises from a rare assumption that sound resources are loaded in memory even though they aren't currently playing. Therefore, a list of sound resources loaded in memory is included in the savegame, so that all relevant sound resources are reloaded when the savegame is loaded. This also fixes an unreported music bug in S&M when saving a game while outside the Bumpusville mansion. As a result of savegame format modifications, we are now at savegame version 23. svn-id: r10254 | |||
2003-09-14 | moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for ↵ | Max Horn | |
access of the actor position svn-id: r10253 | |||
2003-09-14 | Fingolfin, now I am really disappointed with you that you didn't see this ↵ | Oliver Kiehl | |
bug... ;) svn-id: r10252 | |||
2003-09-14 | A hack for bug #770581. This makes the sound much closer to the | Jochen Hoenicke | |
original, but I think to make it completely right a bigger change to the adlib backend would be necessary. svn-id: r10251 | |||
2003-09-14 | clarified some TODOs | Max Horn | |
svn-id: r10250 | |||
2003-09-14 | reverse my fix for the sarcophagus problem (I reopened that bug report, as ↵ | Max Horn | |
this broke lots of other locked boxees. Now that I have dosbox to compared with the original Zak, I see that we are doing something wrong, and have a notion of what that might be; still need to figure out a way how to fix it svn-id: r10249 | |||
2003-09-14 | evil fix for #bug 801293 (ALL: Ctrl+alt+b opengl switch) and some cleanup | Max Horn | |
svn-id: r10248 | |||
2003-09-14 | use old method to decide on text colouring for loom towns, I think the pink ↵ | Jonathan Gray | |
distaff when returning to the first room may be the last bug left now svn-id: r10247 | |||
2003-09-13 | disabled a stone old hack; Ender, maybe you remember some details about this ↵ | Max Horn | |
fix? anybody feel like playtesting the Mystery Vortex, please? :-) svn-id: r10246 | |||
2003-09-13 | simplified code | Max Horn | |
svn-id: r10245 | |||
2003-09-13 | fixed badly commit | Paweł Kołodziejski | |
svn-id: r10244 | |||
2003-09-13 | fix for bug #732414 (ZAK256: Some verbs do not highlight correctly) | Max Horn | |
svn-id: r10243 | |||
2003-09-13 | implemented fileWrite opcode | Paweł Kołodziejski | |
svn-id: r10242 | |||
2003-09-13 | and another endian fix | Oliver Kiehl | |
svn-id: r10241 | |||
2003-09-13 | I am not happy at all with the slack our team has shown recently! I barely ↵ | Max Horn | |
concealed these obvious mistakes, to check who's paying attention. And only one person (olki) did notice, and even he only got 50%... tsk tsk tsk, how shall this go on. What will happen if I make real mistakes instead of purposeful ones? *cough cough* yeah, right svn-id: r10240 | |||
2003-09-13 | remove path in filename at delete func too | Paweł Kołodziejski | |
svn-id: r10239 | |||
2003-09-13 | fixed size logic in readFileToArray() | Paweł Kołodziejski | |
svn-id: r10238 | |||
2003-09-13 | fix global vars storing | Max Horn | |
svn-id: r10237 | |||
2003-09-13 | cleanup | Max Horn | |
svn-id: r10236 | |||
2003-09-13 | cleanup | Max Horn | |
svn-id: r10235 | |||
2003-09-13 | pack _parallax to be on the safe side | Oliver Kiehl | |
svn-id: r10234 | |||
2003-09-13 | convert run lists in the res manager | Max Horn | |
svn-id: r10233 | |||
2003-09-13 | implemented fileread opcode | Paweł Kołodziejski | |
svn-id: r10232 | |||
2003-09-13 | Re-added BASS-specific hotkey section. (There used to be one, but it seems | Torbjörn Andersson | |
to have disappeared under mysterious circumstances.) svn-id: r10231 | |||
2003-09-13 | Add a new hull curve entry needed by Indy3. This fixes bug #770698. | Jochen Hoenicke | |
svn-id: r10230 | |||
2003-09-13 | fix speech on BE | Oliver Kiehl | |
svn-id: r10229 | |||
2003-09-13 | Revert change, was not needed after all. | Travis Howell | |
svn-id: r10228 | |||
2003-09-13 | since _hFileTable is only used by Scumm_v6, there is no reason to put it ↵ | Max Horn | |
into class Scumm svn-id: r10227 | |||
2003-09-13 | implemented opcodes: openfile and closefile | Paweł Kołodziejski | |
svn-id: r10226 | |||
2003-09-13 | fix g_header -> header in comments | Max Horn | |
svn-id: r10225 | |||
2003-09-13 | some more endian fixes | Oliver Kiehl | |
svn-id: r10224 | |||
2003-09-13 | endian conversion in save/restore code (may not be complete, beware!) | Max Horn | |
svn-id: r10223 | |||
2003-09-13 | cleanup | Max Horn | |
svn-id: r10222 | |||
2003-09-13 | a little updated opcode: openFile and deleteFile | Paweł Kołodziejski | |
svn-id: r10221 | |||
2003-09-13 | should have been an int32 | Oliver Kiehl | |
svn-id: r10220 | |||
2003-09-13 | endian fix | Oliver Kiehl | |
svn-id: r10219 | |||
2003-09-13 | cleanup | Max Horn | |
svn-id: r10218 | |||
2003-09-13 | Another fm towns sound fix from Hibernatus | Travis Howell | |
svn-id: r10217 | |||
2003-09-13 | let the interpreter use native endianess for variables -> this allows us to ↵ | Max Horn | |
get rid of various endian conversions, and also fixs lots of other problems on BE systems. Beware, though, this may impair save game exchange between LE/BE: we'll have to adjust save_rest.cpp to convert to/from LE upon save/load svn-id: r10216 | |||
2003-09-13 | fix LE bug | Oliver Kiehl | |
svn-id: r10215 | |||
2003-09-13 | trying to fix VC6 project files manually - beware :-) | Max Horn | |
svn-id: r10214 |