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AgeCommit message (Expand)Author
2008-01-07typoMax Horn
2008-01-07Reject AGIPAL-files with over 6 bits per color component. Makes at least fanm...Kari Salminen
2008-01-07Add detection data for a finished fanmade AGI game Naturette IV (2007-10-05).Kari Salminen
2008-01-07Changed debug keys enablement to be on by default if a Debug Level is specifiedPaul Gilbert
2008-01-07Add partial implementation of obj.status.v-command (Based on observations of ...Kari Salminen
2008-01-07Removed some obsolete definesFilippos Karapetis
2008-01-07Fixed an MSVC warningFilippos Karapetis
2008-01-07Made debugging keys disabled by default, with a debugger command to allow the...Paul Gilbert
2008-01-06Indent with tabs instead of spaces.Torbjörn Andersson
2008-01-06Removed now useless functions.Nicola Mettifogo
2008-01-06Fixes wrong type.Nicola Mettifogo
2008-01-06Indent with tabs instead of spaces.Torbjörn Andersson
2008-01-06Moved balloons management into Gfx, which is now responsible for positioning ...Nicola Mettifogo
2008-01-06store the disk sounds/music were actually *loaded* from, instead of the 'curr...Max Horn
2008-01-06update msvc8 too from msvc9Paweł Kołodziejski
2008-01-06Unify mixer pan/vol setting codeMax Horn
2008-01-06update project agos project filePaweł Kołodziejski
2008-01-06Copy pred.dic for the iPhone and Amiga dist targets, tooMax Horn
2008-01-06Fix path for engine data.Travis Howell
2008-01-06Some fixes to 'dist' targets -- use srcdir to reference files in the source d...Max Horn
2008-01-06Patch #1862888: BUILD: Automate the list of data files to be distributedMax Horn
2008-01-06Remove unused Amiga OCS font data, the AGA font data can by used by all Amiga...Travis Howell
2008-01-06Split charset font data.Travis Howell
2008-01-06Fix bug #1864932: COMI: Game crashes on difficulty selection screenMax Horn
2008-01-06Fix regression in Let's Explore the Farm with Buzzy demo.Travis Howell
2008-01-06Committed patch #1864214 "KYRA2: correct platform and talkie flags for sequen...Johannes Schickel
2008-01-06Resort a few cases and opcodes in HE code.Travis Howell
2008-01-06Changed the frame delay for part of the introduction sequence to match the or...Paul Gilbert
2008-01-06Fix to show talk dialogs in EGA mode using the EGA palettePaul Gilbert
2008-01-06Fixed compilationFilippos Karapetis
2008-01-06cleanupMax Horn
2008-01-06clarify commentMax Horn
2008-01-05Made IMuseDigital::stopSound use flushTrack instead of setting track->toBeRem...Max Horn
2008-01-05Removed unnecessary newline in debug message.Torbjörn Andersson
2008-01-05Let the audio mixer take care of (i.e. dispose) the Track::stream object, tooMax Horn
2008-01-05stop low priority sounds which we want to override immediatlyMax Horn
2008-01-05VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists ...Max Horn
2008-01-05Fixed warning.Torbjörn Andersson
2008-01-05Play SOU data instantly, not slightly delayed -> allows us to get rid of Trac...Max Horn
2008-01-05Seems IMuseDigital::cloneToFadeOutTrack was using the wrong pan value all the...Max Horn
2008-01-05Moved some code which was being duplicated to methods of class TrackMax Horn
2008-01-05Let the audio mixer delete the streamSou objectMax Horn
2008-01-05Workaround for Amiga Gold Rush's broken picture 147 by patching it.Kari Salminen
2008-01-05When loading and before starting an iMuse Digitial track, reset it completel...Max Horn
2008-01-05Clarified some iMuse Digital code as I understand itMax Horn
2008-01-05Implement a workaround to hide.mouse-command for Amiga's Gold Rush. Fixes wal...Kari Salminen
2008-01-05As far as I can tell / understand, IMuseDigital::getSoundStatus can safely ju...Max Horn
2008-01-05Use souStreamUsed to distinguish between 'stream' and 'streamSou' usageMax Horn
2008-01-05Do not busy wait in IMuseDigital::allocSlot on *any* platformMax Horn
2008-01-05This 'if' should not be necessary anymoreMax Horn