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2019-09-03HDB: Unstub aiPlayerInit2()Nipun Garg
2019-09-03HDB: Modify cacheEntGfx to use new gfx functionsNipun Garg
2019-09-03HDB: Add selectGfx()Nipun Garg
2019-09-03HDB: Split getGfx() into getTileGfx and getPicGfxNipun Garg
2019-09-03HDB: Compilation fixesEugene Sandulenko
2019-09-03HDB: Modify GfxCache to take tileGfx and picGfxNipun Garg
2019-09-03HDB: Fix type of certain gfx arraysNipun Garg
2019-09-03HDB: Unstub aiPlayerInit()Nipun Garg
2019-09-03HDB: Add getStandFrameDir()Nipun Garg
2019-09-03HDB: Add clearInventory()Nipun Garg
2019-09-03HDB: Modify _inventory to an array of InvEnt*Nipun Garg
2019-09-03HDB: Add constructors to Tile and PictureNipun Garg
2019-09-03HDB: Compilation fixesEugene Sandulenko
2019-09-03HDB: Add constructors to all structsNipun Garg
2019-09-03HDB: Fix type of loadedNipun Garg
2019-09-03HDB: Fix switch-case warningsNipun Garg
2019-09-03HDB: Fix special1Gfx data typeNipun Garg
2019-09-03HDB: Fix waypointGfx DataTypeNipun Garg
2019-09-03HDB: Add debug output to findFirstData()Nipun Garg
2019-09-03HDB: Clean up Lua stack after script executionEugene Sandulenko
2019-09-03HDB: Fix member variables namesNipun Garg
2019-09-03HDB: Clear Player Graphics in restartSystem()Nipun Garg
2019-09-03HDB: Clear Waypoint data in AI::init()Nipun Garg
2019-09-03HDB: Remove animEntity stubNipun Garg
2019-09-03HDB: Add animLuaEntity()Nipun Garg
2019-09-03HDB: Remove 'Cache Graphics for Inventory' stubNipun Garg
2019-09-03HDB: Remove cineEntityFace stubNipun Garg
2019-09-03HDB: Process cineEntityFace()Nipun Garg
2019-09-03HDB: Add cineEntityFace()Nipun Garg
2019-09-03HDB: Remove cineMoveEntity stubNipun Garg
2019-09-03HDB: Process cineMoveEntity()Nipun Garg
2019-09-03HDB: Add cineMoveEntity()Nipun Garg
2019-09-03HDB: Add setEntityGoal()Nipun Garg
2019-09-03HDB: Remove cineLockPlayer + cineUnlockPlayer stubNipun Garg
2019-09-03HDB: Process cineLockPlayer() + cineUnlockPlayer()Nipun Garg
2019-09-03HDB: Add cineLockPlayer() and cineUnlockPlayer()Nipun Garg
2019-09-03HDB: Add stopEntity()Nipun Garg
2019-09-03HDB: Add clearWaypoints()Nipun Garg
2019-09-03HDB: Add Waypoint dataNipun Garg
Addition includes constants, structs and member variables
2019-09-03HDB: Fixed nu,ber of parameters when calling Lua functionsEugene Sandulenko
2019-09-03HDB: Added Lua print stack utility functionEugene Sandulenko
2019-09-03HDB: Add debug output to C_SETENTITYNipun Garg
2019-09-03HDB: Remove Cache Gfx stub from spawnNipun Garg
2019-09-03HDB: Add cacheEntGfx()Nipun Garg
2019-09-03HDB: Add additional player framesNipun Garg
2019-09-03HDB: Add AnimFrame constants and extend AIEntityNipun Garg
2019-09-03HDB: Add getGfx to get and cache Gfx filesNipun Garg
2019-09-03HDB: Add _gfxCache to store cached graphicsNipun Garg
2019-09-03HDB: Add GfxCache structNipun Garg
2019-09-03HDB: Scan all icons and process them in Map::loadNipun Garg