Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-07-05 | updated file | Paweł Kołodziejski | |
svn-id: r8762 | |||
2003-07-05 | revert to previous targets | Paweł Kołodziejski | |
svn-id: r8761 | |||
2003-07-05 | fixed cursor and allowed pressing enter for loading and saving, too. | Robert Göffringmann | |
svn-id: r8760 | |||
2003-07-05 | hope this fixes problems about cut-off speech. | Robert Göffringmann | |
svn-id: r8759 | |||
2003-07-05 | better mouse hotspot, seems the same as in the original now...only tested on ↵ | Joost Peters | |
first few scenes & control panel though svn-id: r8758 | |||
2003-07-05 | added hufftext.o | Joost Peters | |
svn-id: r8757 | |||
2003-07-05 | fixed control panel palette for v. 0.0348 | Robert Göffringmann | |
svn-id: r8756 | |||
2003-07-05 | corrected all huffman trees and moved them out of text.cpp | Robert Göffringmann | |
svn-id: r8755 | |||
2003-07-05 | add --floppy-intro option | Jonathan Gray | |
svn-id: r8754 | |||
2003-07-05 | applied eriktorbjorn's floppy-intro-with-cd-version patch (#765885) | Joost Peters | |
svn-id: r8753 | |||
2003-07-05 | fixed warning | Joost Peters | |
svn-id: r8752 | |||
2003-07-04 | make sky detect v.0.0348 (even though not existing ;) | Robert Göffringmann | |
svn-id: r8751 | |||
2003-07-04 | support text and speech at the same time | Robert Göffringmann | |
svn-id: r8750 | |||
2003-07-04 | don't let user enter too long save names | Robert Göffringmann | |
svn-id: r8749 | |||
2003-07-04 | removed some useless lines | Robert Göffringmann | |
svn-id: r8748 | |||
2003-07-04 | SFX is working correctly now. also implemented queued fx and fx saving. | Robert Göffringmann | |
The bass version is now included in the savegames, too. svn-id: r8747 | |||
2003-07-04 | make SoundMixer::playRaw only check sound IDs if you actually pass one | Robert Göffringmann | |
svn-id: r8746 | |||
2003-07-04 | Make 80 column people happy. Sheesh, it's only an egg. | James Brown | |
svn-id: r8745 | |||
2003-07-04 | Remove homage to original's misspelling of pseudo. Honest. | James Brown | |
svn-id: r8744 | |||
2003-07-04 | Because I can. | James Brown | |
svn-id: r8743 | |||
2003-07-04 | Prevent apparantly possible race condition. I don't get this stuff, and I ↵ | James Brown | |
don't see why the next call to insertChannel is immune to the same theoretical problem :) svn-id: r8742 | |||
2003-07-04 | Insert preliminary Zak256 sound looping support. It's not perfect, as some ↵ | James Brown | |
Zak256 sounds only loop a part of the sample - which our mixer API doesn't yet support. svn-id: r8741 | |||
2003-07-04 | prevent (or rather: make much less likely) some sound output related race ↵ | Max Horn | |
conditions svn-id: r8740 | |||
2003-07-04 | fixed two leaks | Max Horn | |
svn-id: r8739 | |||
2003-07-04 | oops | Max Horn | |
svn-id: r8738 | |||
2003-07-04 | added some very limited support for Mac Loom (text is now properly centered ↵ | Max Horn | |
around x:160 instead of x:0); added (commented out) copyprot bypass (but since I am not sure if there was ever a Mac Loom w/o codes, am not sure if this ever should be enabled); added comment regarding the Mac Loom sound format svn-id: r8737 | |||
2003-07-04 | added some more warnings (taken from pentagram) | Max Horn | |
svn-id: r8736 | |||
2003-07-04 | fixed warning regarding overloaded virtual methods | Max Horn | |
svn-id: r8735 | |||
2003-07-04 | show detected game version at startup. (hopefully this will stop the wave of ↵ | Joost Peters | |
'how do I find out what version I have' questions. we still need to alter the detection to allow 0.0348 to be the detected since it can't be uniquely identified by the number of dnr-entries (i.e. it has the same amount as v0.0331) svn-id: r8734 | |||
2003-07-04 | Allow "no-" prefix to long command-line options, e.g. --no-aspect-ratio, | Torbjörn Andersson | |
to invert their meanings. This is useful for overriding settings in the config file. svn-id: r8733 | |||
2003-07-03 | rewrote desaturatePalette using integer arithmetics only | Max Horn | |
svn-id: r8732 | |||
2003-07-03 | const | Max Horn | |
svn-id: r8731 | |||
2003-07-03 | fixed warning | Max Horn | |
svn-id: r8730 | |||
2003-07-03 | whoops | Robert Göffringmann | |
svn-id: r8729 | |||
2003-07-03 | fixed showGameQuitMsg() and temporarily disabled sfx looping | Robert Göffringmann | |
svn-id: r8728 | |||
2003-07-03 | const correctness | Max Horn | |
svn-id: r8727 | |||
2003-07-03 | cleanup for -Wundef | Max Horn | |
svn-id: r8726 | |||
2003-07-03 | const correctness | Max Horn | |
svn-id: r8725 | |||
2003-07-03 | fix for bug #765402: no shaking with 1x scaler | Max Horn | |
svn-id: r8724 | |||
2003-07-03 | Compact data for v. 0.0288, works as well as 0.0368 now. | Robert Göffringmann | |
svn-id: r8723 | |||
2003-07-03 | Timer now uses a mutex, which should make it thread safe (it wasn't before, ↵ | Max Horn | |
particuarly bad if timers are implemented via threads), plus this should help in fixing race conditions in classes using class Timer svn-id: r8722 | |||
2003-07-03 | Made read() return the number of bytes that were actually read, rather than | Torbjörn Andersson | |
the number that was requested. A lot of our code obviously assumes this behaviour, and the MP3 file player depends on it because otherwise, when reaching the end of the file, it will think it read a full buffer, when in fact it only got part of it and the rest is the remains from the previous read. This would cause a brief note from earlier in the track at the end of the MI1 chapter one screen. Probably other cases as well. Of course, this may cause regressions but only - I think - if the code was buggy to begin with. svn-id: r8721 | |||
2003-07-03 | Removed the calls to SDL_SetGamma(). No one could understand what they were | Torbjörn Andersson | |
doing there in the first place when it was discussed yesterday, and they screw up the colours for me. (Possibly because I have the gamma correction set even higher by default, so this attempt to brighten the image actually made it *darker* for me.) svn-id: r8720 | |||
2003-07-03 | code transformation on setScaleItem: this shows that rtScaleTable's are ↵ | Max Horn | |
actually (almost) the same as scale slots in V8. svn-id: r8719 | |||
2003-07-02 | cleanup | Max Horn | |
svn-id: r8718 | |||
2003-07-02 | cleanup; made mutex protection of graphics code a little bit tighter by ↵ | Max Horn | |
protecting all of method property(); moved set_palette to OSystem_SDL_Common (it was identical in both normal and GL backend) svn-id: r8717 | |||
2003-07-02 | Finish a thought I started about the OpenGL filter | James Brown | |
svn-id: r8716 | |||
2003-07-02 | don't default to the slowest aspect ratio correcter; rather use the medium ↵ | Max Horn | |
one (good quality with acceptable speed) svn-id: r8715 | |||
2003-07-02 | fix for bug #753840 (actor placement in V2 games) | Max Horn | |
svn-id: r8714 | |||
2003-07-02 | fix o2_loadRoomWithEgo regression (this bug was uncovered by my previous ↵ | Max Horn | |
adjustXYToBeInBox improvment) svn-id: r8713 |