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AgeCommit message (Expand)Author
2006-07-08Incremented lure.dat version and added new constants for debugging, tick meth...Paul Gilbert
2006-07-08Disabled waiting for mouse release when making a popup selection to match ori...Paul Gilbert
2006-07-08Added new hotspot runtime fields, a list for handling the details of paused c...Paul Gilbert
2006-07-08Added ScummVM debuglevel support for dumping executed scriptsPaul Gilbert
2006-07-08Added improved display of partially off-screen images, as well as proper hand...Paul Gilbert
2006-07-08Added shortcut stub for decoding a string without passing the current hotspot...Paul Gilbert
2006-07-08Rewrote the status line handling code along with tweaks to the debug informat...Paul Gilbert
2006-07-08Added extra checking and debugging code, as well as partial rewrite/enhanceme...Paul Gilbert
2006-07-08Replaced old debugging files with new ScummVM based onePaul Gilbert
2006-07-08Initial commit of ScummVM-based debugging functionalityPaul Gilbert
2006-07-07Update language settinga for filename patterns in HE gamesTravis Howell
2006-07-07Add another German Windows version of pajama2Travis Howell
2006-07-07- Fix bug #1513671 "GUI: PSP classic mode problems"Eugene Sandulenko
2006-07-07Revert recent change to actorWalkStep(), caused regressionsTravis Howell
2006-07-07override inactive_dialog_shading on PSPJoost Peters
2006-07-07fix build with latest psp toolchainJoost Peters
2006-07-07implement grabRawScreen()Joost Peters
2006-07-07make grabRawScreen() pure virtual, since it's now _required_ to be implemente...Joost Peters
2006-07-07Fix bug #1518523 - FOA: Indy facing the wrong direction in intro. And adjust ...Travis Howell
2006-07-06Moving remaining platform/backends code, as previously threatenedMax Horn
2006-07-06Fix off by one, in the stomach of pajama3Travis Howell
2006-07-06Add cyx's patch for 1513622 - HE: Palette glitch (recent regression)Travis Howell
2006-07-06Fix 1506002 - PUTTTIME: Weird Mouth MovementTravis Howell
2006-07-05Fix bug #1515345 - INDY3 (FM-TOWNS): Black screen upon start (Amiga)Travis Howell
2006-07-01move ce port to its new homeKostas Nakos
2006-06-30Add French version of the Feeble Files (Windows 4CD)Travis Howell
2006-06-30Moved savefile.cpp to backends, to work around link errorMax Horn
2006-06-30Include DCLauncherDialog.h from the new backend dir.Marcus Comstedt
2006-06-30fix compilation after backend moveJoost Peters
2006-06-30move psp backend to backends/platforms/pspJoost Peters
2006-06-30Moved backends/dc into new platform directory.Marcus Comstedt
2006-06-30No need to calls clearSoundCallback here (engine destructor already does that)Max Horn
2006-06-30Align memory address properly. This fixes crash on the GP32.Won Star
2006-06-30Added NEWS sections for 0.10.0 and the inevitable 0.9.1.Torbjörn Andersson
2006-06-29Oh. I forgot to change function calls.Won Star
2006-06-29- Renamed a few mult-variables to something more fittingSven Hesse
2006-06-29Whoops. Correct varible name.Won Star
2006-06-29Properly init memory tables.Won Star
2006-06-29Lock sound timer thread.Won Star
2006-06-29Try to use processor cache efficiently.Won Star
2006-06-29Add custom memory management code. malloc() for small allocs became much fast...Won Star
2006-06-28Correct docs for copyFrameToBuffer()Travis Howell
2006-06-28Remove left over ;Travis Howell
2006-06-28Add patch #1504492 - DXA: New compression schemeTravis Howell
2006-06-28Add eriktorbjorn's patch for DXA unification, with more changesTravis Howell
2006-06-28Since the slider's handleMouseMoved() clips the new value, there's no need toTorbjörn Andersson
2006-06-28Add French versions of freddi3, freddicove and pajama2Travis Howell
2006-06-27Resort HE games, by HE version and mark US versionsTravis Howell
2006-06-27Fixed the HE version of the Swedish Freddi Fish 1, and added detection for theTorbjörn Andersson
2006-06-26Patch #1512689: "Fixing AGI Game Detection"Eugene Sandulenko