Age | Commit message (Expand) | Author |
2006-07-08 | Incremented lure.dat version and added new constants for debugging, tick meth... | Paul Gilbert |
2006-07-08 | Disabled waiting for mouse release when making a popup selection to match ori... | Paul Gilbert |
2006-07-08 | Added new hotspot runtime fields, a list for handling the details of paused c... | Paul Gilbert |
2006-07-08 | Added ScummVM debuglevel support for dumping executed scripts | Paul Gilbert |
2006-07-08 | Added improved display of partially off-screen images, as well as proper hand... | Paul Gilbert |
2006-07-08 | Added shortcut stub for decoding a string without passing the current hotspot... | Paul Gilbert |
2006-07-08 | Rewrote the status line handling code along with tweaks to the debug informat... | Paul Gilbert |
2006-07-08 | Added extra checking and debugging code, as well as partial rewrite/enhanceme... | Paul Gilbert |
2006-07-08 | Replaced old debugging files with new ScummVM based one | Paul Gilbert |
2006-07-08 | Initial commit of ScummVM-based debugging functionality | Paul Gilbert |
2006-07-07 | Update language settinga for filename patterns in HE games | Travis Howell |
2006-07-07 | Add another German Windows version of pajama2 | Travis Howell |
2006-07-07 | - Fix bug #1513671 "GUI: PSP classic mode problems" | Eugene Sandulenko |
2006-07-07 | Revert recent change to actorWalkStep(), caused regressions | Travis Howell |
2006-07-07 | override inactive_dialog_shading on PSP | Joost Peters |
2006-07-07 | fix build with latest psp toolchain | Joost Peters |
2006-07-07 | implement grabRawScreen() | Joost Peters |
2006-07-07 | make grabRawScreen() pure virtual, since it's now _required_ to be implemente... | Joost Peters |
2006-07-07 | Fix bug #1518523 - FOA: Indy facing the wrong direction in intro. And adjust ... | Travis Howell |
2006-07-06 | Moving remaining platform/backends code, as previously threatened | Max Horn |
2006-07-06 | Fix off by one, in the stomach of pajama3 | Travis Howell |
2006-07-06 | Add cyx's patch for 1513622 - HE: Palette glitch (recent regression) | Travis Howell |
2006-07-06 | Fix 1506002 - PUTTTIME: Weird Mouth Movement | Travis Howell |
2006-07-05 | Fix bug #1515345 - INDY3 (FM-TOWNS): Black screen upon start (Amiga) | Travis Howell |
2006-07-01 | move ce port to its new home | Kostas Nakos |
2006-06-30 | Add French version of the Feeble Files (Windows 4CD) | Travis Howell |
2006-06-30 | Moved savefile.cpp to backends, to work around link error | Max Horn |
2006-06-30 | Include DCLauncherDialog.h from the new backend dir. | Marcus Comstedt |
2006-06-30 | fix compilation after backend move | Joost Peters |
2006-06-30 | move psp backend to backends/platforms/psp | Joost Peters |
2006-06-30 | Moved backends/dc into new platform directory. | Marcus Comstedt |
2006-06-30 | No need to calls clearSoundCallback here (engine destructor already does that) | Max Horn |
2006-06-30 | Align memory address properly. This fixes crash on the GP32. | Won Star |
2006-06-30 | Added NEWS sections for 0.10.0 and the inevitable 0.9.1. | Torbjörn Andersson |
2006-06-29 | Oh. I forgot to change function calls. | Won Star |
2006-06-29 | - Renamed a few mult-variables to something more fitting | Sven Hesse |
2006-06-29 | Whoops. Correct varible name. | Won Star |
2006-06-29 | Properly init memory tables. | Won Star |
2006-06-29 | Lock sound timer thread. | Won Star |
2006-06-29 | Try to use processor cache efficiently. | Won Star |
2006-06-29 | Add custom memory management code. malloc() for small allocs became much fast... | Won Star |
2006-06-28 | Correct docs for copyFrameToBuffer() | Travis Howell |
2006-06-28 | Remove left over ; | Travis Howell |
2006-06-28 | Add patch #1504492 - DXA: New compression scheme | Travis Howell |
2006-06-28 | Add eriktorbjorn's patch for DXA unification, with more changes | Travis Howell |
2006-06-28 | Since the slider's handleMouseMoved() clips the new value, there's no need to | Torbjörn Andersson |
2006-06-28 | Add French versions of freddi3, freddicove and pajama2 | Travis Howell |
2006-06-27 | Resort HE games, by HE version and mark US versions | Travis Howell |
2006-06-27 | Fixed the HE version of the Swedish Freddi Fish 1, and added detection for the | Torbjörn Andersson |
2006-06-26 | Patch #1512689: "Fixing AGI Game Detection" | Eugene Sandulenko |